Différences entre les versions de « Crédits de Halo 2 : Anniversary »

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Les crédits de [[Halo 2 : Anniversary]] ne sont pas affichés à la fin du jeu, mais hébergés sur [https://www.halowaypoint.com/en-au/games/halo-the-master-chief-collection/credits/halo-2 Halo Waypoint].
<div id="contentSub"><span class="subpages">< [[Halo 2 : Anniversary]]</span></div>


==Audio==
===343 Industries===
*Paul Lipson – Senior Audio Director
*Brian Fieser – Sound Supervisor
*Paul Stoughton – Sound Designer
*Music Composed By: Martin O' Donnell and Michael Salvatori
*Adapted and Orchestrated By: Paul Lipson, Lennie Moore, Tom Salta, Brian Trifon and Brian Lee White
*Produced By:Paul Lipson and Finishing Move Inc.
*Additional Music: Misha Mansoor


===Finishing Move Inc.===
==Crédits==
*Audio Director/Score Supervisor: Brian Trifon and Brian Lee White
Les crédits de [[Halo 2 : Anniversary]] ne sont pas affichés à la fin du jeu, mais hébergés sur [https://www.halowaypoint.com/en-au/games/halo-the-master-chief-collection/credits/halo-2 Halo Waypoint].
*Project and Asset Management: Brian Trifon and Brian Lee White
*Scoring Mixers: Brian Lee White, Steve Kaplan
*Additional Score Mixers: Laurence Schwarz, Seth Waldmann
*Assistant Audio Engineer: Ryan Sanchez
*Music Editing: Brian Trifon, Brian Lee White
*Production Assistants: Kieran De Leon-Horton, Sandra Lew
*Vocalists: Kathryn Amyotte, Jillian Aversa
*Guitars: Brian Lee White, Brian Trifon, Paul Lipson
*Bass: Brian Lee White
*Additional Drums: Jason Bowld
*Additional Percussion: Daniel Berkman
*Music Prep: Phil Moore, Brad Ritchie
*Steve Vai
 
''Management''
*Vector Managment: Jason Henke, Bob Burwell
*Guitar Tech: Geoff Luttrell of SF Guitarworks
*Misha Mansoor
*Outerloop Managment: Nikhil Potdar, Mike Mowery
 
''Skywalker Sound, a Lucasfilm, Ltd. company, Marin County, CA''
*Orchestra recorded by Leslie Ann Jones
*Assistant Engineers: Dann Thompson, Judy Kirschner, Robert Gatley
*Pro Tools Operator/Editor: Andre Zweers
 
Recorded July 26 - 31, 2014
 
===The Skywalker Symphony Orchestra===
The American Federation of Musicians of the United States and Canada


*Orchestra Contractor and Manager: Janet Ketchum
*Concertmaster: Jeremy Constant
*Conductor: Wataru Hokoyama
*Violins: Laura Albers, Jenny Cho, Jeremy Cohen, Jeremy Constant (Concertmaster), Cenovia Cummins, Joe Edelberg, Dan Flanagan, Connie Gantsweg, Michael Grossman, Candace Guirao, Robin Hansen, Dawn Harms (Principal), Mia Kim, Julie Kim, Nelly Kovalev, Suzanne Leon, Kelly Leon-Pearce, Roy Malan, Kathy Marshall, Michelle Maruyama, Christina Mok, Yasushi Ogura, Deborah Price, Evan Price, Barbara Riccardi, Victor Romasevich, Adrienne Sengpiehl, Wenyi Shih, Rick Shinozaki, Karen Sor, Kate Stenberg, Mark Volkert, Heidi Wilcox
*Violas: Nancy Ellis, Pam Freund, Marcel Gemperli, Patricia Heller (Principal), Roxann Jacobsen, Keith Lawrence, Polly Malan, Emily Onderdonk, Nanci Severance, Margaret Titchener, Natasha Vershilova
*Celli: Teressa Adams, Kathryn Bates Williams, Barbara Bogatin (Principal), Michelle Djokic, Nina Flyer, Michael Graham, Kelley Maulbetsch, Emil Miland, Miriam Perkoff, Vanessa Ruotolo, Eric Sung
*Basses: Robert Ashley, Charles Chandler (Principal), Steve D'Amico, Jon Lancelle, Patrick McCarthy, Ken Miller, David Schoenbrun, Michel Taddei, Richard Worn
*Piano: Richard Riccardi (Principal)
*Flute: Janet Ketchum (Principal), Stephanie McNab
*Oboes: Marilyn Coyne, LauraGriffiths (Principal)
*Clarinets: Carey Bell (Principal), Natalie Parker, Tony Striplen
*Bassoons: Rufus Olivier, Steve Paulson (Principal)
*Horns: Meredith Brown, Nicole Cash, Doug Hull, Jonathan Ring, Bruce Roberts (Principal), Glen Swarts
*Trumpets: Ron Blais, Adam Luftman (Principal), Scott Macomber
*Trombones: Don Benham, Jeff Budin (Principal), Bruce Chrisp, David Ridge
*Tuba: Peter Wahrhaftig


===The Skywalker Chorus===
{{colonnes|;<big>Audio</big>
*Chorus Manager: Janet Ketchum
;[[343 Industries]]
*Chorus Contractor: Deborah Benedict Jackson
:Paul Lipson – Senior Audio Director
*Conductor: Dwayne Condon
:Brian Fieser – Sound Supervisor
*Chorus: Kathryn Amyotte, Deborah Benedict, John Bischoff, Torlef Borsting, Roberta Bowman, Wendy Buzby, Laurel Cameron, Tracy Camp, Siebel Demirmen, Adam Flowers, Elliott Franks, Mark Hernandez, David Huff, David Kekuewa, Fred Matthews, Kathy McKee, Eileen Meredith, Jim Munios, Erin Neff, Rachelle Perry, Bill Pickersgill, Virginia Pluth, Colby Roberts, Mike Rodgers, Cliff Romig, Mimi Ruiz, JasonSarton, Shelley Seitz, Claudia Siefer, Jonathon Smucker, Erich Stratmann, Nicole Takesono, Michael Taylor, Paul Thompson, Jere Torkelsen, Peter Tuff, Richard Walker, Heidi Watermann, Jacque Wilson, Karen Winner-Huff
:Paul Stoughton – Sound Designer
:Music Composed By: Martin O' Donnell
:and Michael Salvatori
:Adapted and Orchestrated By: Paul Lipson,
:Lennie Moore, Tom Salta, Brian Trifon,
:Brian Lee White
:Produced By:Paul Lipson and
:Finishing Move Inc.
:Additional Music: Misha Mansoor


===The San Francisco Boys Chorus===
'''Voir [[Bande originale de Halo 2 : Anniversary#Crédits|Crédits de la bande originale]]'''
*Manager: Janet Ketchum
*Conductor: Ian Robertson
*Chorus: Gabryl Adarne, Abraham Baldonado, Chase Becerrill, Gio Raphael Burgos, Ethan Chen, Lucas Dong, Mason Goldberg, Ryan Huckleberry, Aidan Hyde, Westley James, Arman Marchiel, Daniel Mitchell, Desmond Ongpin, Daniel Ostrom, William Poulter, Yukio Rahdert, Sam Rosen, Alexander Roswall, Safi Rouhi, Pierce Soderquist, Baxter Spark, Zachary Tang, Evan Tiapula, Mark (Colly) Urdan, Adrian Vasquez, Bernie Grundman
*Mastering Engineer: Patricia Sullivan


===Source Sound Inc.===
;Source Sound Inc.
*Supervising Sound Designer / Re-recording Mixer: Charles Deenen
:Supervising Sound Designer / Re-recording Mixer: Charles Deenen
*Sound Designer: Csaba Wagner, Stuart Provine, Tim Walston
:Sound Designer: Csaba Wagner, Stuart Provine,
*Sound Editor: Justin Davey
:Tim Walston
*1st Assistant Sound Editor: Braden Parkes
:Sound Editor: Justin Davey
*Assistant Sound Editor: Travis Prater, George Pereyra
:1st Assistant Sound Editor: Braden Parkes
*Additional Re-recording Mixer: Jay Jennings, Thomas C. Brewer, Foley Walker, Gregg Barbanell, Foley Mixer, Darrin Mann
:Assistant Sound Editor: Travis Prater, George Pereyra
:Additional Re-recording Mixer: Jay Jennings,
:Thomas C. Brewer, Foley Walker, Gregg Barbanell,
:Foley Mixer, Darrin Mann


===Formosa Interative - Sound Design===
;Formosa Interative - Sound Design
*Supervising Sound Designer: Peter Zinda
:Supervising Sound Designer: Peter Zinda
*Creative Director: Scott Gershin
:Creative Director: Scott Gershin
*Sound Designer: Chad Bedell, Shannon Potter, Eliot Connors, Dutch Hill
:Sound Designer: Chad Bedell, Shannon Potter,
*Asset Coordinator: Alex Johnson, David Shinji Furuya
:Eliot Connors, Dutch Hill
*Foley Artist: Jeff Wilhoit
:Asset Coordinator: Alex Johnson, David Shinji Furuya
*Foley Recordist: Brett Voss
:Foley Artist: Jeff Wilhoit
:Foley Recordist: Brett Voss


