Modification de Halo Waypoint/Universe/Species

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==Forerunners==
==Species===
[[Fichier:HCEA-Forerunners (Way banner).jpg|center|800px]]
===Forerunners===
{{quote|texte=Forerunners were an advanced species which dominated the galaxy in the distant past. Nearly all Forerunners are believed to have perished after the firing of Halo.}}
{{quote|texte=Forerunners were an advanced species which dominated the galaxy in the distant past. Nearly all Forerunners are believed to have perished after the firing of Halo.}}


[[Fichier:HCEA-Forerunners (Way square).jpg|left|250px]][[Fichier:HCEA-Forerunners (Way thumbnail).jpg|right|400px]]
[[Fichier:HCEA-Forerunners (Way square).jpg|left|250px]][[Fichier:HCEA-Forerunners (Way thumbnail).jpg|right|250px]]
<big>'''Forerunners'''</big><br>
<big>'''Forerunners'''</big><br>
'''Guardians of the Mantle'''
'''Guardians of the Mantle'''
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Forerunner understanding of the universe and the technological miracles they created was rivaled only by the Precursors. They were proficient at creating and controlling stars, capable of assembling vast artificial worlds, and adept at the construction of artificial intelligences. Yet, it was their mastery of Slipspace that truly set them apart from even the heights of technology achieved by the ancient [[Halo Waypoint/Universe/Species#Humans|Humans]] and [[Halo Waypoint/Universe/Species#San'Shyuum|San’Shyuum]].
Forerunner understanding of the universe and the technological miracles they created was rivaled only by the Precursors. They were proficient at creating and controlling stars, capable of assembling vast artificial worlds, and adept at the construction of artificial intelligences. Yet, it was their mastery of Slipspace that truly set them apart from even the heights of technology achieved by the ancient [[Halo Waypoint/Universe/Species#Humans|Humans]] and [[Halo Waypoint/Universe/Species#San'Shyuum|San’Shyuum]].


==Flood==
===Flood===
[[Fichier:H3-Flood (Way banner).jpg|center|800px]]
{{quote|texte=The Flood is a vicious, extra-galactic parasite capable of seizing, converting, and controlling sentient hosts in an effort to perpetuate its kind.}}
{{quote|texte=The Flood is a vicious, extra-galactic parasite capable of seizing, converting, and controlling sentient hosts in an effort to perpetuate its kind.}}


[[Fichier:HCEA-Flood (Way square).jpg|left|250px]][[Fichier:H3-Flood (Way thumbnail).jpg|right|400px]]
[[Fichier:H3-Flood (Way square).jpg|left|250px]][[Fichier:H3-Flood (Way thumbnail).jpg|right|250px]]
<big>'''Flood'''</big><br>
<big>'''Flood'''</big><br>
'''LF.Xx.3273 [FSC]'''
'''LF.Xx.3273 [FSC]'''
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During ancient humanity’s first encounter, it is believed that they developed a cure but refused to give this to the Forerunners. The latter eventually resorted to using wide-effect, cross-phased neural displacement (Halo) to wipe out all sentient life (potential hosts) in the galaxy. A belief in the future success of a cure, however, caused the Forerunners to preserve Flood specimens, protected by monitors on various installations throughout the galaxy. Ultimately, this may have been a mistake as it resulted in the resurgence of the Flood in the mid-26th century, as well as the arming of all surviving Halo installations.
During ancient humanity’s first encounter, it is believed that they developed a cure but refused to give this to the Forerunners. The latter eventually resorted to using wide-effect, cross-phased neural displacement (Halo) to wipe out all sentient life (potential hosts) in the galaxy. A belief in the future success of a cure, however, caused the Forerunners to preserve Flood specimens, protected by monitors on various installations throughout the galaxy. Ultimately, this may have been a mistake as it resulted in the resurgence of the Flood in the mid-26th century, as well as the arming of all surviving Halo installations.


