Crédits de Halo 2 : Anniversary
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Révision datée du 15 mai 2017 à 20:33 par Lunaramethyst (discussion | contributions) (Page créée avec « Les crédits de Halo 2 : Anniversary ne sont pas affichés à la fin du jeu, mais hébergés sur [https://www.halowaypoint.com/en-au/games/halo-the-master-chief-collec... »)
Les crédits de Halo 2 : Anniversary ne sont pas affichés à la fin du jeu, mais hébergés sur Halo Waypoint.
Audio
343 Industries
- Paul Lipson – Senior Audio Director
- Brian Fieser – Sound Supervisor
- Paul Stoughton – Sound Designer
- Music Composed By: Martin O' Donnell and Michael Salvatori
- Adapted and Orchestrated By: Paul Lipson, Lennie Moore, Tom Salta, Brian Trifon and Brian Lee White
- Produced By:Paul Lipson and Finishing Move Inc.
- Additional Music: Misha Mansoor
Finishing Move Inc.
- Audio Director/Score Supervisor: Brian Trifon and Brian Lee White
- Project and Asset Management: Brian Trifon and Brian Lee White
- Scoring Mixers: Brian Lee White, Steve Kaplan
- Additional Score Mixers: Laurence Schwarz, Seth Waldmann
- Assistant Audio Engineer: Ryan Sanchez
- Music Editing: Brian Trifon, Brian Lee White
- Production Assistants: Kieran De Leon-Horton, Sandra Lew
- Vocalists: Kathryn Amyotte, Jillian Aversa
- Guitars: Brian Lee White, Brian Trifon, Paul Lipson
- Bass: Brian Lee White
- Additional Drums: Jason Bowld
- Additional Percussion: Daniel Berkman
- Music Prep: Phil Moore, Brad Ritchie
- Steve Vai
Management
- Vector Managment: Jason Henke, Bob Burwell
- Guitar Tech: Geoff Luttrell of SF Guitarworks
- Misha Mansoor
- Outerloop Managment: Nikhil Potdar, Mike Mowery
Skywalker Sound, a Lucasfilm, Ltd. company, Marin County, CA
- Orchestra recorded by Leslie Ann Jones
- Assistant Engineers: Dann Thompson, Judy Kirschner, Robert Gatley
- Pro Tools Operator/Editor: Andre Zweers
Recorded July 26 - 31, 2014
The Skywalker Symphony Orchestra
The American Federation of Musicians of the United States and Canada
- Orchestra Contractor and Manager: Janet Ketchum
- Concertmaster: Jeremy Constant
- Conductor: Wataru Hokoyama
- Violins: Laura Albers, Jenny Cho, Jeremy Cohen, Jeremy Constant (Concertmaster), Cenovia Cummins, Joe Edelberg, Dan Flanagan, Connie Gantsweg, Michael Grossman, Candace Guirao, Robin Hansen, Dawn Harms (Principal), Mia Kim, Julie Kim, Nelly Kovalev, Suzanne Leon, Kelly Leon-Pearce, Roy Malan, Kathy Marshall, Michelle Maruyama, Christina Mok, Yasushi Ogura, Deborah Price, Evan Price, Barbara Riccardi, Victor Romasevich, Adrienne Sengpiehl, Wenyi Shih, Rick Shinozaki, Karen Sor, Kate Stenberg, Mark Volkert, Heidi Wilcox
- Violas: Nancy Ellis, Pam Freund, Marcel Gemperli, Patricia Heller (Principal), Roxann Jacobsen, Keith Lawrence, Polly Malan, Emily Onderdonk, Nanci Severance, Margaret Titchener, Natasha Vershilova
- Celli: Teressa Adams, Kathryn Bates Williams, Barbara Bogatin (Principal), Michelle Djokic, Nina Flyer, Michael Graham, Kelley Maulbetsch, Emil Miland, Miriam Perkoff, Vanessa Ruotolo, Eric Sung
- Basses: Robert Ashley, Charles Chandler (Principal), Steve D'Amico, Jon Lancelle, Patrick McCarthy, Ken Miller, David Schoenbrun, Michel Taddei, Richard Worn
- Piano: Richard Riccardi (Principal)
- Flute: Janet Ketchum (Principal), Stephanie McNab
- Oboes: Marilyn Coyne, LauraGriffiths (Principal)