===Formosa Interactive - Voice Services===
;Formosa Interactive - Voice Services
*Director, Studio Services and Celebrity Acquisitions: William "Chip" Beaman
:Director, Studio Services and Celebrity Acquisitions:
*Manager, Voice Over Studios: Julia Bianco
:William "Chip" Beaman
*Voice Over Director: Kevin McMullan
:Manager, Voice Over Studios: Julia Bianco
*Project Coordinator: Kristen Scoles
:Voice Over Director: Kevin McMullan
*Administrative Assistant: Krysta Biondo
:Project Coordinator: Kristen Scoles
*Recording Engineer: David Natale, Josh Mosser
:Administrative Assistant: Krysta Biondo
*Assistant Engineer: Jessica Medina, Tyrone Forte
:Recording Engineer: David Natale, Josh Mosser
*Editorial Supervisor: Daniel P. Francis
:Assistant Engineer: Jessica Medina, Tyrone Forte
*Editorial Coordinator: Duncan Brown
:Editorial Supervisor: Daniel P. Francis
*Dialogue Editor: Justin Langley
:Editorial Coordinator: Duncan Brown
:Dialogue Editor: Justin Langley


===Voice Talent===
;Additional Recording Services provided by
*Linda, Robot AI: Andrea Bogart
:Clatter & Din, Seattle, WA
*Locke: Mike Colter
*343 Guilty Spark, Alan, Prophet Steward: Tim Dadabo
*Arbiter: Keith David
*Loud Speaker Elite: Brian T. Delaney
*Sesa Refurmee (Heretic Leader), Brass #1: John DiMaggio
*Prophet Scribe, Prophet of Regret, Elite Lieutenant: Robin Atkin Downes
*Multiplayer Announcer: Jeff Stetizer
*Brass, Fred, Prophet Steward: Travis Willingham


===Additional Recording Services provided by===
;<big>[[Blur Studio]]</big>
Clatter & Din, Seattle, WA
:Cinematic sequences created by Blur Studio, Inc.


==Blur==
:Director: Franck Balson
Cinematic sequences created by Blur Studio, Inc.
:Company Creative Director: Tim Miller
:CG Supervisor: Jerome Denjean, Kevin Margo
:Animation Supervisor: Thierry Labelle
:Facial Animation Supervisor: Bryan Hillestad
:Motion Capture Supervisor: Anthony Romero
:Rigging Supervisor: Jeremie Passerin
:FX Supervisor: Kirby Miller
:Information Technology & Systems Supervisor:
:Duane Powell
:Pipeline & Tools Supervisor: Jeffery Beeland
:Producer: Keith luczywo
:Line Producer: Jake Fenske
:Executive Producer: Al Shier


*Director: Franck Balson
;Layout and Editorial
*Company Creative Director: Tim Miller
:Layout Lead: Douglas Lassance
*CG Supervisor: Jerome Denjean, Kevin Margo
:Layout Artists: Allan Cabal, Curtis Cardwell,
*Animation Supervisor: Thierry Labelle
:Mathias Jourdes, Mikey Rogers, Fulvio Sestito,
*Facial Animation Supervisor: Bryan Hillestad
:Aristomenis Tsirbas, Dirk Valk, Sammy Wong
*Motion Capture Supervisor: Anthony Romero
:Editorial Assistant: Andrew Cohen
*Rigging Supervisor: Jeremie Passerin
*FX Supervisor: Kirby Miller
*Information Technology & Systems Supervisor: Duane Powell
*Pipeline & Tools Supervisor: Jeffery Beeland
*Producer: Keith luczywo
*Line Producer: Jake Fenske
*Executive Producer: Al Shier


===Layout and Editorial===
;Character Modeling
*Layout Lead: Douglas Lassance
:Character Modeling Lead: Mathieu Aerni, James Ku
*Layout Artists: Allan Cabal, Curtis Cardwell, Mathias Jourdes, Mikey Rogers, Fulvio Sestito, Aristomenis Tsirbas, Dirk Valk, Sammy Wong
:Character Modelers: Akin Bilgic, Damien Canderle,
*Editorial Assistant: Andrew Cohen
:Francisco Cortina, Camille Delmeule, Daniel Garcia,
:Etienne Jabbour, Arda Koyuncu, Alex Litchinko,
:Jeff Miller, Gun Park, Dmitriy Robochiy,
:Sergey Samuilov, Jesse Sandifer, Juan Solis,
:Andrei Szasz, Furio Tedeschi, Tom Tran,
:David Munoz Velazquez


===Character Modeling===
;Rigging
*Character Modeling Lead: Mathieu Aerni, James Ku
:Facial Rigging Lead: Tyler Fox
*Character Modelers: Akin Bilgic, Damien Canderle, Francisco Cortina, Camille Delmeule, Daniel Garcia, Etienne Jabbour, Arda Koyuncu, Alex Litchinko, Jeff Miller, Gun Park, Dmitriy Robochiy, Sergey Samuilov, Jesse Sandifer, Juan Solis, Andrei Szasz, Furio Tedeschi, Tom Tran, David Munoz Velazquez
:Rigger: Steven Alley, Justin Callanan, Josh Cogswell,
:Ben Durkin, Jennifer Hendrich, Gerry Hsu,
:Travis Miller, Brent Wiley


===Rigging===
;Animation
*Facial Rigging Lead: Tyler Fox
:Animation Lead: Thomas Cannell
*Rigger: Steven Alley, Justin Callanan, Josh Cogswell, Ben Durkin, Jennifer Hendrich, Gerry Hsu, Travis Miller, Brent Wiley
:Animators: Paul Allen, David M. Breaux Jr.,
:Allan Cabal, Ben Cinelli, Derek Esparza,
:Erik Gamache, Yvain Gnabro, Wade Hampton,
:Jason Hendrich, Joseph Hoback, Jeremiah Izzard,
:Tom Judd, Micheal Kiely, Ken King, Michael Loeck,
:Ryan McGeary, Bradley McLaughlin,
:Pericles Michielin, Oliver Parcasio,
:Danny Patterson, Linda Petch, Christian Reese,
:Anthony Romero, Chase Shields, Scott Slater,
:Miurika Valery, Erick Ward, Nick Whitmire, Dick Zondag


===Animation===
;Clth and Hair Simulation
*Animation Lead: Thomas Cannell
:Cloth Simulation Lead: Luis Lopez
*Animators: Paul Allen, David M. Breaux Jr., Allan Cabal, Ben Cinelli, Derek Esparza, Erik Gamache, Yvain Gnabro, Wade Hampton, Jason Hendrich, Joseph Hoback, Jeremiah Izzard, Tom Judd, Micheal Kiely, Ken King, Michael Loeck, Ryan McGeary, Bradley McLaughlin, Pericles Michielin, Oliver Parcasio, Danny Patterson, Linda Petch, Christian Reese, Anthony Romero, Chase Shields, Scott Slater, Miurika Valery, Erick Ward, Nick Whitmire, Dick Zondag
:Hair Simulation Lead: Danny Young
:Cloth/Hair Simulation Artists: Don de Castro,
:Adam Dorner, Steve Guevera, Gerry Hsu, Jon Jordan,
:Daniel Kole, Mark Lipsmeyer, James Marcus,
:Lennon Montejo, Yury Sakovich, Jace Trimmer


===Clth and Hair Simulation===
;Prop and Vehicle Modeling
*Cloth Simulation Lead: Luis Lopez
:Prop/Vehicle Modeling Lead: Zack Cork
*Hair Simulation Lead: Danny Young
:Prop/Vehicle Modelers: Rafael Amarante,
*Cloth/Hair Simulation Artists: Don de Castro, Adam Dorner, Steve Guevera, Gerry Hsu, Jon Jordan, Daniel Kole, Mark Lipsmeyer, James Marcus, Lennon Montejo, Yury Sakovich, Jace Trimmer
:Trung Dang, Davide Di Giannantonio Potente,
:Yann Goument, Brandon Hall, Jinho Jang, Gavriil Klimov,
:Leo Krajden, Yaron Levi, Jose Manuel Linares Lopez,
:Justin Mijal, Andrei Samardac, Sergey Samuilov,
:Rahul Shrimali, Cki Vang, Norbert Varga


===Prop and Vehicle Modeling===
;Environment Modeling
*Prop/Vehicle Modeling Lead: Zack Cork
:Environment Modeling Leads: James Atilano,
*Prop/Vehicle Modelers: Rafael Amarante, Trung Dang, Davide Di Giannantonio Potente, Yann Goument, Brandon Hall, Jinho Jang, Gavriil Klimov, Leo Krajden, Yaron Levi, Jose Manuel Linares Lopez, Justin Mijal, Andrei Samardac, Sergey Samuilov, Rahul Shrimali, Cki Vang, Norbert Varga
:Gary Christian, Colin James, Kris Kaufman
:Environment Modelers: Togrul Alekperov,
:Andrew Averkin, Akin Bilgic, Sebastian Chort,
:Marek Denko, Carlos Fueyo, Delcio Gomes,
:Marcel Haladej, Mathias Jourdes, Gavriil Klimov,
:Andrew Lema, Wlad Litchinko,
:Jose Manuel Linares Lopez, Justin Mijal,
:Damien Peinoit, Peter Sanitra, Rahul Shrimali,
:Jared Tripp, Luke Wakeford, Chad Wanstreet


