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(Page créée avec « ==Original== {{Collapse}} Posted by urk at 5/22/2009 3:59 PM PDT No meandering wordplay about the meaning of time or the results of our science projects in the opening of... ») |
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===Bringing Back the Sack=== | ===Bringing Back the Sack=== | ||
June is just around the corner and that of course means we've got a matchmaking update in the works. So you'll know exactly what you can expect once June's update rolls out sometime next month, we've brought Shishka online and asked him to deliver all the juicy details. He obliged. Read on to learn about the June update in our matchmaking maestro's own words. | June is just around the corner and that of course means we've got a matchmaking update in the works. So you'll know exactly what you can expect once June's update rolls out sometime next month, we've brought Shishka online and asked him to deliver all the juicy details. He obliged. Read on to learn about the June update in our matchmaking maestro's own words. | ||
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===Halo 3 Gametypes You've Probably Played Before=== | ===Halo 3 Gametypes You've Probably Played Before=== | ||
<poem>'''Team Rockets''' | <poem>'''Team Rockets''' | ||
Team Slayer. Players spawn with Rocket Launchers. First team to 50 points wins. 10 minute match time limit. | Team Slayer. Players spawn with Rocket Launchers. First team to 50 points wins. 10 minute match time limit. | ||
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===New Contenders for The Clowntown Crown=== | ===New Contenders for The Clowntown Crown=== | ||
<poem>'''Pit of Lies''' | <poem>'''Pit of Lies''' | ||
Team King of the Hill. Players lose one point per second while standing in the hill, but gain two points for killing a player while in the hill. Outside of the hill, players do 0% damage. Inside the hill, players do 200% damage and have 50% damage resistance. Hill moves once every minute. First team to 10 points wins. 10 minute match time limit. | Team King of the Hill. Players lose one point per second while standing in the hill, but gain two points for killing a player while in the hill. Outside of the hill, players do 0% damage. Inside the hill, players do 200% damage and have 50% damage resistance. Hill moves once every minute. First team to 10 points wins. 10 minute match time limit. | ||
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One Sided VIP Escort on a specialized Sandbox map. The VIP team spawns on the ground level with plasma pistols, and cannot damage their opponents. Points are awarded every time the VIP reaches an escort point, but are docked every time the VIP dies. Next VIP is chosen at random. Anti-VIP team spawns in the sky bubble with Sniper Rifles and Spartan Lasers, and are attempting to stop the VIP and lower the VIP team's score as much as possible. When the VIPs escorts are nearby, they take on his color (gold) and their move speed increases.</poem> | One Sided VIP Escort on a specialized Sandbox map. The VIP team spawns on the ground level with plasma pistols, and cannot damage their opponents. Points are awarded every time the VIP reaches an escort point, but are docked every time the VIP dies. Next VIP is chosen at random. Anti-VIP team spawns in the sky bubble with Sniper Rifles and Spartan Lasers, and are attempting to stop the VIP and lower the VIP team's score as much as possible. When the VIPs escorts are nearby, they take on his color (gold) and their move speed increases.</poem> | ||
[[Fichier:BWU Run Faster Next Time.jpg|center | [[Fichier:BWU H3 Run Faster Next Time.jpg|center]] | ||
<center><small>Run Faster Next Time</small></center> | <center><small>Run Faster Next Time</small></center> | ||
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Territories. Players spawn with gravity hammers and are invincible. Teams ride into the single territory on warthogs and must knock their opponents out of the ring. Highest score after 7 rounds wins. | Territories. Players spawn with gravity hammers and are invincible. Teams ride into the single territory on warthogs and must knock their opponents out of the ring. Highest score after 7 rounds wins. | ||
[[Fichier:BWU Seismic Sumo Activity.jpg|center | [[Fichier:BWU H3 Seismic Sumo Activity.jpg|center]] | ||
<center><small>Seismic Sumo Activity</small></center> | <center><small>Seismic Sumo Activity</small></center> | ||
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Mythic | Mythic | ||
