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This week, we have a few new topics to cover, including skulls, LASO playlists, ranks, a new eSports league, and more. Let’s get to it.
This week, we have a few new topics to cover, including skulls, LASO playlists, ranks, a new eSports league, and more. Let’s get to it.
====HALO: THE MASTER CHIEF COLLECTION - SKULLS & LASO PLAYLISTS
Over the past few months, we’ve discussed skulls and campaign playlists, but now seems like an appropriate time to dig into these, especially when you consider that this is the last chance to do so. To get the latest, I grabbed Max Szlagor, Senior Designer on The Master Chief Collection, who proceeded to give me so much information that I just had to write it down. These etchings have been transcribed below.
The Master Chief Collection includes 37 different skulls, including several unique additions to Halo 2: Anniversary. Skulls are modifiers that can change Campaign gameplay in a variety of ways, and are closely tied to the Campaign scoring and timing systems, as well as leaderboards. With the exception of the pre-order skulls (which will unlock globally on December 12, noted with an *) and Swarm, every skull is unlocked and available from the start. Skulls are broken down into two categories: Scoring and Non-Scoring. Scoring skulls amp up the challenge and reward players with higher score multipliers or bonuses to base enemy values when turned on. Non-Scoring skulls can either be neutral, such as Grunt Birthday Party, or in cases of cheat-like skulls, have a score multiplier of zero. Zero multiplier skulls like Scarab disqualify level times and scores from being recorded on the leaderboard and disable achievements.
====HALO: THE MASTER CHIEF COLLECTION - SKULLS & LASO PLAYLISTS====
Over the past few months, we’ve discussed skulls and campaign playlists, but now seems like an appropriate time to dig into these, especially when you consider that this is the last chance to do so. To get the latest, I grabbed Max Szlagor, Senior Designer on The Master Chief Collection, who proceeded to give me so much information that I just had to write it down. These etchings have been transcribed below.
The Master Chief Collection includes 37 different skulls, including several unique additions to Halo 2: Anniversary. Skulls are modifiers that can change Campaign gameplay in a variety of ways, and are closely tied to the Campaign scoring and timing systems, as well as leaderboards. With the exception of the pre-order skulls (which will unlock globally on December 12, noted with an *) and Swarm, every skull is unlocked and available from the start. Skulls are broken down into two categories: Scoring and Non-Scoring. Scoring skulls amp up the challenge and reward players with higher score multipliers or bonuses to base enemy values when turned on. Non-Scoring skulls can either be neutral, such as Grunt Birthday Party, or in cases of cheat-like skulls, have a score multiplier of zero. Zero multiplier skulls like Scarab disqualify level times and scores from being recorded on the leaderboard and disable achievements.
[[Fichier:Mcc-menu-skulls.jpg|700px|center]]
Here is a full run down of the entire skull list along with the games each skull appears in:
<big>'''Halo: Combat Evolved Anniversary'''</big>
*'''Anger''' – Enemies fire their weapons faster and more frequently.
:*Halo 2: Anniversary
*'''Assassins''' – All enemies in the game are permanently cloaked.
:*Halo 2: Anniversary
*'''Bandanna*''' – Infinite Ammo.
:*Halo CE: Anniversary, Halo 2: Anniversary
*'''Black Eye''' – Your shields only recharge when you melee enemies. Bash your way to better health!
:*Halo CE: Anniversary, Halo 2: Anniversary, Halo 3, Halo 4
*'''Blind''' – HUD and weapon do not display onscreen.
:*Halo 2 Anniversary, Halo 3, Halo 4
*'''Bonded Pair*''' - Co-op skull: When one player dies, the other player gets a large damage boost that lasts a while.
:*Halo 2: Anniversary