===Environment Modeling===
;Scene Assembly
*Environment Modeling Leads: James Atilano, Gary Christian, Colin James, Kris Kaufman
:Visual Development and Scene Assembly Lead:
*Environment Modelers: Togrul Alekperov, Andrew Averkin, Akin Bilgic, Sebastian Chort, Marek Denko, Carlos Fueyo, Delcio Gomes, Marcel Haladej, Mathias Jourdes, Gavriil Klimov, Andrew Lema, Wlad Litchinko, Jose Manuel Linares Lopez, Justin Mijal, Damien Peinoit, Peter Sanitra, Rahul Shrimali, Jared Tripp, Luke Wakeford, Chad Wanstreet
:James Atilano, Gary Christian, Colin James,
:Kris Kaufman
:Scene Assemblers: Matan Abel, Shirak Agresta,
:Omar Aweidah, Matt Bell, Akin Bilgic,
:Mohsen Bizar, Kris Cabrera, Curtis Cardwell,
:Zack Cork, Marek Denko, Eric Durante,
:Julian Fitzpatrick, Carlos Fueyo, Miguel Garcao,
:Pooya Ghobadpour, Andy Gilbert, Matt Giovingo,
:Delcio Gomes, Gage Hedden, John Ikera,
:Darryl Johnson, Mike Johnson, Mathias Jourdes,
:Andrew Lema, Dan Levy, John Martini, Justin Mijal,
:John Nelson, James Park, Jenny Park, Nathan Rule,
:Peter Sanitra, Erick Schiele, Joe Strasser,
:Scott Trosclair, Dirk Valk, Norbert Varga,
:Chad Wanstreet, Peter Wildman, Ihsu Yoon
:Compositor: JD Cowles, Michael Dobbs, Colin Drobnis


===Scene Assembly===
;User Interface Graphics
*Visual Development and Scene Assembly Lead: James Atilano, Gary Christian, Colin James, Kris Kaufman
:UI Design Lead: Jonathan Ficcadenti
*Scene Assemblers: Matan Abel, Shirak Agresta, Omar Aweidah, Matt Bell, Akin Bilgic, Mohsen Bizar, Kris Cabrera, Curtis Cardwell, Zack Cork, Marek Denko, Eric Durante, Julian Fitzpatrick, Carlos Fueyo, Miguel Garcao, Pooya Ghobadpour, Andy Gilbert, Matt Giovingo, Delcio Gomes, Gage Hedden, John Ikera, Darryl Johnson, Mike Johnson, Mathias Jourdes, Andrew Lema, Dan Levy, John Martini, Justin Mijal, John Nelson, James Park, Jenny Park, Nathan Rule, Peter Sanitra, Erick Schiele, Joe Strasser, Scott Trosclair, Dirk Valk, Norbert Varga, Chad Wanstreet, Peter Wildman, Ihsu Yoon
:UI Animators: Navarro Parker, Timothy Williams
*Compositor: JD Cowles, Michael Dobbs, Colin Drobnis


===User Interface Graphics===
;Matte Painting
*UI Design Lead: Jonathan Ficcadenti
:Matte Painting Lead: Nick Hiatt
*UI Animators: Navarro Parker, Timothy Williams
:Matte Painter: Ivo Horvat, Brandon Kachel,
:David Schwartz


===Matte Painting===
;FX
*Matte Painting Lead: Nick Hiatt
:FX Artists: Brian Alvarez, Matthew Benson,
*Matte Painter: Ivo Horvat, Brandon Kachel, David Schwartz
:Daniel Chamberlin, Joe Coleman, Mahmoud Elragheb,
:Rick Fuentealba, Seona Hwang, Seung Jae Lee,
:Hnedel Maximore, Allan McKay, Phiphat Pinyosophon,
:Sasmit Ranadive, Brandon Riza, John Schratz,
:Victor Wei, Brandon Young


===FX===
|;Production
*FX Artists: Brian Alvarez, Matthew Benson, Daniel Chamberlin, Joe Coleman, Mahmoud Elragheb, Rick Fuentealba, Seona Hwang, Seung Jae Lee, Hnedel Maximore, Allan McKay, Phiphat Pinyosophon, Sasmit Ranadive, Brandon Riza, John Schratz, Victor Wei, Brandon Young
:Production Coordinator – Layout: Hayley Perkins
:Production Coordinator – Animation: David Maldonado,
:Chris McLeod
:Production Coordinator – FX and Scene Assembly:
:Ian Blough
:Production Coordinator – Assests, Hair/Cloth
:and Scene Assembly: Janis Robertson
:Production Assistant: Amanda Powell


===Production===
;Concept Design
*Production Coordinator – Layout: Hayley Perkins
:Concept Artists: Cristi Balanescu, Ioan Dumitrescu,
*Production Coordinator – Animation: David Maldonado, Chris McLeod
:Leonid Enin, Nicolas Francoeur, Mikko Kinnunen,
*Production Coordinator – FX and Scene Assembly: Ian Blough
:Ville-Valtteri Kinnunen, Bogdan Marica, Vlad Marica,
*Production Coordinator – Assests, Hair/Cloth and Scene Assembly: Janis Robertson
:Alex Patrascan, Sean McNally, Dani Oprea,
*Production Assistant: Amanda Powell
:Darren Quach, Joshua Shaw, Dinu Silviu,
:Leopard Snow, Chuck Wojtkiewicz, Tom Zhao


===Concept Design===
;Information Technology
*Concept Artists: Cristi Balanescu, Ioan Dumitrescu, Leonid Enin, Nicolas Francoeur, Mikko Kinnunen, Ville-Valtteri Kinnunen, Bogdan Marica, Vlad Marica, Alex Patrascan, Sean McNally, Dani Oprea, Darren Quach, Joshua Shaw, Dinu Silviu, Leopard Snow, Chuck Wojtkiewicz, Tom Zhao
:Technician: Alexander Chavez
:Systems Administrator/Programmer: Jeremy Donahue,
:Perry Randall
:Systems Administrator: Paul Huang
:Systems Analyst/DBA: Matt Newell


===Information Technology===
;Programming and Pipeline Development
*Technician: Alexander Chavez
:Pipeline TD: Stephen Lu
*Systems Administrator/Programmer: Jeremy Donahue, Perry Randall
:Pipeline Intern: Will Cunningham
*Systems Administrator: Paul Huang
*Systems Analyst/DBA: Matt Newell


===Programming and Pipeline Development===
;Company Management & Administration
*Pipeline TD: Stephen Lu
:Company Operating Officer: Jennifer Miller
*Pipeline Intern: Will Cunningham
:Accounting: Hamou Nessib
:HR/Recruiting Personnel: Monica Haley


===Company Management & Administration===
;Casting
*Company Operating Officer: Jennifer Miller
:Additional Casting by Emily Schweber CSA
*Accounting: Hamou Nessib
:Signatory Services provided by Formosa Interactive
*HR/Recruiting Personnel: Monica Haley


===Casting===
;Motion Capture Stunts
*Additional Casting by Emily Schweber CSA
:Stunt Coordinator: Roberto Gutierrez
*Signatory Services provided by Formosa Interactive
:Stunt Performer: Gui Da Silva, Stephen Oyoung
:Stung Rigging Coordinator: Joseph Ross
:Stunt Rigger: Damien Bray


===Motion Capture Talent===
;Motion Capture
*Cortana: Beckie King
:Motion Capture Assistant: Paul Alvarez del Castillo,
*Commander Miranda Keyes / Prophets: Courtney Munch
:Laura Anderson, Jessi Fisher, Ryan Girard,
*Sgt. Maj. Johnson / Arbiter: Damion Poitier
:Joshua Gwenard, Marc Morisseau, Sean Sterling
*Admiral Hood: Kirk Thornton
:Motion Capture Stage: Rouge Productions
*Quartermaster: Dameon Clarke
:Motion Capture Cleaning Services Provided by Mocap Militia
*In Amber Clad Pilot: Matt Nolan
:Motion Capture Supervisor: Vince Argentine
*Sgt. Stacker: Jim Pirri
:Motion Capture Producer: Jenna Melfi
*Marine - Male: Chad Todhunter
:Motion Capture Artist: Andre Petrossian, Jason Rush,
*Marine - Female: Sara Tomko
:Josh Hutchins, Scott Feigel, Tiago Washburn
*Actor: Esteban Cueto, Noshir Dalal, Roberto Gutierrez, Aaron Hawley, Sam Ly, Stephen Oyoung, Brianna Romero, Derron Ross


===Motion Capture Stunts===
;Facial Scanning and Capture
*Stunt Coordinator: Roberto Gutierrez
:Facial Scans by Light Stage Inc. & TNG Visual Effects
*Stunt Performer: Gui Da Silva, Stephen Oyoung
:Facial Capture Services Provided by MOVA,
*Stung Rigging Coordinator: Joseph Ross
:a division of Digital Domain
*Stunt Rigger: Damien Bray


===Motion Capture===
;<big>[[Certain Affinity]]</big>
*Motion Capture Assistant: Paul Alvarez del Castillo, Laura Anderson, Jessi Fisher, Ryan Girard, Joshua Gwenard, Marc Morisseau, Sean Sterling
;Project Leads
*Motion Capture Stage: Rouge Productions
:Art Director: Mark Anderson
*Motion Capture Cleaning Services Provided by Mocap Militia
:Executive Producer: Alex Chrisman
*Motion Capture Supervisor: Vince Argentine
:Lead Producer: William Fox
*Motion Capture Producer: Jenna Melfi
:Lead Designer: David Mertz
*Motion Capture Artist: Andre Petrossian, Jason Rush, Josh Hutchins, Scott Feigel, Tiago Washburn
:Lead Programmer: Scott Stevens
:QA Lead: Kyle Uberman