- Clarinets: Carey Bell (Principal), Natalie Parker, Tony Striplen
- Bassoons: Rufus Olivier, Steve Paulson (Principal)
- Horns: Meredith Brown, Nicole Cash, Doug Hull, Jonathan Ring, Bruce Roberts (Principal), Glen Swarts
- Trumpets: Ron Blais, Adam Luftman (Principal), Scott Macomber
- Trombones: Don Benham, Jeff Budin (Principal), Bruce Chrisp, David Ridge
- Tuba: Peter Wahrhaftig
The Skywalker Chorus
- Chorus Manager: Janet Ketchum
- Chorus Contractor: Deborah Benedict Jackson
- Conductor: Dwayne Condon
- Chorus: Kathryn Amyotte, Deborah Benedict, John Bischoff, Torlef Borsting, Roberta Bowman, Wendy Buzby, Laurel Cameron, Tracy Camp, Siebel Demirmen, Adam Flowers, Elliott Franks, Mark Hernandez, David Huff, David Kekuewa, Fred Matthews, Kathy McKee, Eileen Meredith, Jim Munios, Erin Neff, Rachelle Perry, Bill Pickersgill, Virginia Pluth, Colby Roberts, Mike Rodgers, Cliff Romig, Mimi Ruiz, JasonSarton, Shelley Seitz, Claudia Siefer, Jonathon Smucker, Erich Stratmann, Nicole Takesono, Michael Taylor, Paul Thompson, Jere Torkelsen, Peter Tuff, Richard Walker, Heidi Watermann, Jacque Wilson, Karen Winner-Huff
The San Francisco Boys Chorus
- Manager: Janet Ketchum
- Conductor: Ian Robertson
- Chorus: Gabryl Adarne, Abraham Baldonado, Chase Becerrill, Gio Raphael Burgos, Ethan Chen, Lucas Dong, Mason Goldberg, Ryan Huckleberry, Aidan Hyde, Westley James, Arman Marchiel, Daniel Mitchell, Desmond Ongpin, Daniel Ostrom, William Poulter, Yukio Rahdert, Sam Rosen, Alexander Roswall, Safi Rouhi, Pierce Soderquist, Baxter Spark, Zachary Tang, Evan Tiapula, Mark (Colly) Urdan, Adrian Vasquez, Bernie Grundman
- Mastering Engineer: Patricia Sullivan
Source Sound Inc.
- Supervising Sound Designer / Re-recording Mixer: Charles Deenen
- Sound Designer: Csaba Wagner, Stuart Provine, Tim Walston
- Sound Editor: Justin Davey
- 1st Assistant Sound Editor: Braden Parkes
- Assistant Sound Editor: Travis Prater, George Pereyra
- Additional Re-recording Mixer: Jay Jennings, Thomas C. Brewer, Foley Walker, Gregg Barbanell, Foley Mixer, Darrin Mann
Formosa Interative - Sound Design
- Supervising Sound Designer: Peter Zinda
- Creative Director: Scott Gershin
- Sound Designer: Chad Bedell, Shannon Potter, Eliot Connors, Dutch Hill
- Asset Coordinator: Alex Johnson, David Shinji Furuya
- Foley Artist: Jeff Wilhoit
- Foley Recordist: Brett Voss
Formosa Interactive - Voice Services
- Director, Studio Services and Celebrity Acquisitions: William "Chip" Beaman
- Manager, Voice Over Studios: Julia Bianco
- Voice Over Director: Kevin McMullan
- Project Coordinator: Kristen Scoles
- Administrative Assistant: Krysta Biondo
- Recording Engineer: David Natale, Josh Mosser
- Assistant Engineer: Jessica Medina, Tyrone Forte
- Editorial Supervisor: Daniel P. Francis
- Editorial Coordinator: Duncan Brown
- Dialogue Editor: Justin Langley
Voice Talent
- Linda, Robot AI: Andrea Bogart
- Locke: Mike Colter
- 343 Guilty Spark, Alan, Prophet Steward: Tim Dadabo
- Arbiter: Keith David
- Loud Speaker Elite: Brian T. Delaney
- Sesa Refurmee (Heretic Leader), Brass #1: John DiMaggio
- Prophet Scribe, Prophet of Regret, Elite Lieutenant: Robin Atkin Downes
- Multiplayer Announcer: Jeff Stetizer
- Brass, Fred, Prophet Steward: Travis Willingham
Additional Recording Services provided by
Clatter & Din, Seattle, WA
Blur
Cinematic sequences created by Blur Studio, Inc.
