Différences entre les versions de « Riptide (Multijoueur de Halo 5 : Guardians) »
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|image=[[Fichier:H5G Riptide.jpg|300px]] | |image=[[Fichier:H5G Riptide.jpg|300px]] | ||
|jeu=[[Halo 5 : Guardians]] | |jeu=[[Halo 5 : Guardians]] | ||
|desc= | |desc=The waters of this planet have receded, revealing secrets worth dying for. | ||
|numéro= | |numéro= | ||
|lieu= | |lieu=Installation humaine contrôlée par les [[Entités]] | ||
|terrain= | |terrain=Laboratoire sous-marin abandonné | ||
|armes= | |armes= | ||
|véhicules= | |véhicules= | ||
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|modes= | |modes= | ||
|nombrejoueurs= | |nombrejoueurs= | ||
}} | }}{{Quote|texte=The Created have wasted no time in extending their influence across inhabited worlds, burrowing into Forerunner machinery and UNSC information systems to turn terraforming equipment and world engines to their own grand designs. Unbound by the limited foresight of mortals, the agents of Cortana can reshape worlds into verdant gardens teeming with life after only a few decades of manipulation, but at much short-term cost. Scarred by wars both ancient and new, the Created have judged this planet to be in need of significant remediation and remodeling; shifting continents and oceans after the AI constructs carefully balanced the drawbacks and benefits of both limited extinction events and damage to the existing colonial infrastructure. | ||
Players will need to quickly learn the winding routes of steel and sand to excel in the weathered structures of Riptide. By controlling the top catwalks, Spartans can analyze, pinpoint, and track down the enemy’s location.|auteur=<ref>[https://www.halowaypoint.com/fr-fr/games/halo-5-guardians/updates/infinitys-armory Halo Waypoint - Infinity's Armory]</ref>}} | |||
'''Riptide''' est une carte d'[[Arena]] de [[Halo 5 : Guardians]] ajoutée dans la mise à jour [[Infinity's Armory]]. Il s'agit d'une version alternative de [[Fathom]]. | '''Riptide''' est une carte d'[[Arena]] de [[Halo 5 : Guardians]] ajoutée dans la mise à jour [[Infinity's Armory]]. Il s'agit d'une version alternative de [[Fathom]]. | ||
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==Sources== | ==Sources== | ||
<references /> | |||
*[https://www.halowaypoint.com/en-us/community/blog-posts/infinitys-armory-preview-2 Halo Community Update - Infinity's Armory Preview] | *[https://www.halowaypoint.com/en-us/community/blog-posts/infinitys-armory-preview-2 Halo Community Update - Infinity's Armory Preview] | ||
{{ | {{Cartes multijoueur H5G}} |
Version du 7 juillet 2017 à 15:37
« | The Created have wasted no time in extending their influence across inhabited worlds, burrowing into Forerunner machinery and UNSC information systems to turn terraforming equipment and world engines to their own grand designs. Unbound by the limited foresight of mortals, the agents of Cortana can reshape worlds into verdant gardens teeming with life after only a few decades of manipulation, but at much short-term cost. Scarred by wars both ancient and new, the Created have judged this planet to be in need of significant remediation and remodeling; shifting continents and oceans after the AI constructs carefully balanced the drawbacks and benefits of both limited extinction events and damage to the existing colonial infrastructure. Players will need to quickly learn the winding routes of steel and sand to excel in the weathered structures of Riptide. By controlling the top catwalks, Spartans can analyze, pinpoint, and track down the enemy’s location. |
» |
Riptide est une carte d'Arena de Halo 5 : Guardians ajoutée dans la mise à jour Infinity's Armory. Il s'agit d'une version alternative de Fathom.
Elle se trouve sur une planète que les Entités terraforment en prenant le contrôle des équipements humains et forerunners sur place afin de la remettre en état après plusieurs conflits, au prix de lourds dégâts à court terme, pris en compte dans leurs plans, sur les espèces locales et les infrastructures.
Il s'agit de la carte du jeu la plus riche en easter eggs, avec les Grognards de Riptide, la Plage de Riptide et la Boîte M. Meeseeks.
Galerie
- H5G-Sustain concept - Underwater base remix desert (Josh Kao).jpg
Concept arts de Josh Kao.
- H5G-Riptide underwater base remix (Josh Kao).jpg
Sources
Cartes Arène | |||||||||||||||||||
Cartes de base : Coliseum • Eden / Empire • Fathom / Riptide • Overgrowth / Plaza • Regret / Truth • The Rig • Torque / Statis • Tyrant • Molten • Mercy | |||||||||||||||||||
Cartes Forge : | |||||||||||||||||||
Alpine : Basin • Deadlock • Guillotine • Orion • Pegasus | |||||||||||||||||||
Barrens | |||||||||||||||||||
Depths | |||||||||||||||||||
Élimination en Arène : Altitude • Crossfire • Gambol • Trench • Trident | |||||||||||||||||||
Glacier : Antifreeze • Recurve | |||||||||||||||||||
Parallax : Entombed | |||||||||||||||||||
Tidal
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Cartes Zone de combat | |||||||||||||||||||
Cartes de base : Battle of Noctus / Urban • Escape from A.R.C. / Dispatch • March on Stormbreak / Summit • Raid on Apex 7 / Array • Skirmish at Darkstar • Attack on Sanctum • Prospect • Temple |