===Facial Scanning and Capture===
;Art
*Facial Scans by Light Stage Inc. & TNG Visual Effects
:Lead Environment Artist: Michael Hadwin
*Facial Capture Services Provided by MOVA, a division of Digital Domain
:Lead Character Artist: Steev Kelly
:Lead Technical Artist: Bryan Moss
:Lead Concept Artist: Michael Pedro
:Environment Artist: Mark Ahlin, Ray Arriaga,
:Ognian Bonev, Jason Bretz, Martin Cable,
:Matt Demaray, Scott Downey, JP Eaton,
:Maruchy Fernandez, Will Fuller, Leo Gonzalez,
:Katie Houston, Rick Knox, Seok Ki Kwon,
:Ryan Mansfield, Dean McCall, Eric Miller,
:Andrew Morris, Chip Patterson, Josh Powers,
:Ryan Rude, John Stamos, Wimolrat Tangtiphongkul,
:Dan Valey, Chelsea Velazquez, Justin Walters,
:Josh Wilkinson, Lorraine Zawada, Laura Zimmermann
:Concept Artist: Jason Borne, Ryan Gitter,
:Brad Jeansonne, Layne Johnson, Rolf Mohr
:Technical Artist: Neil Davis, Luiz Kruel,
:Matt Oztalay
:VFX Artist: John Grubner
:Hyung Kim: Geoff Taylor
:UI Artist: Rebecca Wallace, Ben Shore (Independent)
:Character Artist: Isaac Oster, Michael Pavlovich,
:David Salaiz
:Animator: Alex Omlansky, Dan Rubel,
:Tyler Johnston (Volt)


==Certain Affinity==
;Design
===Project Leads===
:Lead Sandbox Designer: Jacob Crow
*Art Director: Mark Anderson
:Lead Forge/UI Designer: Scott Maclean
*Executive Producer: Alex Chrisman
:Lead Level Designer: Steve Young
*Lead Producer: William Fox
:Systems Designer: Lincoln Li, David Midgley,
*Lead Designer: David Mertz
:Charlie Wiederhold, Henry Yu
*Lead Programmer: Scott Stevens
:Level Designer: Clint Bogue, Scott Lepanen
*QA Lead: Kyle Uberman
:UX Designer: Maggie Duvall


===Art===
;Engineering
*Lead Environment Artist: Michael Hadwin
:Programmer: Paul Isaac, Nathan Mates
*Lead Character Artist: Steev Kelly
:Thomas Mauer: Robert Walker
*Lead Technical Artist: Bryan Moss
*Lead Concept Artist: Michael Pedro
*Environment Artist: Mark Ahlin, Ray Arriaga, Ognian Bonev, Jason Bretz, Martin Cable, Matt Demaray, Scott Downey, JP Eaton, Maruchy Fernandez, Will Fuller, Leo Gonzalez, Katie Houston, Rick Knox, Seok Ki Kwon, Ryan Mansfield, Dean McCall, Eric Miller, Andrew Morris, Chip Patterson, Josh Powers, Ryan Rude, John Stamos, Wimolrat (Nikki) Tangtiphongkul, Dan Valey, Chelsea Velazquez, Justin Walters, Josh Wilkinson, Lorraine Zawada, Laura Zimmermann
*Concept Artist: Jason Borne, Ryan Gitter, Brad Jeansonne, Layne Johnson, Rolf Mohr
*Technical Artist: Neil Davis, Luiz Kruel, Matt Oztalay
*VFX Artist: John Grubner
*Hyung Kim: Geoff Taylor
*UI Artist: Rebecca Wallace, Ben Shore (Independent)
*Character Artist: Isaac Oster, Michael Pavlovich, David Salaiz
*Animator: Alex Omlansky, Dan Rubel, Tyler Johnston (Volt)


===Design===
;Production
*Lead Sandbox Designer: Jacob Crow
:Producer: Ron LaJoie
*Lead Forge/UI Designer: Scott Maclean
*Lead Level Designer: Steve Young
*Systems Designer: Lincoln Li, David Midgley, Charlie Wiederhold, Henry Yu
*Level Designer: Clint Bogue, Scott Lepanen
*UX Designer: Maggie Duvall


===Engineering===
;Audio
*Programmer: Paul Isaac, Nathan Mates
:Sound & Implementation: Bobby Arlauskas (Gl33k),
*Thomas Mauer: Robert Walker
:James Barker (Gl33k)


===Production===
;QA
*Producer: Ron LaJoie
:QA Tester: Ryan Fox, Brett Acuff (Global Insight),
:Garrett Breaux (Volt), Ken Fisher (Volt),
:Dane Johnson (Volt), Hunter Kent (Volt),
:Scott McCrea (Volt), Matt McCready (Volt),
:Nate Terhune (Volt), Byron Welch (Volt)


===Audio===
;Studio Leadership
*Sound & Implementation: Bobby Arlauskas (Gl33k), James Barker (Gl33k)
:President: Max Hoberman
:VP of Marketing and Operations: Mojdeh Gharbi
:VP of Product Development: Phil Wattenbarger
:Art Director: Mark Anderson
:Director of Talent and Culture: Susan Bollinger
:Director of Production: Alex Chrisman
:Director of Technical Operations: Mark Fletcher
:Design Director: David Mertz


===QA===
;Studio Support
*QA Tester: Ryan Fox, Brett Acuff (Global Insight), Garrett Breaux (Volt), Ken Fisher (Volt), Dane Johnson (Volt), Hunter Kent (Volt), Scott McCrea (Volt), Matt McCready (Volt), Nate Terhune (Volt), Byron Welch (Volt)
:IT Systems Support Analyst: Javier DeJesus
:Project Manager: Carla Hamilton
:HR Business Partner: Jennipher Judge
:Accounting Clerk: Sisi Kruel
:Community Manager: Erin Maiorino
:Programmer: Bill Mauer
:Brand and Marketing Manager: Mike McCarthy
:IT Sys Admin/Web Dev: Matt Mills
:Accounting Manager: Sarah Schauf
:IT Systems Support Analyst: Thomas Whitlow
:Facilities Manager: James Wrench
:Talent Acquisition: Fiona Cherbak (Independent)


===Studio Leadership===
;Additional Development
*President: Max Hoberman
:Chris Brooks
*VP of Marketing and Operations: Mojdeh Gharbi
:Mike Clopper
*VP of Product Development: Phil Wattenbarger
:Neill Glancy
*Art Director: Mark Anderson
:Stephen Palmer
*Director of Talent and Culture: Susan Bollinger
:David Prout
*Director of Production: Alex Chrisman
:Stefan Sinclair
*Director of Technical Operations: Mark Fletcher
:Alex Stodolnik
*Design Director: David Mertz
:Josh Kao (Independent)
:Todd Moulton (Volt)
:Thomas Pringle (Independent)


===Studio Support===
;Special Thanks
*IT Systems Support Analyst: Javier DeJesus
:Patrick Bergman
*Project Manager: Carla Hamilton
:John McMahon (Volt)
*HR Business Partner: Jennipher Judge
:Annette Mercado (Volt)
*Accounting Clerk: Sisi Kruel
:Mark Meza (Volt)
*Community Manager: Erin Maiorino
:Brian Reilly (Volt)
*Programmer: Bill Mauer
*Brand and Marketing Manager: Mike McCarthy
*IT Sys Admin/Web Dev: Matt Mills
*Accounting Manager: Sarah Schauf
*IT Systems Support Analyst: Thomas Whitlow
*Facilities Manager: James Wrench
*Talent Acquisition: Fiona Cherbak (Independent)


===Additional Development===
;<big>[[Saber Interactive]]</big>
*Chris Brooks
;Production
*Mike Clopper
:CEO: Matthew Karch
*Neill Glancy
:COO: Andrey Iones
*Stephen Palmer
:CTO: Anton Krupkin
*David Prout
:Producer: Sergey Rakhmanov
*Stefan Sinclair
:Associate Producers: Fatina Anastasiya,
*Alex Stodolnik
:Lyudmila Shatalova, Aleksandr Ermakov,
*Josh Kao (Independent)
:Anna Naleushkina, Evgeniy Popkov
*Todd Moulton (Volt)
*Thomas Pringle (Independent)


===Special Thanks===
|;Programming Department
*Patrick Bergman
:Game Integration:
*John McMahon (Volt)
::Programming Director: Andrey Grigorev
*Annette Mercado (Volt)
::Lead Project Programmer / Console Tech Lead:
*Mark Meza (Volt)
::Roman Lebedev
*Brian Reilly (Volt)
::Lead Physics Programmer: Pavel Kuznetsov
::Lead Programmer: Sergey Avdeev
::Senior Programmers: Victor Korytko, Ilya Kormin,
::Alexey Shutov, Anton Ivanov
:Game Scripting:
::Senior Programmers: Sergey Dudkin, Leonid Mashinskiy
::Game Integration Programmer: Artem Voznyuk
:Engine:
::Engine Lead: Evgeniy Cimbaluk
::Game Engine Lead: Ruslan Vizgalin
::Senior Engine Programmers: Anton Vasilev, Viktor Isaev
::Engine Programmers: Pavel Dmitrievskiy, Kirill Korepanov
::Ilya Belyy: Anton Sherstyuk, Evgeniy Kozlov,
::Evgeniy Pichugin, Yaroslav Cherniy
:Rendering:
::Lead Rendering Programmer: Denis Sladkov
::Senior Rendering Programmers: Aleksandr Skolunov,
::Aleksandr Smetkin, Pavel Zagrebelnyiy, Pavel Smirnov
::Rendering Programmers: Leonid Fedorov, Vadim Benkevich,
::Nikolay Petrov, Anton Vasilev, Maksim Gridnev


