Halo 4/Galerie
< Halo 4
- Artworks
- H4-Terminal-Didact.jpg
- H4-Terminal-Didact-Armor.jpg
- H4-Terminal-Didact-Conqueror.jpg
- Mantle's Approach.png
- Concept arts
Mood boards de Requiem.
Structure forerunner par Mike Sebalj.
Wreckage par Mike Sebalj.
Concepts de Daybreak par Ryan Gitter.
Warhouse (Adrift).
Wraparound (Haven).
- Spartan Ops-Axis-Concept Design Armourbay.jpg
- Foret 01 (concept-art by John Liberto).jpg
- H4 Promethean Upgrade (Gabriel Garza).png
Promethean Upgrade (Gabriel Garza).
De haut en bas : Eye Stalk Cock Monster (Kenneth Scott), Master Chief (Gabriel Garza), UNSC Infinity (John Liberto).
- Concepts de Nicolas « Sparth » Bouvier
Architecture forerunner du niveau Requiem.
Architecture forerunner du niveau Forerunner.
Intérieur du Mammoth.
Fusil de combat et Railgun.
- Concepts de John Liberto
- H4-UNSC Infinity-Corridor (concept-art by John Liberto).jpg
- Forerunner pylon (concept-art by John Liberto).jpg
- Requiem 02 (concept-art by John Liberto).jpg
- Requiem 01 (concept-art by John Liberto).jpg
- Skydome (concept-art by John Liberto).jpg
- Salle de controle des fleches (concept-art by John Liberto).jpg
- Spires 03 (concept-art by John Liberto).jpg
- Spires 02 (concept-art by John Liberto).jpg
- Spires 01 (concept-art by John Liberto).jpg
- Awakening-Final Cover (concept-art by John Liberto).jpg
- Cortana - Vinyl (concept-art by John Liberto).jpg
- Cortana-Cryo room (concept-art by John Liberto).jpg
- John-117 & Cortana (concept-art by John Liberto).jpg
- Foret 01 (concept-art by John Liberto).jpg
- H4Railgunartwork.jpg
- Skybox concept.jpg
- Scanned-artwork-117prisonnier.jpg
- Concepts de A.J. Trahan
- H4-Requiem - Ocean view 01 (concept art by A.J. Trahan).jpg
Requiem ocean view.
- H4-Requiem - Ravine 01 (concept art by A.J. Trahan).jpg
Requiem ravine.
- H4-Requiem - Ravine 02 (concept art by A.J. Trahan).jpg
- H4-Requiem - Ravine 03 (concept art by A.J. Trahan).jpg
- H4-Requiem - Ravine 04 (concept art by A.J. Trahan).jpg
- H4-Requiem - Ravine 05 (concept art by A.J. Trahan).jpg
- H4-Composer 01 (concept art by A.J. Trahan).jpg
- H4-Composer 02 (concept art by A.J. Trahan).jpg
- H4-Daybreak 01 (concept art by A.J. Trahan).jpg
- H4-Daybreak - Plant life (concept art by A.J. Trahan).jpg
- H4-Outcast 01 (concept art by A.J. Trahan).jpg
- H4-Outcast 02 (concept art by A.J. Trahan).jpg
- H4-Perdition 01 (concept art by A.J. Trahan).jpg
- H4-Perdition 02 (concept art by A.J. Trahan).jpg
- H4-Erosion - Cave 01 (concept art by A.J. Trahan).jpg
- H4-Erosion - Cave 02 (concept art by A.J. Trahan).jpg
- H4-Erosion - Cave front (concept art by A.J. Trahan).jpg
- H4-Erosion 01 (concept art by A.J. Trahan).jpg
- H4-Erosion 02 (concept art by A.J. Trahan).jpg
- H4-Exile 01 (concept art by A.J. Trahan).jpg
- H4-Exile 02 (concept art by A.J. Trahan).jpg
- H4-Exile 03 (concept art by A.J. Trahan).jpg
- H4-Exile 04 (concept art by A.J. Trahan).jpg
- H4-Exile 05 (concept art by A.J. Trahan).jpg
- H4-Exile 06 (concept art by A.J. Trahan).jpg
- H4-Exile 07 (concept art by A.J. Trahan).jpg
- H4-Landfall (concept art by A.J. Trahan).jpg
- H4-Skyline - Exploration (concept art by A.J. Trahan).jpg
- H4-Skyline -Disturbance (concept art by A.J. Trahan).jpg
- H4-Skyline - Under construction room (concept art by A.J. Trahan).jpg
- H4-Monolith (concept art by A.J. Trahan).jpg
- Concepts de Michael Pedro
Warhouse (Adrift).