*'''Boom*''' – Explosions have twice the damage radius. Light fuse, run away.
:*Halo CE: Anniversary, Halo 2: Anniversary
*'''Catch''' - Enemies throw and drop more grenades.
:*Halo 2: Anniversary, Halo 3, Halo 4
*'''Cowbell''' - Acceleration from explosions is increased.
:*Halo 3, Halo 4
*'''Envy''' - Chief trades his flashlight for Active Camo.
:*Halo 2: Anniversary
*'''Eye Patch''' - Auto aim features disabled for all weapons. You'll miss it when it's gone.
:*Halo CE: Anniversary, Halo 2: Anniversary
*'''Famine''' - Weapons dropped by AI have half the ammo they normally would. You might want to pack an extra magazine.
:*Halo CE: Anniversary, Halo 2: Anniversary, Halo 3, Halo 4
*'''Feather*''' - Player and enemy melee strikes impart more movement physics.
:*Halo 2: Anniversary
*'''Fog''' - The motion tracker is disabled. You'll miss those eyes in the back of your head.
:*Halo CE: Anniversary, Halo 2: Anniversary, Halo 3, Halo 4
*'''Foreign''' - Covenant weapons: How do they work? Players cannot pick up or use Covenant weapons.
:*Halo CE: Anniversary
*'''Ghost''' - AI no longer flinch from attacks.
:*Halo 2: Anniversary
*'''Grunt Birthday Party''' - Grunt headshots lead to glorious celebrations.
:*Halo CE: Anniversary, Halo 2: Anniversary, Halo 3, Halo 4
*'''Grunt Funeral*''' - Grunts die in a blaze of glory. And plasma.
:*Halo CE: Anniversary, Halo 2: Anniversary
*'''Iron''' - Death carries a heavy price. Dying in co-op resets you at your last saved checkpoint. Dying solo restarts the level.
:*Halo CE: Anniversary, Halo 2: Anniversary, Halo 3, Halo 4
*'''IWHBYD''' - Rare combat dialogue becomes more common.
:*Halo 2: Anniversary, Halo 3, Halo 4
*'''Jacked''' - Players can only enter ground vehicles by boarding.
:*Halo 2: Anniversary
*'''Malfunction''' - Every time you respawn, a random element of your HUD is disabled.
:*Halo CE: Anniversary, Halo 2: Anniversary
*'''Masterblaster''' -  Co-op skull: One player's shields recharge to overshield level and can only melee while the second player has no shields but infinite ammo. Roles switch after a number of enemy kills.
:*Halo 2: Anniversary
*'''Mythic''' – Enemies have increased health.
:*Halo CE: Anniversary, Halo 2: Anniversary, Halo 3, Halo 4
*'''Piñata*''' - Punching enemies makes them drop grenades. Beat them 'til candy comes out!
:*Halo CE: Anniversary, Halo 2: Anniversary
*'''Prophet Birthday Party'''- Punch that Prophet up to 11.
:*Halo 2: Anniversary
*'''Recession''' - Every shot is worth twice the ammo. Save those bullets, playa.
:*Halo CE: Anniversary, Halo 2: Anniversary
*'''Scarab''' - All player-held weapons fire Scarab Gun beams.
:*Halo 2: Anniversary
*'''SO…ANGRY…''' - Enraged Brutes explode like a frag grenade if not dispatched within seconds. Base Brute score values are increased.
:*Halo 2: Anniversary
*'''Sputnik''' - Mass of objects is decreased, making them more easily displaced.
:*Halo 2: Anniversary
*'''Streaking''' - Player shields constantly decay at a slow pace but recharge some with every enemy kill.
:*Halo 2: Anniversary
*'''Swarm''' - Hunters are much stronger. Base Hunter score values are increased.
:*Halo 2: Anniversary
*'''That's Just… Wrong''' - Increases enemy awareness of player.
:*Halo 2: Anniversary
*'''They Come Back''' - Flood Combat Forms spawned by Infection Forms reanimating a corpse are much more dangerous. Flood Combat Form score values are increased.
:*Halo 2: Anniversary
*'''Thunderstorm''' - Upgrades the rank of most enemies.
:*Halo 2: Anniversary, Halo 3, Halo 4
*'''Tilt''' - Enemy resistances and weaknesses are increased.
:*Halo 3, Halo 4
*'''Tough Luck''' - Enemies always go berserk, always dive out of the way, never flee.
:*Halo 3, Halo 4
====LASO PLAYLISTS====
As many of you may have noticed, a number of achievements reward players for completing the LASO (Playing on Legendary with “all skulls on”) Campaign playlists in Halo: The Master Chief Collection. These achievements can be earned in either solo or co-op play.