- Director: Franck Balson
- Company Creative Director: Tim Miller
- CG Supervisor: Jerome Denjean, Kevin Margo
- Animation Supervisor: Thierry Labelle
- Facial Animation Supervisor: Bryan Hillestad
- Motion Capture Supervisor: Anthony Romero
- Rigging Supervisor: Jeremie Passerin
- FX Supervisor: Kirby Miller
- Information Technology & Systems Supervisor: Duane Powell
- Pipeline & Tools Supervisor: Jeffery Beeland
- Producer: Keith luczywo
- Line Producer: Jake Fenske
- Executive Producer: Al Shier
Layout and Editorial
- Layout Lead: Douglas Lassance
- Layout Artists: Allan Cabal, Curtis Cardwell, Mathias Jourdes, Mikey Rogers, Fulvio Sestito, Aristomenis Tsirbas, Dirk Valk, Sammy Wong
- Editorial Assistant: Andrew Cohen
Character Modeling
- Character Modeling Lead: Mathieu Aerni, James Ku
- Character Modelers: Akin Bilgic, Damien Canderle, Francisco Cortina, Camille Delmeule, Daniel Garcia, Etienne Jabbour, Arda Koyuncu, Alex Litchinko, Jeff Miller, Gun Park, Dmitriy Robochiy, Sergey Samuilov, Jesse Sandifer, Juan Solis, Andrei Szasz, Furio Tedeschi, Tom Tran, David Munoz Velazquez
Rigging
- Facial Rigging Lead: Tyler Fox
- Rigger: Steven Alley, Justin Callanan, Josh Cogswell, Ben Durkin, Jennifer Hendrich, Gerry Hsu, Travis Miller, Brent Wiley
Animation
- Animation Lead: Thomas Cannell
- Animators: Paul Allen, David M. Breaux Jr., Allan Cabal, Ben Cinelli, Derek Esparza, Erik Gamache, Yvain Gnabro, Wade Hampton, Jason Hendrich, Joseph Hoback, Jeremiah Izzard, Tom Judd, Micheal Kiely, Ken King, Michael Loeck, Ryan McGeary, Bradley McLaughlin, Pericles Michielin, Oliver Parcasio, Danny Patterson, Linda Petch, Christian Reese, Anthony Romero, Chase Shields, Scott Slater, Miurika Valery, Erick Ward, Nick Whitmire, Dick Zondag
Clth and Hair Simulation
- Cloth Simulation Lead: Luis Lopez
- Hair Simulation Lead: Danny Young
- Cloth/Hair Simulation Artists: Don de Castro, Adam Dorner, Steve Guevera, Gerry Hsu, Jon Jordan, Daniel Kole, Mark Lipsmeyer, James Marcus, Lennon Montejo, Yury Sakovich, Jace Trimmer
Prop and Vehicle Modeling
- Prop/Vehicle Modeling Lead: Zack Cork
- Prop/Vehicle Modelers: Rafael Amarante, Trung Dang, Davide Di Giannantonio Potente, Yann Goument, Brandon Hall, Jinho Jang, Gavriil Klimov, Leo Krajden, Yaron Levi, Jose Manuel Linares Lopez, Justin Mijal, Andrei Samardac, Sergey Samuilov, Rahul Shrimali, Cki Vang, Norbert Varga
Environment Modeling
- Environment Modeling Leads: James Atilano, Gary Christian, Colin James, Kris Kaufman
- Environment Modelers: Togrul Alekperov, Andrew Averkin, Akin Bilgic, Sebastian Chort, Marek Denko, Carlos Fueyo, Delcio Gomes, Marcel Haladej, Mathias Jourdes, Gavriil Klimov, Andrew Lema, Wlad Litchinko, Jose Manuel Linares Lopez, Justin Mijal, Damien Peinoit, Peter Sanitra, Rahul Shrimali, Jared Tripp, Luke Wakeford, Chad Wanstreet
Scene Assembly
- Visual Development and Scene Assembly Lead: James Atilano, Gary Christian, Colin James, Kris Kaufman