Team Mythic - Team Mythic is retired. Its maps and gametypes are migrated to Social Team DLC. Mythic TrueSkill and Social ratings will not be transferred. | Team Mythic - Team Mythic is retired. Its maps and gametypes are migrated to Social Team DLC. Mythic TrueSkill and Social ratings will ''not'' be transferred. | ||
Double EXP Weekends (in order of appearance) | Double EXP Weekends (in order of appearance) | ||
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===Render-to-Video Public Viewable=== | ===Render-to-Video Public Viewable=== | ||
As mentioned in the Bungie Blog earlier in the week, all of the Film Clips rendered out by our Render-to-Video beta participants are now available for public viewing. If you're reading this, "public" means you. Though you still can't cue up your own cuts for The Contraption to chew up and spit out as rendered video unless you have beta access, you can at least get a good look at what will be on offer when the beta process ends and the service becomes live. We're still targeting July and still holding strong to the caveat that we may alter the deal <u>at any time</u>. | |||
As mentioned in the Bungie Blog earlier in the week, all of the Film Clips rendered out by our Render-to-Video beta participants are now available for public viewing. If you're reading this, "public" means you. Though you still can't cue up your own cuts for The Contraption to chew up and spit out as rendered video unless you have beta access, you can at least get a good look at what will be on offer when the beta process ends and the service becomes live. We're still targeting July and still holding strong to the caveat that we may alter the deal | |||
This week Roger and our online team have been busy dropping additional minutes into the mix in order to test out both the Standard and High Definition flavors of the Render-to-Video service. So far, so good. If you've been out of the loop and can't seem to figure out how to access any of the rendered video clips, we'll make it super easy on you. | This week Roger and our online team have been busy dropping additional minutes into the mix in order to test out both the Standard and High Definition flavors of the Render-to-Video service. So far, so good. If you've been out of the loop and can't seem to figure out how to access any of the rendered video clips, we'll make it super easy on you. | ||
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Click on the link below to be transported into the entire collection. You can sort by date, rating, number of downloads, or relevance. Just make sure you have a good amount of time on your hands - there's a pretty giant collection already, and it's easy to get lost in all the amazing videos. | Click on the link below to be transported into the entire collection. You can sort by date, rating, number of downloads, or relevance. Just make sure you have a good amount of time on your hands - there's a pretty giant collection already, and it's easy to get lost in all the amazing videos. | ||
[http://www.bungie.net/online/communityfiles.aspx?tags=&filefilter=5&sort=3 Bungie.net - Rendered Videos] | [https://web.archive.org/web/20090618035327/http://www.bungie.net/online/communityfiles.aspx?tags=&filefilter=5&sort=3 Bungie.net - Rendered Videos] | ||
===Blame Stosh=== | ===Blame Stosh=== | ||
Once again Stosh dug out a gem from the screenshot collection we have on offer and once again if it sucks you know exactly who to blame. According to Cable, today's image is actually "by design." He notes, "Ragdolls don't physically interact with very many things for performance reasons. Dynamic crates (which fusion coils are) are one of those things they don't interact with." Either way, this looks pretty painful. | Once again Stosh dug out a gem from the screenshot collection we have on offer and once again if it sucks you know exactly who to blame. According to Cable, today's image is actually "by design." He notes, "Ragdolls don't physically interact with very many things for performance reasons. Dynamic crates (which fusion coils are) are one of those things they don't interact with." Either way, this looks pretty painful. | ||
[[Fichier:BWU Fusion coil man is wasted .jpg|center | [[Fichier:BWU H3 Fusion coil man is wasted.jpg|center]] | ||
<center><small>Fusion Coil Man is Unfit to Drive</small></center> | <center><small>Fusion Coil Man is Unfit to Drive</small></center> | ||
===Vidmaster Annual Recon Competition=== | ===Vidmaster Annual Recon Competition=== | ||