==Huragok==
===Huragok===
[[Fichier:HODST-Huragok (Way banner).jpg|center|800px]]
{{quote|texte=The Huragok are an artificial species created by the Forerunners for the purpose of maintaining and repairing technology and installations.}}
{{quote|texte=The Huragok are an artificial species created by the Forerunners for the purpose of maintaining and repairing technology and installations.}}


[[Fichier:HODST-Huragok (Way square).jpg|left|250px]][[Fichier:HODST-Huragok (Way thumbnail).jpg|right|400px]]
[[Fichier:HODST-Huragok (Way square).jpg|left|250px]][[Fichier:HODST-Huragok (Way thumbnail).jpg|right|250px]]
<big>'''Huragok'''</big><br>
<big>'''Huragok'''</big><br>
'''Engineers'''
'''Engineers'''
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Engineers were present throughout the [[Halo Waypoint/Universe/Species#Humans|Human]]-Covenant War, though they were rarely witnessed by the [[Halo Waypoint/Universe/Factions#UNSC|UNSC]] until late in the conflict. Following the war, various Huragok have been strategically employed by the Office of Naval Intelligence ([[Halo Waypoint/Universe/Factions#ONI|ONI]]), primarily to assist in reverse-engineering Covenant technology and deciphering Forerunner data-stores. Their assistance has indeed paid fantastic dividends in the form of accelerated technology development and understanding of Forerunner systems. Their continued use is perpetually under scrutiny due to the limited knowledge the UNSC has of these ancient organisms and any hardwired directives that may be exploited by the [[Halo Waypoint/Universe/Characters#Didact|Didact]] or other threats.
Engineers were present throughout the [[Halo Waypoint/Universe/Species#Humans|Human]]-Covenant War, though they were rarely witnessed by the [[Halo Waypoint/Universe/Factions#UNSC|UNSC]] until late in the conflict. Following the war, various Huragok have been strategically employed by the Office of Naval Intelligence ([[Halo Waypoint/Universe/Factions#ONI|ONI]]), primarily to assist in reverse-engineering Covenant technology and deciphering Forerunner data-stores. Their assistance has indeed paid fantastic dividends in the form of accelerated technology development and understanding of Forerunner systems. Their continued use is perpetually under scrutiny due to the limited knowledge the UNSC has of these ancient organisms and any hardwired directives that may be exploited by the [[Halo Waypoint/Universe/Characters#Didact|Didact]] or other threats.


==Humans==
===Humans===
[[Fichier:HW-Humans (Way banner).jpg|center|800px]]
{{quote|texte=Humans are a sentient species, which evolved over one hundred fifty thousand years ago from a simple evolutionary path to an ancient advanced race.}}
{{quote|texte=Humans are a sentient species, which evolved over one hundred fifty thousand years ago from a simple evolutionary path to an ancient advanced race.}}


[[Fichier:H2A-Humans (Way square).jpg|left|250px]][[Fichier:H2A-Humans (Way thumbnail).jpg|right|400px]]
[[Fichier:H2A-Humans (Way square).jpg|left|250px]][[Fichier:H2A-Humans (Way thumbnail).jpg|right|250px]]
<big>'''Humans'''</big><br>
<big>'''Humans'''</big><br>
'''Reclaimers'''
'''Reclaimers'''
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Miraculously, Earth survived the Human-Covenant War and remains humanity’s primary home and cultural heart. Many colonies in the Sol system also survived the Covenant’s final assault relatively intact, including Luna, [[Halo Waypoint/Universe/Locations#Mars|Mars]], and numerous Jovian habitats. Notable extrasolar colonies that survived the Covenant War include New Carthage, [[Halo Waypoint/Universe/Locations#Talitsa|Talitsa]], Cascade, Terceira, Concord, and Venezia. Some of these worlds remain shaken in the war's aftermath, giving way to civil unrest and, in a few cases, outright rebellion. The UEG and UNSC maintain a tense relationship with these colonies and remains alert to the threat of radical independence movements taking advantage of the power vacuum.
Miraculously, Earth survived the Human-Covenant War and remains humanity’s primary home and cultural heart. Many colonies in the Sol system also survived the Covenant’s final assault relatively intact, including Luna, [[Halo Waypoint/Universe/Locations#Mars|Mars]], and numerous Jovian habitats. Notable extrasolar colonies that survived the Covenant War include New Carthage, [[Halo Waypoint/Universe/Locations#Talitsa|Talitsa]], Cascade, Terceira, Concord, and Venezia. Some of these worlds remain shaken in the war's aftermath, giving way to civil unrest and, in a few cases, outright rebellion. The UEG and UNSC maintain a tense relationship with these colonies and remains alert to the threat of radical independence movements taking advantage of the power vacuum.