==Saber Interactive==
:Network:
===Production===
::Network Programmer: Georgiy Juravlev
*CEO: Matthew Karch
:Tools:
*COO: Andrey Iones
::Lead Technology & Tools Programmer: Alexey Ivanov
*CTO: Anton Krupkin
::Senior Tools Programmer: Ivan Alaferov
*Producer: Sergey Rakhmanov
::Tools Programmers: Roman Zhigunov, Dmitriy Vasilev
*Associate Producers: Fatina Anastasiya, Lyudmila Shatalova, Aleksandr Ermakov, Anna Naleushkina, Evgeniy Popkov
::Build Programmer: Oleg Baluk


===Programming Department===
;Art Department
*Game Integration:  
:Art Director: Dmitriy Kholodov
**Programming Director: Andrey Grigorev
:Characters Modelling Supervisors: Andrey Holodov,
**Lead Project Programmer / Console Tech Lead: Roman Lebedev
::Dmitriy Volkov
**Lead Physics Programmer: Pavel Kuznetsov
:Concept Art:
**Lead Programmer: Sergey Avdeev
::Head of Concept Art Department: Vyacheslav Solovov
**Senior Programmers: Victor Korytko, Ilya Kormin, Alexey Shutov, Anton Ivanov
::Senior Concept Artists: Vitaliy Anikin, Pavel Belov
*Game Scripting:
:Concept Artists: Nikolay Eliseev, Daniil Kuksov,
**Senior Programmers: Sergey Dudkin, Leonid Mashinskiy
::Dmitriy Maiorov, Dmitriy Klyushkin, Julia Misul
**Game Integration Programmer: Artem Voznyuk
::Junior Concept Artists: Sergey Borisenko,
*Engine:
::Dmitriy Kononovich
**Engine Lead: Evgeniy Cimbaluk
:Modelling:
**Game Engine Lead: Ruslan Vizgalin
::Head of Level Modelling Department: Petr Kudryashov
**Senior Engine Programmers: Anton Vasilev, Viktor Isaev
::Senior Level Modellers: Fedor Guilmoutdinov,
**Engine Programmers: Pavel Dmitrievskiy, Kirill Korepanov
::Yuriy Chernyish, Vladimir Tretyakov,
**Ilya Belyy: Anton Sherstyuk, Evgeniy Kozlov, Evgeniy Pichugin, Yaroslav Cherniy
::Pavel Baryshnikov, Dmitriy Efimov,
*Rendering:  
::Andrey Kvashnin, Vyacheslav Dementyev,
**Lead Rendering Programmer: Denis Sladkov
::Dmitriy Andreev, Andrey Gromov,
**Senior Rendering Programmers: Aleksandr Skolunov, Aleksandr Smetkin, Pavel Zagrebelnyiy, Pavel Smirnov
::Michael Davydenko, Artem Smirnov
**Rendering Programmers: Leonid Fedorov, Vadim Benkevich, Nikolay Petrov, Anton Vasilev, Maksim Gridnev
::Senior Level Modeller / Asset Designer: Maksim Alekseev
*Network:  
::Level Modellers: Sergey Lebedev, Aleksey Skorohod,
**Network Programmer: Georgiy Juravlev
::Dmitriy Lvov, Sergey Aleksandrov, Olga Dvurechenskaya
*Tools:  
::Junior Level Modellers: Igor Kochnev, Igor Kondratenko, Maxim Antropov
**Lead Technology & Tools Programmer: Alexey Ivanov
::Senior Asset Modeller: Maksim Nezvanov
**Senior Tools Programmer: Ivan Alaferov
:Technical Art Department:  
**Tools Programmers: Roman Zhigunov, Dmitriy Vasilev
::Technical Art Director: Eugene Davydenko
**Build Programmer: Oleg Baluk
::Lead Technical Artist: Sergey Demidov
::Senior Technical Artist: Kirill Arefev
::Technical Artists: Alexey Kirillov, Valentin Danilenko,
::Georgiy Kolokolcev, Filipp Ivanov, Aleksandr Artemenko,
::Chernyaev Evgeniy
::Lead Integration Artist: Georgiy Belyaev
::Integration Artist: Igor Budalovskiy
::Junior Game Integration Programmer: Evgeniy Shipilo
:Animation:
::Lead Animator: Aleksandr Myala
::Animators: Evgeniy Melnikov, Mikhail Titorenko
:Visual Effects:
::Head of VFX Department: Anton Lomakin
::Senior VFX Artist: Dmitriy Belov
::VFX Artist: Sergey Ivanov
:Texturing:
::Head of Texturing Department: Elena Tarnovskaya
::Senior Texture Artists: Aleksander Kuznetsov,
::Evgeniy Dybchinskiy, Georgiy Paute
::Texture Artists: Aleksandr Davyidov, Ilya Kuzmichev,
::Alexey Konnov, Vadim Spiridonov, Denis Udalov,
::Evgeniya Drozdova, Nikolay Sladkov, Anton Sumerin,
::Renat Salimgareev, Konstantin Chulanov
::Texture Artist, Additional Lighting: Dmitriy Berlin
:Lighting:
::Head of Lighting Department: Olga Cheremisova
::Senior Lighting Artists: Dmitriy Jempala,
::Dmitriy Pisminskiy, Georgiy Suvorov, Yakov Shevchenko
::Junior Lighting Artist: Alexey Kovalev
:Outsourcing:
::Head of Outsourcing Department: :Elena Bondareva
::Outsource Manager: Sergey Boginskiy
::Character and Assets Modelling: Trace Studio,
::Digital Forms, Crystal-Hive Entertainment
::Assets Modelling: Sanctum, Fox3D, Trias, Adia, Glass Egg
::Character and Assets Modeller: Dmitry Parkin
::Assets Modellers: Dmitry Butenko, Yury Rumak,
::Vyacheslav Gedich, Sergey Gricay, Nikolay Demencevich,
::Vladislav Costin, Leonid Kuzyakin, Piotr Nasirau,
::Alexey Murzak, Kudriashov Artem
::Character Modeller: Andrey Chuloshnikov


===Art Department===
;QA Department
*Art Director: Dmitriy Kholodov
:QA Director: Victor Glyanenko
*Characters Modelling Supervisors: Andrey Holodov, Dmitriy Volkov
:QA Project Leads: Daniil Saparov, Irina Sergeeva
*Concept Art:
:QA Experts: Daniil Bakulin, Timur Barblishvili,
**Head of Concept Art Department: Vyacheslav Solovov
:Stanislav Borodikhin, Maxim Filippov,
**Senior Concept Artists: Vitaliy Anikin, Pavel Belov
:Denis Kurashev, Daria Kasimanova, Aleksey Vorobiev,
**Concept Artists: Nikolay Eliseev, Daniil Kuksov, Dmitriy Maiorov, Dmitriy Klyushkin, Julia Misul
:Anton Sorokin
**Junior Concept Artists: Sergey Borisenko, Dmitriy Kononovich
:QA Intern: Mikhail Kurnosov, Mikhail Rybalkin,
*Modelling:  
:Pavel Sdobnikov, Vasiliy Toropchin, Ilya Ovchinnikov, Oleg Shlykov
**Head of Level Modelling Department: Petr Kudryashov
**Senior Level Modellers: Fedor Guilmoutdinov, Yuriy Chernyish, Vladimir Tretyakov, Pavel Baryshnikov, Dmitriy Efimov, Andrey Kvashnin, Vyacheslav Dementyev, Dmitriy Andreev, Andrey Gromov, Michael Davydenko, Artem Smirnov
**Senior Level Modeller / Asset Designer: Maksim Alekseev
**Level Modellers: Sergey Lebedev, Aleksey Skorohod, Dmitriy Lvov, Sergey Aleksandrov, Olga Dvurechenskaya
**Junior Level Modellers: Igor Kochnev, Igor Kondratenko, Maxim Antropov
**Senior Asset Modeller: Maksim Nezvanov
*Technical Art Department:
**Technical Art Director: Eugene Davydenko
**Lead Technical Artist: Sergey Demidov
**Senior Technical Artist: Kirill Arefev
**Technical Artists: Alexey Kirillov, Valentin Danilenko, Georgiy Kolokolcev, Filipp Ivanov, Aleksandr Artemenko, Chernyaev Evgeniy
**Lead Integration Artist: Georgiy Belyaev
**Integration Artist: Igor Budalovskiy
**Junior Game Integration Programmer: Evgeniy Shipilo
*Animation:
**Lead Animator: Aleksandr Myala
**Animators: Evgeniy Melnikov, Mikhail Titorenko
*Visual Effects:
**Head of VFX Department: Anton Lomakin
**Senior VFX Artist: Dmitriy Belov
**VFX Artist: Sergey Ivanov
*Texturing:
**Head of Texturing Department: Elena Tarnovskaya
**Senior Texture Artists: Aleksander Kuznetsov, Evgeniy Dybchinskiy, Georgiy Paute
**Texture Artists: Aleksandr Davyidov, Ilya Kuzmichev, Alexey Konnov, Vadim Spiridonov, Denis Udalov, Evgeniya Drozdova, Nikolay Sladkov, Anton Sumerin, Renat Salimgareev, Konstantin Chulanov
**Texture Artist, Additional Lighting: Dmitriy Berlin
*Lighting:  
**Head of Lighting Department: Olga Cheremisova
**Senior Lighting Artists: Dmitriy Jempala, Dmitriy Pisminskiy, Georgiy Suvorov, Yakov Shevchenko
**Junior Lighting Artist: Alexey Kovalev
*Outsourcing:
**Head of Outsourcing Department: *Elena Bondareva
**Outsource Manager: Sergey Boginskiy
**Character and Assets Modelling: Trace Studio, Digital Forms, Crystal-Hive Entertainment
**Assets Modelling: Sanctum, Fox3D, Trias, Adia, Glass Egg
**Character and Assets Modeller: Dmitry Parkin
**Assets Modellers: Dmitry Butenko, Yury Rumak, Vyacheslav Gedich, Sergey Gricay, Nikolay Demencevich, Vladislav Costin, Leonid Kuzyakin, Piotr Nasirau, Alexey Murzak, Kudriashov Artem
**Character Modeller: Andrey Chuloshnikov


