Chronique:Matt's Halo Updates du 23/03

Le WikiHalo rappelle à ses contributeurs que toute information ajoutée doit être officielle et vérifiable. Les contributions sans sources et les théories sur Halo Infinite seront rejetées.

(Redirigé depuis Matt's Halo Updates du 23/03)

Posté sur Halo Bungie.org

Original[modifier]

"They say that Halo Update is a bad mother-" "Shut your mouth!" "I'm just talking 'bout the Halo Update." "I can dig it."

  • Chucky has made great strides toward getting breakable surfaces in the game.
  • Aiming works better; you can no longer target enemies hiding behind objects, but you can target enemies in moving vehicles.
  • There's a snazzy new muzzle flash for the pistol and new ammo casings for pistol rounds. If you were to look at the back of a pistol casing in midair, you'd be able to read the words on the back of it, and see that the firing pin hits slightly off-center.
  • AI characters now have a chance of firing their weapon during a death spasm.
  • The Covenant Elite only seek cover if you do, making them, in Rick's words, "more Terminator-esque."
  • Did some more work on the model and environment shaders.
  • Chucky took on a horde of grunts with a pistol and tried to get rid of them all with headshots. He lost.
  • Mat is modifying the editor to be of greater use to the Sin-O-MatiXXX team.
  • Speaking of which, there's a new member of the Sin-O-MatiXXX team: Adam Crockett. He's currently modeling the exterior of the Pillar of Autumn. The team is also currently working on bringing Cortana to life.