==Jiralhanae==
===Jiralhanae===
[[Fichier:HODST-Jiralhanae (Way banner).jpg|center|800px]]
{{quote|texte=Jiralhanae are a large and somewhat primitive bipeds historically deployed by the Covenant as shock troopers.}}
{{quote|texte=Jiralhanae are a large and somewhat primitive bipeds historically deployed by the Covenant as shock troopers.}}


[[Fichier:H2A-Jiralhanae (Way square).jpg|left|250px]][[Fichier:H2A-Jiralhanae (Way thumbnail).jpg|right|400px]]
[[Fichier:H2A-Jiralhanae (Way square).jpg|left|250px]][[Fichier:H2A-Jiralhanae (Way thumbnail).jpg|right|250px]]
<big>'''Jiralhanae'''</big><br>
<big>'''Jiralhanae'''</big><br>
'''Brutes'''
'''Brutes'''
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Upon integration into the original Covenant body, the Jiralhanae held a number of positions. Some of these jobs were simply an extension of their own native, clan-based organizational structure, though it became more formalized while under the banner of the Covenant. Roles included Chieftains, Captains, Stalkers, Majors, and Minors, all splintered into a number of varieties based on skein, functional and organizational placement, and the point it appeared during Covenant history. Since the demise of the Covenant in 2552, these roles have disintegrated to some degree, with many Jiralhanae returning back to their homeworld of Doisac, though some have intriguingly chosen to maintain subservient roles with various Sangheili.
Upon integration into the original Covenant body, the Jiralhanae held a number of positions. Some of these jobs were simply an extension of their own native, clan-based organizational structure, though it became more formalized while under the banner of the Covenant. Roles included Chieftains, Captains, Stalkers, Majors, and Minors, all splintered into a number of varieties based on skein, functional and organizational placement, and the point it appeared during Covenant history. Since the demise of the Covenant in 2552, these roles have disintegrated to some degree, with many Jiralhanae returning back to their homeworld of Doisac, though some have intriguingly chosen to maintain subservient roles with various Sangheili.


==Kig-Yar==
===Kig-Yar===
[[Fichier:H4-Kig Yar (Way banner).jpg|center|800px]]
{{quote|texte=The Jackal and Skirmisher are the human names for a saurian species within the Covenant known as the Kig-Yar.}}
{{quote|texte=The Jackal and Skirmisher are the human names for a saurian species within the Covenant known as the Kig-Yar.}}


[[Fichier:H4-Kig Yar (Way square).jpg|left|250px]][[Fichier:HR-T'vaoan (Way thumbnail).jpg|right|400px]]
[[Fichier:H4-Kig Yar (Way square).jpg|left|250px]][[Fichier:HR-T'vaoan (Way thumbnail).jpg|right|250px]]
<big>'''Kig-Yar'''</big><br>
<big>'''Kig-Yar'''</big><br>
'''Jackal and Skirmisher'''
'''Jackal and Skirmisher'''
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'''Ibie’shan (Jackals)''' originated from the somewhat isolated volcanic island continent of Ibie’sh. As their homeland is not often visited by outsiders, the native communities have developed quite independently. The Kig-Yar who thrive there are believed to have changed the least of the entire species, carrying numerous trace characteristics of the earliest of their kind. These traits include large-toothed reptilian jaws, low-set serpentine eyes, and neck-biased quills that splay downward. While they are surprisingly reptilian, their key physiological traits, intellect, and their ability to effectively breed with other variants Kig-Yar prevent any serious effort at reclassification.
'''Ibie’shan (Jackals)''' originated from the somewhat isolated volcanic island continent of Ibie’sh. As their homeland is not often visited by outsiders, the native communities have developed quite independently. The Kig-Yar who thrive there are believed to have changed the least of the entire species, carrying numerous trace characteristics of the earliest of their kind. These traits include large-toothed reptilian jaws, low-set serpentine eyes, and neck-biased quills that splay downward. While they are surprisingly reptilian, their key physiological traits, intellect, and their ability to effectively breed with other variants Kig-Yar prevent any serious effort at reclassification.