- H4-Requiem jungle nook concept (Michael Pedro).jpg
Jungle.
Concepts inutilisés d'environnements avec des vaisseaux covenants sous-marins pour de potentiels DLC, en collaboration avec A.J. Trahan.
- Concepts de Kory Lynn Hubbell
Forerunner hardlight shield.
Forerunner Domain terminal.
Forerunner focus turret.
UNSC Tortoise - Ammo rack.
Spartan armor - Infiltrator.
Spartan armor - Orbital.
Spartan armor - Soldier.
Spartan armor - War Master.
Spartan armor - Rogue.
Spartan armor - Scanner helmet.
Spartan armor - Locus helmet.
UNSC Fleet Officer Lasky.
UNSC Marine - Infantry 2.
Cortana intervention.
Storyboards - Picking up Chief.
- Concepts de David Bolton
- H4-Roadblock - Damage states (concept).jpg
- H4-Covenant drop pod (concept).jpg
- H4-Caisse de ravitaillement.jpg
- H4-Covenant Uplink - Damage states (concept).jpg
- Concepts de Josh Kao
Pont forerunner vu dans le niveau Requiem.
- H4 ordnance drop pod.jpg
Antenne de communication de l'UNSC.
VEBH.
SAW.
Concept initial du Railgun.
- Concepts de Albert Ng
Forerunner Transit Grid Touchscreen.
Requiem Forerunner Touchscreen.
Covenant Touchscreen.
UNSC Space Station Props.
EVA.
Forerunner Portable Automated Turret.
Forerunner Mega Cannon.
Forerunner Knight Projection.
- Concepts de Shae Shatz
Concepts pour le trailer The Commissioning.
- H4-Infinity Living Quarters - Modular Bathroom Detail View concept (The Commissioning).jpg
- H4-Infinity Living Quarters - Main Commons Room concept (The Commissioning).jpg
- H4-Infinity Living Quarters - Interior Thumbnails concept (The Commissioning).jpg
- H4-Infinity Living Quarters concept (The Commissioning).jpg
- H4-Island quadrant 4.jpg
- H4-Concept Art Apex 1.jpg
Concept arts pour Apex en collaboration avec BJ Christian, Nicolas Bouvier et Kenneth Scott.
- H4-Concept Art Apex 2.jpg
- SOPS-Apex concept art 03.jpg
- H4-Concept Art Apex 4.jpg
- H4-Concept Art Apex 5.jpg
- H4-Concept art-Apex 6.jpg
- H4-Concept art-Apex 7.jpg
- H4-Concept art-Apex 8.jpg
- H4-Concept art-Apex 9.jpg
- H4-Concept Art -Spartan Ops Sacred.jpg
Concepts arts pour Sacred.
- H4-Concept Art-Spartan Ops Sacred 2.jpg
- H4-Concept Art-Spartan Ops Sacred 3.jpg
- H4-Concept Art-Spartan Ops Sacred 4.jpg
- H4-Concept Art-Spartan Ops Sacred 5.jpg
- H4-Concept Art-Spartan Ops Sacred 6.jpg
- H4-Concept Art-Spartan Ops Sacred 7.jpg
- H4-Concept Art-Spartan Ops Sacred 8.jpg
- H4-Concept Art-Spartan Ops Sacred 9.jpg
- Concepts de Zeljko Duvnjak
Concepts de Zeljko Duvnjak, ici la chambre de l'IA de l'UNSC Infinity.
Armure Mjolnir Mark V.
Carte multijoueur Harvest.
Ascenseur orbital de la carte.
Carte multijoueur Shatter.
Principale épave de vaisseau sur la carte multijoueur Wreckage.
- Paul Richards
- H4-M3063 DT-Concept.jpeg
- Concepts de Jason Borne
Meltdown worm tower.
Spartan infecté en Parasite.
- Concepts de Thomas Pringle
- Illustrations de Kyle Hefley
Modélisation des cheveux de Andrew Del Rio (en collaboration avec Kolby Jukes).
Modélisation des cheveux de Thomas Lasky (en collaboration avec Kolby Jukes).
- Illustrations de Kolby Jukes
Bras d'un Spartan-IV infecté en mode Parasite.
- Illustrations de Dan Sarkar
DMR.