{{Halo Bulletin}}
{{Halo Bulletin}}

Version du 16 novembre 2014 à 21:32

6 novembre

YOUR JOURNEY BEGINS

Original

At the time of this writing, there are approximately five days left until the 11th day of November. In past years, this date may not have held great significance, but if you’re like us, you may have had a figurative “X” on the calendar since June of this year.

In just five days’ time, experiences both familiar and new await. On its 10-year anniversary, Halo 2 will return to Xbox Live, and bring with it a broad package of games and content. A newly re-mastered Campaign as well as a suite of re-mastered multiplayer maps have been prepared in Halo 2: Anniversary. Halo: Combat Evolved will make its Xbox Live debut, and perhaps even provide an opportunity for some of you to play the game that started it all for the first time. Halo 3 and Halo 4 (along with all other titles) will make their Xbox One debut in full HD at 60fps. The Halo Channel will be your new home for entertainment and programming, including the first episode of Halo: Nightfall. In addition, new terminals, hundreds of achievements, and more await. Your journey is about to begin, and we hope you’re as excited as we are.

This week, we have a few new topics to cover, including skulls, LASO playlists, ranks, a new eSports league, and more. Let’s get to it.


====HALO: THE MASTER CHIEF COLLECTION - SKULLS & LASO PLAYLISTS Over the past few months, we’ve discussed skulls and campaign playlists, but now seems like an appropriate time to dig into these, especially when you consider that this is the last chance to do so. To get the latest, I grabbed Max Szlagor, Senior Designer on The Master Chief Collection, who proceeded to give me so much information that I just had to write it down. These etchings have been transcribed below.

The Master Chief Collection includes 37 different skulls, including several unique additions to Halo 2: Anniversary. Skulls are modifiers that can change Campaign gameplay in a variety of ways, and are closely tied to the Campaign scoring and timing systems, as well as leaderboards. With the exception of the pre-order skulls (which will unlock globally on December 12, noted with an *) and Swarm, every skull is unlocked and available from the start. Skulls are broken down into two categories: Scoring and Non-Scoring. Scoring skulls amp up the challenge and reward players with higher score multipliers or bonuses to base enemy values when turned on. Non-Scoring skulls can either be neutral, such as Grunt Birthday Party, or in cases of cheat-like skulls, have a score multiplier of zero. Zero multiplier skulls like Scarab disqualify level times and scores from being recorded on the leaderboard and disable achievements.

HALO: THE MASTER CHIEF COLLECTION - SKULLS & LASO PLAYLISTS

Over the past few months, we’ve discussed skulls and campaign playlists, but now seems like an appropriate time to dig into these, especially when you consider that this is the last chance to do so. To get the latest, I grabbed Max Szlagor, Senior Designer on The Master Chief Collection, who proceeded to give me so much information that I just had to write it down. These etchings have been transcribed below.

The Master Chief Collection includes 37 different skulls, including several unique additions to Halo 2: Anniversary. Skulls are modifiers that can change Campaign gameplay in a variety of ways, and are closely tied to the Campaign scoring and timing systems, as well as leaderboards. With the exception of the pre-order skulls (which will unlock globally on December 12, noted with an *) and Swarm, every skull is unlocked and available from the start. Skulls are broken down into two categories: Scoring and Non-Scoring. Scoring skulls amp up the challenge and reward players with higher score multipliers or bonuses to base enemy values when turned on. Non-Scoring skulls can either be neutral, such as Grunt Birthday Party, or in cases of cheat-like skulls, have a score multiplier of zero. Zero multiplier skulls like Scarab disqualify level times and scores from being recorded on the leaderboard and disable achievements.

Mcc-menu-skulls.jpg

Here is a full run down of the entire skull list along with the games each skull appears in:

Halo: Combat Evolved Anniversary

  • Anger – Enemies fire their weapons faster and more frequently.
  • Halo 2: Anniversary
  • Assassins – All enemies in the game are permanently cloaked.
  • Halo 2: Anniversary
  • Bandanna* – Infinite Ammo.
  • Halo CE: Anniversary, Halo 2: Anniversary
  • Black Eye – Your shields only recharge when you melee enemies. Bash your way to better health!
  • Halo CE: Anniversary, Halo 2: Anniversary, Halo 3, Halo 4
  • Blind – HUD and weapon do not display onscreen.
  • Halo 2 Anniversary, Halo 3, Halo 4
  • Bonded Pair* - Co-op skull: When one player dies, the other player gets a large damage boost that lasts a while.
  • Halo 2: Anniversary
  • Boom* – Explosions have twice the damage radius. Light fuse, run away.
  • Halo CE: Anniversary, Halo 2: Anniversary
  • Catch - Enemies throw and drop more grenades.
  • Halo 2: Anniversary, Halo 3, Halo 4
  • Cowbell - Acceleration from explosions is increased.
  • Halo 3, Halo 4
  • Envy - Chief trades his flashlight for Active Camo.
  • Halo 2: Anniversary
  • Eye Patch - Auto aim features disabled for all weapons. You'll miss it when it's gone.
  • Halo CE: Anniversary, Halo 2: Anniversary
  • Famine - Weapons dropped by AI have half the ammo they normally would. You might want to pack an extra magazine.
  • Halo CE: Anniversary, Halo 2: Anniversary, Halo 3, Halo 4
  • Feather* - Player and enemy melee strikes impart more movement physics.
  • Halo 2: Anniversary
  • Fog - The motion tracker is disabled. You'll miss those eyes in the back of your head.
  • Halo CE: Anniversary, Halo 2: Anniversary, Halo 3, Halo 4
  • Foreign - Covenant weapons: How do they work? Players cannot pick up or use Covenant weapons.
  • Halo CE: Anniversary
  • Ghost - AI no longer flinch from attacks.
  • Halo 2: Anniversary
  • Grunt Birthday Party - Grunt headshots lead to glorious celebrations.
  • Halo CE: Anniversary, Halo 2: Anniversary, Halo 3, Halo 4
  • Grunt Funeral* - Grunts die in a blaze of glory. And plasma.
  • Halo CE: Anniversary, Halo 2: Anniversary
  • Iron - Death carries a heavy price. Dying in co-op resets you at your last saved checkpoint. Dying solo restarts the level.
  • Halo CE: Anniversary, Halo 2: Anniversary, Halo 3, Halo 4
  • IWHBYD - Rare combat dialogue becomes more common.
  • Halo 2: Anniversary, Halo 3, Halo 4
  • Jacked - Players can only enter ground vehicles by boarding.
  • Halo 2: Anniversary
  • Malfunction - Every time you respawn, a random element of your HUD is disabled.
  • Halo CE: Anniversary, Halo 2: Anniversary
  • Masterblaster - Co-op skull: One player's shields recharge to overshield level and can only melee while the second player has no shields but infinite ammo. Roles switch after a number of enemy kills.
  • Halo 2: Anniversary
  • Mythic – Enemies have increased health.
  • Halo CE: Anniversary, Halo 2: Anniversary, Halo 3, Halo 4
  • Piñata* - Punching enemies makes them drop grenades. Beat them 'til candy comes out!
  • Halo CE: Anniversary, Halo 2: Anniversary
  • Prophet Birthday Party- Punch that Prophet up to 11.
  • Halo 2: Anniversary
  • Recession - Every shot is worth twice the ammo. Save those bullets, playa.
  • Halo CE: Anniversary, Halo 2: Anniversary
  • Scarab - All player-held weapons fire Scarab Gun beams.
  • Halo 2: Anniversary
  • SO…ANGRY… - Enraged Brutes explode like a frag grenade if not dispatched within seconds. Base Brute score values are increased.
  • Halo 2: Anniversary
  • Sputnik - Mass of objects is decreased, making them more easily displaced.
  • Halo 2: Anniversary
  • Streaking - Player shields constantly decay at a slow pace but recharge some with every enemy kill.
  • Halo 2: Anniversary
  • Swarm - Hunters are much stronger. Base Hunter score values are increased.
  • Halo 2: Anniversary
  • That's Just… Wrong - Increases enemy awareness of player.
  • Halo 2: Anniversary
  • They Come Back - Flood Combat Forms spawned by Infection Forms reanimating a corpse are much more dangerous. Flood Combat Form score values are increased.
  • Halo 2: Anniversary
  • Thunderstorm - Upgrades the rank of most enemies.
  • Halo 2: Anniversary, Halo 3, Halo 4
  • Tilt - Enemy resistances and weaknesses are increased.
  • Halo 3, Halo 4
  • Tough Luck - Enemies always go berserk, always dive out of the way, never flee.
  • Halo 3, Halo 4


LASO PLAYLISTS

As many of you may have noticed, a number of achievements reward players for completing the LASO (Playing on Legendary with “all skulls on”) Campaign playlists in Halo: The Master Chief Collection. These achievements can be earned in either solo or co-op play.