- Scene Assemblers: Matan Abel, Shirak Agresta, Omar Aweidah, Matt Bell, Akin Bilgic, Mohsen Bizar, Kris Cabrera, Curtis Cardwell, Zack Cork, Marek Denko, Eric Durante, Julian Fitzpatrick, Carlos Fueyo, Miguel Garcao, Pooya Ghobadpour, Andy Gilbert, Matt Giovingo, Delcio Gomes, Gage Hedden, John Ikera, Darryl Johnson, Mike Johnson, Mathias Jourdes, Andrew Lema, Dan Levy, John Martini, Justin Mijal, John Nelson, James Park, Jenny Park, Nathan Rule, Peter Sanitra, Erick Schiele, Joe Strasser, Scott Trosclair, Dirk Valk, Norbert Varga, Chad Wanstreet, Peter Wildman, Ihsu Yoon
- Compositor: JD Cowles, Michael Dobbs, Colin Drobnis
User Interface Graphics
- UI Design Lead: Jonathan Ficcadenti
- UI Animators: Navarro Parker, Timothy Williams
Matte Painting
- Matte Painting Lead: Nick Hiatt
- Matte Painter: Ivo Horvat, Brandon Kachel, David Schwartz
FX
- FX Artists: Brian Alvarez, Matthew Benson, Daniel Chamberlin, Joe Coleman, Mahmoud Elragheb, Rick Fuentealba, Seona Hwang, Seung Jae Lee, Hnedel Maximore, Allan McKay, Phiphat Pinyosophon, Sasmit Ranadive, Brandon Riza, John Schratz, Victor Wei, Brandon Young
Production
- Production Coordinator – Layout: Hayley Perkins
- Production Coordinator – Animation: David Maldonado, Chris McLeod
- Production Coordinator – FX and Scene Assembly: Ian Blough
- Production Coordinator – Assests, Hair/Cloth and Scene Assembly: Janis Robertson
- Production Assistant: Amanda Powell
Concept Design
- Concept Artists: Cristi Balanescu, Ioan Dumitrescu, Leonid Enin, Nicolas Francoeur, Mikko Kinnunen, Ville-Valtteri Kinnunen, Bogdan Marica, Vlad Marica, Alex Patrascan, Sean McNally, Dani Oprea, Darren Quach, Joshua Shaw, Dinu Silviu, Leopard Snow, Chuck Wojtkiewicz, Tom Zhao
Information Technology
- Technician: Alexander Chavez
- Systems Administrator/Programmer: Jeremy Donahue, Perry Randall
- Systems Administrator: Paul Huang
- Systems Analyst/DBA: Matt Newell
Programming and Pipeline Development
- Pipeline TD: Stephen Lu
- Pipeline Intern: Will Cunningham
Company Management & Administration
- Company Operating Officer: Jennifer Miller
- Accounting: Hamou Nessib
- HR/Recruiting Personnel: Monica Haley
Casting
- Additional Casting by Emily Schweber CSA
- Signatory Services provided by Formosa Interactive
Motion Capture Talent
- Cortana: Beckie King
- Commander Miranda Keyes / Prophets: Courtney Munch
- Sgt. Maj. Johnson / Arbiter: Damion Poitier
- Admiral Hood: Kirk Thornton
- Quartermaster: Dameon Clarke
- In Amber Clad Pilot: Matt Nolan
- Sgt. Stacker: Jim Pirri
- Marine - Male: Chad Todhunter
- Marine - Female: Sara Tomko
- Actor: Esteban Cueto, Noshir Dalal, Roberto Gutierrez, Aaron Hawley, Sam Ly, Stephen Oyoung, Brianna Romero, Derron Ross
Motion Capture Stunts
- Stunt Coordinator: Roberto Gutierrez
- Stunt Performer: Gui Da Silva, Stephen Oyoung
- Stung Rigging Coordinator: Joseph Ross
- Stunt Rigger: Damien Bray
Motion Capture
- Motion Capture Assistant: Paul Alvarez del Castillo, Laura Anderson, Jessi Fisher, Ryan Girard, Joshua Gwenard, Marc Morisseau, Sean Sterling
- Motion Capture Stage: Rouge Productions
- Motion Capture Cleaning Services Provided by Mocap Militia
- Motion Capture Supervisor: Vince Argentine
- Motion Capture Producer: Jenna Melfi
- Motion Capture Artist: Andre Petrossian, Jason Rush, Josh Hutchins, Scott Feigel, Tiago Washburn
Facial Scanning and Capture
- Facial Scans by Light Stage Inc. & TNG Visual Effects