==Lekgolo/Mgalekgolo==
===Lekgolo/Mgalekgolo===
[[Fichier:HCEA-Mgalekgolo (Way banner).jpg|center|800px]]
{{quote|texte=Hunter is the name for a specific form-based variant of an exotic subsistence gestalt species known as Lekgolo.}}
{{quote|texte=Hunter is the name for a specific form-based variant of an exotic subsistence gestalt species known as Lekgolo.}}


[[Fichier:FUD-Lekgolo (Way square).jpg|left|250px]][[Fichier:FUD-Mgalekgolo (Way thumbnail).jpg|right|400px]]
[[Fichier:FUD-Lekgolo (Way square).jpg|left|250px]][[Fichier:FUD-Mgalekgolo (Way thumbnail).jpg|right|250px]]
<big>'''Lekgolo/Mgalekgolo'''</big><br>
<big>'''Lekgolo/Mgalekgolo'''</big><br>
'''Hunters'''
'''Hunters'''
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Enormous in size and brutal in combat, Hunters are typically deployed as the Covenant’s last resort in any given engagement. Hunters are usually encountered in pairs, one colony comprising two individual Hunters that are often called “bond brothers.” These massive creatures are equipped with a powerful assault cannon and an enormous pavise shield, which is composed of the same material as the battleplate on the Covenant’s immense capital ships. Hunters are unparalleled in size and strength within the Covenant, usually viewing other species as impeding irritations rather than allies, which often results in excessive collateral damage wherever they are deployed.
Enormous in size and brutal in combat, Hunters are typically deployed as the Covenant’s last resort in any given engagement. Hunters are usually encountered in pairs, one colony comprising two individual Hunters that are often called “bond brothers.” These massive creatures are equipped with a powerful assault cannon and an enormous pavise shield, which is composed of the same material as the battleplate on the Covenant’s immense capital ships. Hunters are unparalleled in size and strength within the Covenant, usually viewing other species as impeding irritations rather than allies, which often results in excessive collateral damage wherever they are deployed.


==Sangheili==
===Sangheili===
[[Fichier:H4-Sangheili (Way banner).jpg|center|800px]]
{{quote|texte=The Sangheili are a proud warrior race of biped saurians who once served as the enforcers of the Prophets, but now chart a new destiny among the stars.}}
{{quote|texte=The Sangheili are a proud warrior race of biped saurians who once served as the enforcers of the Prophets, but now chart a new destiny among the stars.}}


[[Fichier:H4-Sangheili Commander (Way).jpg|left|250px]][[Fichier:H4-Sangheili (Way thumbnail).jpg|right|400px]]
[[Fichier:H4-Sangheili Commander (Way).jpg|left|250px]][[Fichier:H4-Sangheili (Way thumbnail).jpg|right|250px]]
<big>'''Sangheili'''</big><br>
<big>'''Sangheili'''</big><br>
'''Elites'''
'''Elites'''
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<gallery>
<gallery>
Fichier:H2A-Sangheili Councilor 02.jpg
Fichier:H2A-Sangheili Councilor 02.jpg
Fichier:H3-Sangheili Assault Harness (Way).jpg
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Fichier:H4-Sangheili Storm (Way).jpg
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Fichier:H2-Sangheili SpecOps, Arbiter, Zealot & Minor (Way).jpg
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Fichier:CF - Mythellaneous Topics (H2A-Garde d'honneur élites).jpg
Fichier:CF - Mythellaneous Topics (H2A-Garde d'honneur élites).jpg
Fichier:H2A-Sangheili SpecOps (Way).jpg
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Fichier:H3-Sangheili Major (Way).jpg
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Fichier:H3-Sangheili Commando Harness (Way).jpg
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Fichier:H4-Sangheili Zealot (Way).jpg
Fichier:SOPS-Silent Blade (Way).jpg
Fichier:H2A-Arbiter (The Blade of the Prophets 01).png
Fichier:H2A-Arbiter (The Blade of the Prophets 01).png
Fichier:H5G-Sangheili Commander (Way).jpg
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Fichier:HR-Sangheili Ranger BOB (Way).jpg
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</gallery>
</gallery>


