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Version du 2 octobre 2023 à 20:34

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Tenrai III est le quatrième événement de la saison 4 : Infection de Halo Infinite et disponible entre le 19 septembre et le 3 octobre 2023.

L'événement met en avant des cartes communautaires dans la sélection Tenrai social, des modes Ninja. Son pass événement permet de débloquer 10 éléments gratuits centrés sur le noyau d'armure Yoroi en terminant des défis.[1]

Pass événement

Cette section attend d'être complétée par vos soins.


Défis

Les défis normaux, héroïques et légendaires rapportent respectivement 100, 150 et 200 EXP. Les défis Ultimes hebdomadaires rapportent également 500 EXP. Les chiffres sous chaque colonne de difficulté indiquent le nombre de fois que l'action doit être effectuée.

Défis d'événement
Nom Description Normal Héroïque Légendaire
Flux libre (Free Flow) Terminez des parties en JcJ. 1 3 5
Faites-les périr (Bring About Their End) Tuez des Spartans ennemis en JcJ. ? ? 30
Pugilat furieux (?) Tuez des Spartans ennemis au corps à corps. 1 3 5
Le fil du rasoir (The Sharp Edge) Remportez des parties en JcJ. N/A 1 3
Progrès personnel (Personal Progress) Obtenez un score de joueur cumulatif. 1 500 3 000 5 000
Instrumental (Instrumental) Tuez des Spartans ennemis avec l'épée à énergie ou le marteau antigrav dans un mode JcJ. 1 3 5
Tous unis (?) Obtenez des médailles Multifrag en JcJ. N/A 1 3
Ultimes hebdomadaires
Nom Description Volume Date
De la Terre, avec amour (From Earth, With Love) Tuez des Spartans ennemis avec des armes de l'UNSC en mode JcJ. 20 Semaine du 19 septembre 2023
Attaques lourdes (Power Moves) Tuez des Spartans ennemis avec des armes lourdes en mode JcJ. 7 Semaine du 26 septembre 2023

Galerie

Story Shards - Duality

Le Story Shard est une réinterprétation de l'épisode de Halo Legends, Le duel.

Transcription

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“This tale begins with an act of defiance. A great clan leader’s refusal to bend the knee to an occupying empire. But not all showed such courage.”

Despair emanates
From defiance in honor
Refusal to bow

“The clan leader’s brother sought to persuade him to yield, or they would all face retribution for his defiance.”

Seeking to counsel
His brother feared punishment
Words drift upon wind

“Ambushed on his pilgrimage, the Covenant came to eliminate this lone warrior. They did not succeed.”

Ambushed by the horde
The Covenant came to kill
The field lies silent

“But his keep was destroyed, and all who lived there were slain.”

A strategic feint
For his home was set upon
Turned to ghosts and glass

“When the clan leader returned, he found the carnage and vowed to exact his revenge. He would answer their call to violence.”

Hastening to warn
His brother, found amidst blood
And would claim vengeance

“He journeyed to face the other of his kind who had taken all of that which he held dear.”

Across sea and sky
He journeyed to face his foe
Who chose servitude

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“Well, what happened then?”

The Sangheili lost the young girl's voice as he scanned the area. For a moment, it had sounded as if the shouting and gunfire was getting closer to the warehouse, but he soon lowered his sword and retreated from the alley.

He recalled the story’s end. He knew it well, for it had been told a thousand times since he was a hatchling—and many thousands of times more for centuries before then.

And both would perish
A lesson learned only by
We who remember.

In the old tale, the noble Arbiter, Fal 'Chavamee, and the Covenant’s enforcer both fell to each other's blades—an end that served nobody but the Prophets and their manipulative designs as the title of Arbiter became a mark of shame.

But, as the Sangheili looked into the round eyes of his young human protectorate, he realized that this story did not speak to the spirit of the times in which they now lived.

The Covenant had fallen, with various pretenders vying to lay claim to its rotting remains. And former enemies, the humans and Sangheili, had—in uncovering the truth about the lies of the Prophets—found some measure of reconciliation with each other.

As the final Age of Reclamation passed, it had been replaced by one of kinship and, perhaps in time, even forgiveness. The lesson to be heeded from the story as it had been told during the time of the Covenant was no longer simply the fear of punishment for disobedience, but that, when facing a great force that seeks to divide, true strength is found in unity.

“Apologies, child,” the Sangheili spoke. “It seems I have forgotten how the story ends...”

The human child made an exaggerated gesture of stroking her chin with two fingers as she studied the toy clutched in her other hand—a figure of a human Spartan, clad in stylized armor that evoked a period of their own ancestral history.

“Maybe we can come up with a new one together?”

What was forged then was the ending the Sangheili wished they could have once had to their centuries-spanning tale of blinding, all-consuming vengeance—and this is what it was...

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At the great temple
The clan leader saw the truth
Without and within

He cast down his blade
And asked that his foe listen
To winged wisdom

So full of hatred
That we have become blinded
To what we should be

I discard my wrath
Let us forgive and share gifts
I name you brother.

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Traduction

Sources