- Facial Capture Services Provided by MOVA, a division of Digital Domain
Certain Affinity
Project Leads
- Art Director: Mark Anderson
- Executive Producer: Alex Chrisman
- Lead Producer: William Fox
- Lead Designer: David Mertz
- Lead Programmer: Scott Stevens
- QA Lead: Kyle Uberman
Art
- Lead Environment Artist: Michael Hadwin
- Lead Character Artist: Steev Kelly
- Lead Technical Artist: Bryan Moss
- Lead Concept Artist: Michael Pedro
- Environment Artist: Mark Ahlin, Ray Arriaga, Ognian Bonev, Jason Bretz, Martin Cable, Matt Demaray, Scott Downey, JP Eaton, Maruchy Fernandez, Will Fuller, Leo Gonzalez, Katie Houston, Rick Knox, Seok Ki Kwon, Ryan Mansfield, Dean McCall, Eric Miller, Andrew Morris, Chip Patterson, Josh Powers, Ryan Rude, John Stamos, Wimolrat (Nikki) Tangtiphongkul, Dan Valey, Chelsea Velazquez, Justin Walters, Josh Wilkinson, Lorraine Zawada, Laura Zimmermann
- Concept Artist: Jason Borne, Ryan Gitter, Brad Jeansonne, Layne Johnson, Rolf Mohr
- Technical Artist: Neil Davis, Luiz Kruel, Matt Oztalay
- VFX Artist: John Grubner
- Hyung Kim: Geoff Taylor
- UI Artist: Rebecca Wallace, Ben Shore (Independent)
- Character Artist: Isaac Oster, Michael Pavlovich, David Salaiz
- Animator: Alex Omlansky, Dan Rubel, Tyler Johnston (Volt)
Design
- Lead Sandbox Designer: Jacob Crow
- Lead Forge/UI Designer: Scott Maclean
- Lead Level Designer: Steve Young
- Systems Designer: Lincoln Li, David Midgley, Charlie Wiederhold, Henry Yu
- Level Designer: Clint Bogue, Scott Lepanen
- UX Designer: Maggie Duvall
Engineering
- Programmer: Paul Isaac, Nathan Mates
- Thomas Mauer: Robert Walker
Production
- Producer: Ron LaJoie
Audio
- Sound & Implementation: Bobby Arlauskas (Gl33k), James Barker (Gl33k)
QA
- QA Tester: Ryan Fox, Brett Acuff (Global Insight), Garrett Breaux (Volt), Ken Fisher (Volt), Dane Johnson (Volt), Hunter Kent (Volt), Scott McCrea (Volt), Matt McCready (Volt), Nate Terhune (Volt), Byron Welch (Volt)
Studio Leadership
- President: Max Hoberman
- VP of Marketing and Operations: Mojdeh Gharbi
- VP of Product Development: Phil Wattenbarger
- Art Director: Mark Anderson
- Director of Talent and Culture: Susan Bollinger
- Director of Production: Alex Chrisman
- Director of Technical Operations: Mark Fletcher
- Design Director: David Mertz
Studio Support
- IT Systems Support Analyst: Javier DeJesus
- Project Manager: Carla Hamilton
- HR Business Partner: Jennipher Judge
- Accounting Clerk: Sisi Kruel
- Community Manager: Erin Maiorino
- Programmer: Bill Mauer
- Brand and Marketing Manager: Mike McCarthy
- IT Sys Admin/Web Dev: Matt Mills
- Accounting Manager: Sarah Schauf
- IT Systems Support Analyst: Thomas Whitlow
- Facilities Manager: James Wrench
- Talent Acquisition: Fiona Cherbak (Independent)
Additional Development
- Chris Brooks
- Mike Clopper
- Neill Glancy
- Stephen Palmer
- David Prout
- Stefan Sinclair
- Alex Stodolnik
- Josh Kao (Independent)
- Todd Moulton (Volt)
- Thomas Pringle (Independent)
Special Thanks
- Patrick Bergman
- John McMahon (Volt)
- Annette Mercado (Volt)
- Mark Meza (Volt)
- Brian Reilly (Volt)
Saber Interactive
Production
- CEO: Matthew Karch
- COO: Andrey Iones