===QA Department===
;Support
*QA Director: Victor Glyanenko
:Studio Director: Vladimir Chernysh
*QA Project Leads: Daniil Saparov, Irina Sergeeva
:Accounting: Maria Korobkina, Associate Producers,
*QA Experts: Daniil Bakulin, Timur Barblishvili, Stanislav Borodikhin, Maxim Filippov, Denis Kurashev, Daria Kasimanova, Aleksey Vorobiev, Anton Sorokin
:Leyla Novruzova, Alina Tarasova
*QA Intern: Mikhail Kurnosov, Mikhail Rybalkin, Pavel Sdobnikov, Vasiliy Toropchin, Ilya Ovchinnikov, Oleg Shlykov
:HR Managers: Margarita Sarksyan, Marina Sоlovova
:IT Director: Stupko Victor
:Network Administrators: Vladislav Yakushenko,
:Ivan Lebedev, Arthur Agadzhanov
:Director of Game Content: Rick Raymo


===Support===
;Saver-Kiev
*Studio Director: Vladimir Chernysh
:Project Manager: Aleksandr Belotserkovets
*Accounting: Maria Korobkina, Associate Producers, Leyla Novruzova, Alina Tarasova
:Technical Artist: Yaroslav Kulov
*HR Managers: Margarita Sarksyan, Marina Sоlovova
:Concept Artist: Alexander Blyzniuk
*IT Director: Stupko Victor
:Level Modellers: Roman Androshchuk, Dmitriy Krainuk,
*Network Administrators: Vladislav Yakushenko, Ivan Lebedev, Arthur Agadzhanov
:Michael Borodachov, Anton Zhuk, Pavel Dmitrov
*Director of Game Content: Rick Raymo
:Texture Artist: Julia Lavinukova


===Saver-Kiev===
;<big>[[The Sequence Group]]</big>
*Project Manager: Aleksandr Belotserkovets
:Director: Ian Kirby
*Technical Artist: Yaroslav Kulov
:Producers: Daniel Sioui, Ian Kirby
*Concept Artist: Alexander Blyzniuk
:Production Coordinator: Elisa Wolfenden
*Level Modellers: Roman Androshchuk, Dmitriy Krainuk, Michael Borodachov, Anton Zhuk, Pavel Dmitrov
:Writers: Kevin Grace (Microsoft),
*Texture Artist: Julia Lavinukova
:Jeremy Patenaude (Microsoft)
:Art Director/ Lead Artist: Andrew West
:Artists: Tyler Bradley, David Edwards, Jace Kim,
:Graeme McCormack, Seungjin Woo
:Lead Character Animator: Anne Jans
:Animators / Compositors: Luke Bicevskis,
:Aaron Hildebrandt, Sean Kalra, Ryan Kane,
:Ali Lupu, Gene Magtoto, Jacob Owens,
:Mark Stuckert, Eric Wada, Christian Whiticar
:Lead 3D artist: Leonardo Viale
:3D Modeling Lead: Chad Fox
:3D Modellers: Gene Magtoto, Graeme McCormack,
:Leonardo Viale
:3D Character Rigging Lead: Peter Scott
:3D Character Rigging / Facial: Anne Jans, Gene Magtoto
:Editor: Ian Kirby
:Assistant Editor: Jacob Owens
:Junior Editor: Jeremy Szostak
:Sound Design & Mixing: Adam Fulton


==The Sequence Group==
:Animation Production Services provided by The Sequence Group
*Director: Ian Kirby
*Producers: Daniel Sioui, Ian Kirby
*Production Coordinator: Elisa Wolfenden
*Writers: Kevin Grace (Microsoft), Jeremy Patenaude (Microsoft)
*Voice Talent: Robin Atkin Downes, Andrea Bogart, Mike Colter, Tim Dadabo, John Dimaggio, Travis Willingham
*Art Director/ Lead Artist: Andrew West
*Artists: Tyler Bradley, David Edwards, Jace Kim, Graeme McCormack, Seungjin Woo
*Lead Character Animator: Anne Jans
*Animators / Compositors: Luke Bicevskis, Aaron Hildebrandt, Sean Kalra, Ryan Kane, Ali Lupu, Gene Magtoto, Jacob Owens, Mark Stuckert, Eric Wada, Christian Whiticar
*Lead 3D artist: Leonardo Viale
*3D Modeling Lead: Chad Fox
*3D Modellers: Gene Magtoto, Graeme McCormack, Leonardo Viale
*3D Character Rigging Lead: Peter Scott
*3D Character Rigging / Facial: Anne Jans, Gene Magtoto
*Editor: Ian Kirby
*Assistant Editor: Jacob Owens
*Junior Editor: Jeremy Szostak
*Sound Design & Mixing: Adam Fulton


Animation Production Services provided by The Sequence Group
;<big>Middleware Partners</big>
:Granny 3D (animation)
:FMOD Studio (sound)
:Autodesk Scaleform (Flash utilities)
:iZotope (sound)
:Havok (multiple)
:Autodesk Beast (lighting)
:SpeedTree (models)
:Miles Sound System (sound)
:FaceFX (lip sync)
:Audiokinetic Wwise (sound)
:Bink Video (video format)}}


==Middleware Partners==
*Granny 3D (animation)
*FMOD Studio (sound)
*Autodesk Scaleform (Flash utilities)
*iZotope (sound)
*Havok (multiple)
*Autodesk Beast (lighting)
*SpeedTree (models)
*Miles Sound System (sound)
*FaceFX (lip sync)
*Audiokinetic Wwise (sound)
*Bink Video (video format)




{{Modèle:Crédits}}
{{Modèle:Crédits}}

Version du 10 août 2017 à 20:12


Crédits

Les crédits de Halo 2 : Anniversary ne sont pas affichés à la fin du jeu, mais hébergés sur Halo Waypoint.


Audio
343 Industries
Paul Lipson – Senior Audio Director
Brian Fieser – Sound Supervisor
Paul Stoughton – Sound Designer
Music Composed By: Martin O' Donnell
and Michael Salvatori
Adapted and Orchestrated By: Paul Lipson,
Lennie Moore, Tom Salta, Brian Trifon,
Brian Lee White
Produced By:Paul Lipson and
Finishing Move Inc.
Additional Music: Misha Mansoor