We made last weekend's contest a bit more complex than usual, requiring that the hoops we held aloft be jumped through by four man squads racing through Halo 3's final campaign level. Still, even with the added difficulty we saw thousands of entries. Thanks for playing. Winners have been notified. | We made last weekend's contest a bit more complex than usual, requiring that the hoops we held aloft be jumped through by four man squads racing through Halo 3's final campaign level. Still, even with the added difficulty we saw thousands of entries. Thanks for playing. Winners have been notified. | ||
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===Bungie's Journal=== | ===Bungie's Journal=== | ||
May 17th, 2009. Dog head in glass jar this morning, tire tread from 1996 Ford Ranger XLT. The Internet is afraid of us. We have seen its true face. Our PM boxes are extended gutters and the gutters are full of whining and when the tears finally overflow, all the boosters will drown. The accumulated filth of all their stolen EXP and rubber-banded controllers will pile up about their waists and all the fake Generals will open up a new message and type, "Can I haz Recon?" And we'll look down and reply, "No." | May 17th, 2009. Dog head in glass jar this morning, tire tread from 1996 Ford Ranger XLT. The Internet is afraid of us. We have seen its true face. Our PM boxes are extended gutters and the gutters are full of whining and when the tears finally overflow, all the boosters will drown. The accumulated filth of all their stolen EXP and rubber-banded controllers will pile up about their waists and all the fake Generals will open up a new message and type, "Can I haz Recon?" And we'll look down and reply, "No." | ||
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Don't worry about it. You'll understand when you're older. We won't even make mention that it was a graphic novel as well. One thing at a time. For now, you'll just have to suffer the cold hard fact that if you've ever been caught cheating or boosting, for whatever reason, even if it was your little bro at the helm when it happened, you've ruled yourself out from being awarded Recon via any of our contests. | Don't worry about it. You'll understand when you're older. We won't even make mention that it was a graphic novel as well. One thing at a time. For now, you'll just have to suffer the cold hard fact that if you've ever been caught cheating or boosting, for whatever reason, even if it was your little bro at the helm when it happened, you've ruled yourself out from being awarded Recon via any of our contests. | ||
===Foreva? For-eva-eva?=== | ===Foreva? ''For-eva-eva''?=== | ||
For those wondering if that means they're on The List - the compilation of names we've collected of players who might never receive Recon via any method - the answer is probably no. We typically reserve those line items for the really egregious offenders, for example, players who convinced themselves it was a great idea to mod their way to the achievements that aren't available through official means just yet. | For those wondering if that means they're on The List - the compilation of names we've collected of players who might never receive Recon via any method - the answer is probably no. We typically reserve those line items for the really egregious offenders, for example, players who convinced themselves it was a great idea to mod their way to the achievements that aren't available through official means just yet. | ||
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===Moar Recon=== | ===Moar Recon=== | ||
Since last week's winners have already been notified and are already rocking their awesome new armor, we figured the rest of you will want to know about this weekend's screenshot competition. Well, you'll just have to stop back tomorrow. As has become the ritual, we'll fill you in with all the information you'll need to know via our Bungie.net frontpage. Get your F5ing finger ready. | Since last week's winners have already been notified and are already rocking their awesome new armor, we figured the rest of you will want to know about this weekend's screenshot competition. Well, you'll just have to stop back tomorrow. As has become the ritual, we'll fill you in with all the information you'll need to know via our Bungie.net frontpage. Get your F5ing finger ready. | ||
===We Out=== | ===We Out=== | ||
And with that, we're heading off into the weekend. The sun is up over Seattle and things are looking pretty bright. It's about time we started replenishing our Vitamin D stores. Stick around if you like. We don't mind. And of course, stay safe and stay tuned. | And with that, we're heading off into the weekend. The sun is up over Seattle and things are looking pretty bright. It's about time we started replenishing our Vitamin D stores. Stick around if you like. We don't mind. And of course, stay safe and stay tuned. | ||
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