- CTO: Anton Krupkin
- Producer: Sergey Rakhmanov
- Associate Producers: Fatina Anastasiya, Lyudmila Shatalova, Aleksandr Ermakov, Anna Naleushkina, Evgeniy Popkov
Programming Department
- Game Integration:
- Programming Director: Andrey Grigorev
- Lead Project Programmer / Console Tech Lead: Roman Lebedev
- Lead Physics Programmer: Pavel Kuznetsov
- Lead Programmer: Sergey Avdeev
- Senior Programmers: Victor Korytko, Ilya Kormin, Alexey Shutov, Anton Ivanov
- Game Scripting:
- Senior Programmers: Sergey Dudkin, Leonid Mashinskiy
- Game Integration Programmer: Artem Voznyuk
- Engine:
- Engine Lead: Evgeniy Cimbaluk
- Game Engine Lead: Ruslan Vizgalin
- Senior Engine Programmers: Anton Vasilev, Viktor Isaev
- Engine Programmers: Pavel Dmitrievskiy, Kirill Korepanov
- Ilya Belyy: Anton Sherstyuk, Evgeniy Kozlov, Evgeniy Pichugin, Yaroslav Cherniy
- Rendering:
- Lead Rendering Programmer: Denis Sladkov
- Senior Rendering Programmers: Aleksandr Skolunov, Aleksandr Smetkin, Pavel Zagrebelnyiy, Pavel Smirnov
- Rendering Programmers: Leonid Fedorov, Vadim Benkevich, Nikolay Petrov, Anton Vasilev, Maksim Gridnev
- Network:
- Network Programmer: Georgiy Juravlev
- Tools:
- Lead Technology & Tools Programmer: Alexey Ivanov
- Senior Tools Programmer: Ivan Alaferov
- Tools Programmers: Roman Zhigunov, Dmitriy Vasilev
- Build Programmer: Oleg Baluk
Art Department
- Art Director: Dmitriy Kholodov
- Characters Modelling Supervisors: Andrey Holodov, Dmitriy Volkov
- Concept Art:
- Head of Concept Art Department: Vyacheslav Solovov
- Senior Concept Artists: Vitaliy Anikin, Pavel Belov
- Concept Artists: Nikolay Eliseev, Daniil Kuksov, Dmitriy Maiorov, Dmitriy Klyushkin, Julia Misul
- Junior Concept Artists: Sergey Borisenko, Dmitriy Kononovich
- Modelling:
- Head of Level Modelling Department: Petr Kudryashov
- Senior Level Modellers: Fedor Guilmoutdinov, Yuriy Chernyish, Vladimir Tretyakov, Pavel Baryshnikov, Dmitriy Efimov, Andrey Kvashnin, Vyacheslav Dementyev, Dmitriy Andreev, Andrey Gromov, Michael Davydenko, Artem Smirnov
- Senior Level Modeller / Asset Designer: Maksim Alekseev
- Level Modellers: Sergey Lebedev, Aleksey Skorohod, Dmitriy Lvov, Sergey Aleksandrov, Olga Dvurechenskaya
- Junior Level Modellers: Igor Kochnev, Igor Kondratenko, Maxim Antropov
- Senior Asset Modeller: Maksim Nezvanov
- Technical Art Department:
- Technical Art Director: Eugene Davydenko
- Lead Technical Artist: Sergey Demidov
- Senior Technical Artist: Kirill Arefev
- Technical Artists: Alexey Kirillov, Valentin Danilenko, Georgiy Kolokolcev, Filipp Ivanov, Aleksandr Artemenko, Chernyaev Evgeniy
- Lead Integration Artist: Georgiy Belyaev
- Integration Artist: Igor Budalovskiy
- Junior Game Integration Programmer: Evgeniy Shipilo
- Animation:
- Lead Animator: Aleksandr Myala
- Animators: Evgeniy Melnikov, Mikhail Titorenko
- Visual Effects:
- Head of VFX Department: Anton Lomakin
- Senior VFX Artist: Dmitriy Belov
- VFX Artist: Sergey Ivanov
- Texturing:
- Head of Texturing Department: Elena Tarnovskaya
- Senior Texture Artists: Aleksander Kuznetsov, Evgeniy Dybchinskiy, Georgiy Paute