Voir Crédits de la bande originale

Source Sound Inc.
Supervising Sound Designer / Re-recording Mixer: Charles Deenen
Sound Designer: Csaba Wagner, Stuart Provine,
Tim Walston
Sound Editor: Justin Davey
1st Assistant Sound Editor: Braden Parkes
Assistant Sound Editor: Travis Prater, George Pereyra
Additional Re-recording Mixer: Jay Jennings,
Thomas C. Brewer, Foley Walker, Gregg Barbanell,
Foley Mixer, Darrin Mann
Formosa Interative - Sound Design
Supervising Sound Designer: Peter Zinda
Creative Director: Scott Gershin
Sound Designer: Chad Bedell, Shannon Potter,
Eliot Connors, Dutch Hill
Asset Coordinator: Alex Johnson, David Shinji Furuya
Foley Artist: Jeff Wilhoit
Foley Recordist: Brett Voss
Formosa Interactive - Voice Services
Director, Studio Services and Celebrity Acquisitions:
William "Chip" Beaman
Manager, Voice Over Studios: Julia Bianco
Voice Over Director: Kevin McMullan
Project Coordinator: Kristen Scoles
Administrative Assistant: Krysta Biondo
Recording Engineer: David Natale, Josh Mosser
Assistant Engineer: Jessica Medina, Tyrone Forte
Editorial Supervisor: Daniel P. Francis
Editorial Coordinator: Duncan Brown
Dialogue Editor: Justin Langley
Additional Recording Services provided by
Clatter & Din, Seattle, WA
Blur Studio
Cinematic sequences created by Blur Studio, Inc.
Director: Franck Balson
Company Creative Director: Tim Miller
CG Supervisor: Jerome Denjean, Kevin Margo
Animation Supervisor: Thierry Labelle
Facial Animation Supervisor: Bryan Hillestad
Motion Capture Supervisor: Anthony Romero
Rigging Supervisor: Jeremie Passerin
FX Supervisor: Kirby Miller
Information Technology & Systems Supervisor:
Duane Powell
Pipeline & Tools Supervisor: Jeffery Beeland
Producer: Keith luczywo
Line Producer: Jake Fenske
Executive Producer: Al Shier
Layout and Editorial
Layout Lead: Douglas Lassance
Layout Artists: Allan Cabal, Curtis Cardwell,
Mathias Jourdes, Mikey Rogers, Fulvio Sestito,
Aristomenis Tsirbas, Dirk Valk, Sammy Wong
Editorial Assistant: Andrew Cohen
Character Modeling
Character Modeling Lead: Mathieu Aerni, James Ku
Character Modelers: Akin Bilgic, Damien Canderle,
Francisco Cortina, Camille Delmeule, Daniel Garcia,
Etienne Jabbour, Arda Koyuncu, Alex Litchinko,
Jeff Miller, Gun Park, Dmitriy Robochiy,
Sergey Samuilov, Jesse Sandifer, Juan Solis,
Andrei Szasz, Furio Tedeschi, Tom Tran,
David Munoz Velazquez
Rigging
Facial Rigging Lead: Tyler Fox
Rigger: Steven Alley, Justin Callanan, Josh Cogswell,
Ben Durkin, Jennifer Hendrich, Gerry Hsu,
Travis Miller, Brent Wiley
Animation
Animation Lead: Thomas Cannell
Animators: Paul Allen, David M. Breaux Jr.,
Allan Cabal, Ben Cinelli, Derek Esparza,
Erik Gamache, Yvain Gnabro, Wade Hampton,
Jason Hendrich, Joseph Hoback, Jeremiah Izzard,
Tom Judd, Micheal Kiely, Ken King, Michael Loeck,
Ryan McGeary, Bradley McLaughlin,
Pericles Michielin, Oliver Parcasio,
Danny Patterson, Linda Petch, Christian Reese,
Anthony Romero, Chase Shields, Scott Slater,
Miurika Valery, Erick Ward, Nick Whitmire, Dick Zondag
Clth and Hair Simulation
Cloth Simulation Lead: Luis Lopez
Hair Simulation Lead: Danny Young
Cloth/Hair Simulation Artists: Don de Castro,
Adam Dorner, Steve Guevera, Gerry Hsu, Jon Jordan,
Daniel Kole, Mark Lipsmeyer, James Marcus,
Lennon Montejo, Yury Sakovich, Jace Trimmer
Prop and Vehicle Modeling
Prop/Vehicle Modeling Lead: Zack Cork
Prop/Vehicle Modelers: Rafael Amarante,
Trung Dang, Davide Di Giannantonio Potente,
Yann Goument, Brandon Hall, Jinho Jang, Gavriil Klimov,
Leo Krajden, Yaron Levi, Jose Manuel Linares Lopez,
Justin Mijal, Andrei Samardac, Sergey Samuilov,
Rahul Shrimali, Cki Vang, Norbert Varga
Environment Modeling
Environment Modeling Leads: James Atilano,
Gary Christian, Colin James, Kris Kaufman
Environment Modelers: Togrul Alekperov,
Andrew Averkin, Akin Bilgic, Sebastian Chort,
Marek Denko, Carlos Fueyo, Delcio Gomes,
Marcel Haladej, Mathias Jourdes, Gavriil Klimov,
Andrew Lema, Wlad Litchinko,
Jose Manuel Linares Lopez, Justin Mijal,
Damien Peinoit, Peter Sanitra, Rahul Shrimali,
Jared Tripp, Luke Wakeford, Chad Wanstreet
Scene Assembly
Visual Development and Scene Assembly Lead:
James Atilano, Gary Christian, Colin James,
Kris Kaufman
Scene Assemblers: Matan Abel, Shirak Agresta,
Omar Aweidah, Matt Bell, Akin Bilgic,
Mohsen Bizar, Kris Cabrera, Curtis Cardwell,
Zack Cork, Marek Denko, Eric Durante,
Julian Fitzpatrick, Carlos Fueyo, Miguel Garcao,
Pooya Ghobadpour, Andy Gilbert, Matt Giovingo,
Delcio Gomes, Gage Hedden, John Ikera,
Darryl Johnson, Mike Johnson, Mathias Jourdes,
Andrew Lema, Dan Levy, John Martini, Justin Mijal,
John Nelson, James Park, Jenny Park, Nathan Rule,
Peter Sanitra, Erick Schiele, Joe Strasser,
Scott Trosclair, Dirk Valk, Norbert Varga,
Chad Wanstreet, Peter Wildman, Ihsu Yoon
Compositor: JD Cowles, Michael Dobbs, Colin Drobnis
User Interface Graphics
UI Design Lead: Jonathan Ficcadenti
UI Animators: Navarro Parker, Timothy Williams
Matte Painting
Matte Painting Lead: Nick Hiatt
Matte Painter: Ivo Horvat, Brandon Kachel,
David Schwartz
FX
FX Artists: Brian Alvarez, Matthew Benson,
Daniel Chamberlin, Joe Coleman, Mahmoud Elragheb,
Rick Fuentealba, Seona Hwang, Seung Jae Lee,
Hnedel Maximore, Allan McKay, Phiphat Pinyosophon,
Sasmit Ranadive, Brandon Riza, John Schratz,
Victor Wei, Brandon Young
Production
Production Coordinator – Layout: Hayley Perkins
Production Coordinator – Animation: David Maldonado,
Chris McLeod
Production Coordinator – FX and Scene Assembly:
Ian Blough
Production Coordinator – Assests, Hair/Cloth
and Scene Assembly: Janis Robertson
Production Assistant: Amanda Powell
Concept Design
Concept Artists: Cristi Balanescu, Ioan Dumitrescu,
Leonid Enin, Nicolas Francoeur, Mikko Kinnunen,
Ville-Valtteri Kinnunen, Bogdan Marica, Vlad Marica,
Alex Patrascan, Sean McNally, Dani Oprea,
Darren Quach, Joshua Shaw, Dinu Silviu,
Leopard Snow, Chuck Wojtkiewicz, Tom Zhao
Information Technology
Technician: Alexander Chavez
Systems Administrator/Programmer: Jeremy Donahue,
Perry Randall
Systems Administrator: Paul Huang
Systems Analyst/DBA: Matt Newell
Programming and Pipeline Development
Pipeline TD: Stephen Lu
Pipeline Intern: Will Cunningham
Company Management & Administration
Company Operating Officer: Jennifer Miller
Accounting: Hamou Nessib
HR/Recruiting Personnel: Monica Haley
Casting
Additional Casting by Emily Schweber CSA
Signatory Services provided by Formosa Interactive
Motion Capture Stunts
Stunt Coordinator: Roberto Gutierrez
Stunt Performer: Gui Da Silva, Stephen Oyoung
Stung Rigging Coordinator: Joseph Ross
Stunt Rigger: Damien Bray
Motion Capture
Motion Capture Assistant: Paul Alvarez del Castillo,
Laura Anderson, Jessi Fisher, Ryan Girard,
Joshua Gwenard, Marc Morisseau, Sean Sterling
Motion Capture Stage: Rouge Productions
Motion Capture Cleaning Services Provided by Mocap Militia
Motion Capture Supervisor: Vince Argentine
Motion Capture Producer: Jenna Melfi
Motion Capture Artist: Andre Petrossian, Jason Rush,
Josh Hutchins, Scott Feigel, Tiago Washburn
Facial Scanning and Capture
Facial Scans by Light Stage Inc. & TNG Visual Effects
Facial Capture Services Provided by MOVA,
a division of Digital Domain
Certain Affinity
Project Leads
Art Director: Mark Anderson
Executive Producer: Alex Chrisman
Lead Producer: William Fox
Lead Designer: David Mertz
Lead Programmer: Scott Stevens
QA Lead: Kyle Uberman
Art
Lead Environment Artist: Michael Hadwin
Lead Character Artist: Steev Kelly
Lead Technical Artist: Bryan Moss
Lead Concept Artist: Michael Pedro
Environment Artist: Mark Ahlin, Ray Arriaga,
Ognian Bonev, Jason Bretz, Martin Cable,
Matt Demaray, Scott Downey, JP Eaton,
Maruchy Fernandez, Will Fuller, Leo Gonzalez,
Katie Houston, Rick Knox, Seok Ki Kwon,
Ryan Mansfield, Dean McCall, Eric Miller,
Andrew Morris, Chip Patterson, Josh Powers,
Ryan Rude, John Stamos, Wimolrat Tangtiphongkul,
Dan Valey, Chelsea Velazquez, Justin Walters,
Josh Wilkinson, Lorraine Zawada, Laura Zimmermann
Concept Artist: Jason Borne, Ryan Gitter,
Brad Jeansonne, Layne Johnson, Rolf Mohr
Technical Artist: Neil Davis, Luiz Kruel,
