Overgrowth (Multijoueur de Halo 5 : Guardians)

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H5G Overgrowth screenshot 1.jpg
Jeu, pack de cartes :
Nature has reclaimed this tomb of millions.
Localisation :

Overgrowth est une carte multijoueur de Halo 5 : Guardians ajoutée dans la mise à jour Le Don du Cartographe. Elle prend place dans une version abandonnée de la ville de Promesa sur Andesia, imaginée par les ingénieurs des jeux de guerre.



The relentless advance of the Covenant turned entire planets into funeral pyres between 2525 and 2552. Outer colonies that escaped the attention of the Prophets’ fleets often faced social collapse and mass famine – or worse – after the UNSC retreated, due to their reliance on food and terraforming support from Earth. At best, these colonies lost much of their population and sociopolitical complexity, but stabilized with locally sustainable settlements and technologies. Unfortunately, many cut-off colonies suffered catastrophic failures and were completely wiped out in desperate civil wars, plagues, or rapid reversion of planetary ecologies. As a reminder of what could have been, Infinity’s Andesia-born War Games designers set the training environment of Overgrowth on a Promesa that almost-was: a tomb-city reclaimed by their homeworld’s native vegetation. Here, trainees could prepare themselves for the grim duty of conducting security surveys on dead colonies that had strangled themselves on the complexities of interstellar support and interdependencies during the Covenant War.