- Texture Artists: Aleksandr Davyidov, Ilya Kuzmichev, Alexey Konnov, Vadim Spiridonov, Denis Udalov, Evgeniya Drozdova, Nikolay Sladkov, Anton Sumerin, Renat Salimgareev, Konstantin Chulanov
- Texture Artist, Additional Lighting: Dmitriy Berlin
- Lighting:
- Head of Lighting Department: Olga Cheremisova
- Senior Lighting Artists: Dmitriy Jempala, Dmitriy Pisminskiy, Georgiy Suvorov, Yakov Shevchenko
- Junior Lighting Artist: Alexey Kovalev
- Outsourcing:
- Head of Outsourcing Department: *Elena Bondareva
- Outsource Manager: Sergey Boginskiy
- Character and Assets Modelling: Trace Studio, Digital Forms, Crystal-Hive Entertainment
- Assets Modelling: Sanctum, Fox3D, Trias, Adia, Glass Egg
- Character and Assets Modeller: Dmitry Parkin
- Assets Modellers: Dmitry Butenko, Yury Rumak, Vyacheslav Gedich, Sergey Gricay, Nikolay Demencevich, Vladislav Costin, Leonid Kuzyakin, Piotr Nasirau, Alexey Murzak, Kudriashov Artem
- Character Modeller: Andrey Chuloshnikov
QA Department
- QA Director: Victor Glyanenko
- QA Project Leads: Daniil Saparov, Irina Sergeeva
- QA Experts: Daniil Bakulin, Timur Barblishvili, Stanislav Borodikhin, Maxim Filippov, Denis Kurashev, Daria Kasimanova, Aleksey Vorobiev, Anton Sorokin
- QA Intern: Mikhail Kurnosov, Mikhail Rybalkin, Pavel Sdobnikov, Vasiliy Toropchin, Ilya Ovchinnikov, Oleg Shlykov
Support
- Studio Director: Vladimir Chernysh
- Accounting: Maria Korobkina, Associate Producers, Leyla Novruzova, Alina Tarasova
- HR Managers: Margarita Sarksyan, Marina Sоlovova
- IT Director: Stupko Victor
- Network Administrators: Vladislav Yakushenko, Ivan Lebedev, Arthur Agadzhanov
- Director of Game Content: Rick Raymo
Saver-Kiev
- Project Manager: Aleksandr Belotserkovets
- Technical Artist: Yaroslav Kulov
- Concept Artist: Alexander Blyzniuk
- Level Modellers: Roman Androshchuk, Dmitriy Krainuk, Michael Borodachov, Anton Zhuk, Pavel Dmitrov
- Texture Artist: Julia Lavinukova
The Sequence Group
- Director: Ian Kirby
- Producers: Daniel Sioui, Ian Kirby
- Production Coordinator: Elisa Wolfenden
- Writers: Kevin Grace (Microsoft), Jeremy Patenaude (Microsoft)
- Voice Talent: Robin Atkin Downes, Andrea Bogart, Mike Colter, Tim Dadabo, John Dimaggio, Travis Willingham
- Art Director/ Lead Artist: Andrew West
- Artists: Tyler Bradley, David Edwards, Jace Kim, Graeme McCormack, Seungjin Woo
- Lead Character Animator: Anne Jans
- Animators / Compositors: Luke Bicevskis, Aaron Hildebrandt, Sean Kalra, Ryan Kane, Ali Lupu, Gene Magtoto, Jacob Owens, Mark Stuckert, Eric Wada, Christian Whiticar
- Lead 3D artist: Leonardo Viale
- 3D Modeling Lead: Chad Fox
- 3D Modellers: Gene Magtoto, Graeme McCormack, Leonardo Viale
- 3D Character Rigging Lead: Peter Scott
- 3D Character Rigging / Facial: Anne Jans, Gene Magtoto
- Editor: Ian Kirby
- Assistant Editor: Jacob Owens
- Junior Editor: Jeremy Szostak
- Sound Design & Mixing: Adam Fulton
Animation Production Services provided by The Sequence Group
Middleware Partners
- Granny 3D (animation)
- FMOD Studio (sound)
- Autodesk Scaleform (Flash utilities)
- iZotope (sound)
- Havok (multiple)
- Autodesk Beast (lighting)
- SpeedTree (models)
- Miles Sound System (sound)
- FaceFX (lip sync)
- Audiokinetic Wwise (sound)
- Bink Video (video format)