Matt Oztalay
VFX Artist: John Grubner
Hyung Kim: Geoff Taylor
UI Artist: Rebecca Wallace, Ben Shore (Independent)
Character Artist: Isaac Oster, Michael Pavlovich,
David Salaiz
Animator: Alex Omlansky, Dan Rubel,
Tyler Johnston (Volt)
Design
Lead Sandbox Designer: Jacob Crow
Lead Forge/UI Designer: Scott Maclean
Lead Level Designer: Steve Young
Systems Designer: Lincoln Li, David Midgley,
Charlie Wiederhold, Henry Yu
Level Designer: Clint Bogue, Scott Lepanen
UX Designer: Maggie Duvall
Engineering
Programmer: Paul Isaac, Nathan Mates
Thomas Mauer: Robert Walker
Production
Producer: Ron LaJoie
Audio
Sound & Implementation: Bobby Arlauskas (Gl33k),
James Barker (Gl33k)
QA
QA Tester: Ryan Fox, Brett Acuff (Global Insight),
Garrett Breaux (Volt), Ken Fisher (Volt),
Dane Johnson (Volt), Hunter Kent (Volt),
Scott McCrea (Volt), Matt McCready (Volt),
Nate Terhune (Volt), Byron Welch (Volt)
Studio Leadership
President: Max Hoberman
VP of Marketing and Operations: Mojdeh Gharbi
VP of Product Development: Phil Wattenbarger
Art Director: Mark Anderson
Director of Talent and Culture: Susan Bollinger
Director of Production: Alex Chrisman
Director of Technical Operations: Mark Fletcher
Design Director: David Mertz
Studio Support
IT Systems Support Analyst: Javier DeJesus
Project Manager: Carla Hamilton
HR Business Partner: Jennipher Judge
Accounting Clerk: Sisi Kruel
Community Manager: Erin Maiorino
Programmer: Bill Mauer
Brand and Marketing Manager: Mike McCarthy
IT Sys Admin/Web Dev: Matt Mills
Accounting Manager: Sarah Schauf
IT Systems Support Analyst: Thomas Whitlow
Facilities Manager: James Wrench
Talent Acquisition: Fiona Cherbak (Independent)
Additional Development
Chris Brooks
Mike Clopper
Neill Glancy
Stephen Palmer
David Prout
Stefan Sinclair
Alex Stodolnik
Josh Kao (Independent)
Todd Moulton (Volt)
Thomas Pringle (Independent)
Special Thanks
Patrick Bergman
John McMahon (Volt)
Annette Mercado (Volt)
Mark Meza (Volt)
Brian Reilly (Volt)
Saber Interactive
Production
CEO: Matthew Karch
COO: Andrey Iones
CTO: Anton Krupkin
Producer: Sergey Rakhmanov
Associate Producers: Fatina Anastasiya,
Lyudmila Shatalova, Aleksandr Ermakov,
Anna Naleushkina, Evgeniy Popkov
Programming Department
Game Integration:
Programming Director: Andrey Grigorev
Lead Project Programmer / Console Tech Lead:
Roman Lebedev
Lead Physics Programmer: Pavel Kuznetsov
Lead Programmer: Sergey Avdeev
Senior Programmers: Victor Korytko, Ilya Kormin,
Alexey Shutov, Anton Ivanov
Game Scripting:
Senior Programmers: Sergey Dudkin, Leonid Mashinskiy
Game Integration Programmer: Artem Voznyuk
Engine:
Engine Lead: Evgeniy Cimbaluk
Game Engine Lead: Ruslan Vizgalin
Senior Engine Programmers: Anton Vasilev, Viktor Isaev
Engine Programmers: Pavel Dmitrievskiy, Kirill Korepanov
Ilya Belyy: Anton Sherstyuk, Evgeniy Kozlov,
Evgeniy Pichugin, Yaroslav Cherniy
Rendering:
Lead Rendering Programmer: Denis Sladkov
Senior Rendering Programmers: Aleksandr Skolunov,
Aleksandr Smetkin, Pavel Zagrebelnyiy, Pavel Smirnov
Rendering Programmers: Leonid Fedorov, Vadim Benkevich,
Nikolay Petrov, Anton Vasilev, Maksim Gridnev
Network:
Network Programmer: Georgiy Juravlev
Tools:
Lead Technology & Tools Programmer: Alexey Ivanov
Senior Tools Programmer: Ivan Alaferov
Tools Programmers: Roman Zhigunov, Dmitriy Vasilev
Build Programmer: Oleg Baluk
Art Department
Art Director: Dmitriy Kholodov
Characters Modelling Supervisors: Andrey Holodov,
Dmitriy Volkov
Concept Art:
Head of Concept Art Department: Vyacheslav Solovov
Senior Concept Artists: Vitaliy Anikin, Pavel Belov
Concept Artists: Nikolay Eliseev, Daniil Kuksov,
Dmitriy Maiorov, Dmitriy Klyushkin, Julia Misul
Junior Concept Artists: Sergey Borisenko,
Dmitriy Kononovich
Modelling:
Head of Level Modelling Department: Petr Kudryashov
Senior Level Modellers: Fedor Guilmoutdinov,
Yuriy Chernyish, Vladimir Tretyakov,
Pavel Baryshnikov, Dmitriy Efimov,
Andrey Kvashnin, Vyacheslav Dementyev,
Dmitriy Andreev, Andrey Gromov,
Michael Davydenko, Artem Smirnov
Senior Level Modeller / Asset Designer: Maksim Alekseev
Level Modellers: Sergey Lebedev, Aleksey Skorohod,
Dmitriy Lvov, Sergey Aleksandrov, Olga Dvurechenskaya
Junior Level Modellers: Igor Kochnev, Igor Kondratenko, Maxim Antropov
Senior Asset Modeller: Maksim Nezvanov
Technical Art Department:
Technical Art Director: Eugene Davydenko
Lead Technical Artist: Sergey Demidov
Senior Technical Artist: Kirill Arefev
Technical Artists: Alexey Kirillov, Valentin Danilenko,
Georgiy Kolokolcev, Filipp Ivanov, Aleksandr Artemenko,
Chernyaev Evgeniy
Lead Integration Artist: Georgiy Belyaev
Integration Artist: Igor Budalovskiy
Junior Game Integration Programmer: Evgeniy Shipilo
Animation:
Lead Animator: Aleksandr Myala
Animators: Evgeniy Melnikov, Mikhail Titorenko
Visual Effects:
Head of VFX Department: Anton Lomakin
Senior VFX Artist: Dmitriy Belov
VFX Artist: Sergey Ivanov
Texturing:
Head of Texturing Department: Elena Tarnovskaya
Senior Texture Artists: Aleksander Kuznetsov,
Evgeniy Dybchinskiy, Georgiy Paute
Texture Artists: Aleksandr Davyidov, Ilya Kuzmichev,
Alexey Konnov, Vadim Spiridonov, Denis Udalov,
Evgeniya Drozdova, Nikolay Sladkov, Anton Sumerin,
Renat Salimgareev, Konstantin Chulanov
Texture Artist, Additional Lighting: Dmitriy Berlin
Lighting:
Head of Lighting Department: Olga Cheremisova
Senior Lighting Artists: Dmitriy Jempala,
Dmitriy Pisminskiy, Georgiy Suvorov, Yakov Shevchenko
Junior Lighting Artist: Alexey Kovalev
Outsourcing:
Head of Outsourcing Department: :Elena Bondareva
Outsource Manager: Sergey Boginskiy
Character and Assets Modelling: Trace Studio,
Digital Forms, Crystal-Hive Entertainment
Assets Modelling: Sanctum, Fox3D, Trias, Adia, Glass Egg
Character and Assets Modeller: Dmitry Parkin
Assets Modellers: Dmitry Butenko, Yury Rumak,
Vyacheslav Gedich, Sergey Gricay, Nikolay Demencevich,
Vladislav Costin, Leonid Kuzyakin, Piotr Nasirau,
Alexey Murzak, Kudriashov Artem
Character Modeller: Andrey Chuloshnikov
QA Department
QA Director: Victor Glyanenko
QA Project Leads: Daniil Saparov, Irina Sergeeva
QA Experts: Daniil Bakulin, Timur Barblishvili,
Stanislav Borodikhin, Maxim Filippov,
Denis Kurashev, Daria Kasimanova, Aleksey Vorobiev,
Anton Sorokin
QA Intern: Mikhail Kurnosov, Mikhail Rybalkin,
Pavel Sdobnikov, Vasiliy Toropchin, Ilya Ovchinnikov, Oleg Shlykov
Support
Studio Director: Vladimir Chernysh
Accounting: Maria Korobkina, Associate Producers,
Leyla Novruzova, Alina Tarasova
HR Managers: Margarita Sarksyan, Marina Sоlovova
IT Director: Stupko Victor
Network Administrators: Vladislav Yakushenko,
Ivan Lebedev, Arthur Agadzhanov
Director of Game Content: Rick Raymo
Saver-Kiev
Project Manager: Aleksandr Belotserkovets
Technical Artist: Yaroslav Kulov
Concept Artist: Alexander Blyzniuk
Level Modellers: Roman Androshchuk, Dmitriy Krainuk,
Michael Borodachov, Anton Zhuk, Pavel Dmitrov
Texture Artist: Julia Lavinukova
The Sequence Group
Director: Ian Kirby
Producers: Daniel Sioui, Ian Kirby
Production Coordinator: Elisa Wolfenden
Writers: Kevin Grace (Microsoft),
Jeremy Patenaude (Microsoft)
Art Director/ Lead Artist: Andrew West
Artists: Tyler Bradley, David Edwards, Jace Kim,
Graeme McCormack, Seungjin Woo
Lead Character Animator: Anne Jans
Animators / Compositors: Luke Bicevskis,
Aaron Hildebrandt, Sean Kalra, Ryan Kane,
Ali Lupu, Gene Magtoto, Jacob Owens,
Mark Stuckert, Eric Wada, Christian Whiticar
Lead 3D artist: Leonardo Viale
3D Modeling Lead: Chad Fox
3D Modellers: Gene Magtoto, Graeme McCormack,
Leonardo Viale
3D Character Rigging Lead: Peter Scott
3D Character Rigging / Facial: Anne Jans, Gene Magtoto
Editor: Ian Kirby
Assistant Editor: Jacob Owens
Junior Editor: Jeremy Szostak
Sound Design & Mixing: Adam Fulton
Animation Production Services provided by The Sequence Group
Middleware Partners
Granny 3D (animation)
FMOD Studio (sound)
Autodesk Scaleform (Flash utilities)
iZotope (sound)
Havok (multiple)
Autodesk Beast (lighting)
SpeedTree (models)
Miles Sound System (sound)
FaceFX (lip sync)
Audiokinetic Wwise (sound)
Bink Video (video format)