==San'Shyuum==
 
[[Fichier:H2A-San'Shyuum (Way banner).jpg|center|800px]]
===San'Shyuum===
{{quote|texte=The San'Shyuum – also known as Prophets – served as the head of the Covenant empire, governing over the Covenant's religious and political concerns, before the fallout of the Great Schism brought their reign to an end.}}
{{quote|texte=The San'Shyuum – also known as Prophets – served as the head of the Covenant empire, governing over the Covenant's religious and political concerns, before the fallout of the Great Schism brought their reign to an end.}}


[[Fichier:H2A-San'Shyuum (Way square).jpg|left|250px]][[Fichier:H2A-San'Shyuum (Way thumbnail).jpg|right|400px]]
[[Fichier:H2A-San'Shyuum (Way square).jpg|left|250px]][[Fichier:H2A-San'Shyuum (Way thumbnail).jpg|right|250px]]
<big>'''San'Shyuum'''</big><br>
<big>'''San'Shyuum'''</big><br>
'''Prophets'''
'''Prophets'''
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Unfortunately, the San’Shyuum’s ability to maintain the Covenant would eventually disintegrate during the course of their war with the humans, ironically, just as they managed to finally locate the Halo rings. When the future [[Halo Waypoint/Universe/Characters#Prophet of Truth|High Prophet of Truth]] made the discovery that placed the human species at the center of Forerunner prophecy, plans were spun into motion not only to wipe out this new species, but also to break the powerful grip the Sangheili held over the Covenant military--something the Prophets believed would eventually turn against them. Unfortunately, these plans would backfire and the Sangheili would rise against the San’Shyuum, giving the humans victory in the war and ultimately crushing what little was left of their grip on the Covenant empire.
Unfortunately, the San’Shyuum’s ability to maintain the Covenant would eventually disintegrate during the course of their war with the humans, ironically, just as they managed to finally locate the Halo rings. When the future [[Halo Waypoint/Universe/Characters#Prophet of Truth|High Prophet of Truth]] made the discovery that placed the human species at the center of Forerunner prophecy, plans were spun into motion not only to wipe out this new species, but also to break the powerful grip the Sangheili held over the Covenant military--something the Prophets believed would eventually turn against them. Unfortunately, these plans would backfire and the Sangheili would rise against the San’Shyuum, giving the humans victory in the war and ultimately crushing what little was left of their grip on the Covenant empire.


==Unggoy==
===Unggoy===
[[Fichier:H4-Unggoy (Way banner).jpg|center|800px]]
{{quote|texte=Unggoy are squat, xeno-arthropodal bipeds. They are used as disposable infantry by many Sangheili warlords in the wake of the breaking of the Covenant.}}
{{quote|texte=Unggoy are squat, xeno-arthropodal bipeds. They are used as disposable infantry by many Sangheili warlords in the wake of the breaking of the Covenant.}}


[[Fichier:H4-Grunts (Way square).jpg|left|250px]][[Fichier:H4-Grunts (Way thumbnail).jpg|right|400px]]
[[Fichier:H4-Grunts (Way square).jpg|left|250px]][[Fichier:H4-Grunts (Way thumbnail).jpg|right|250px]]
<big>'''Unggoy'''</big><br>
<big>'''Unggoy'''</big><br>
'''Grunts'''
'''Grunts'''
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When the Covenant came upon vulnerable Balaho in 2142 CE, the Unggoy were aggressively converted and forced into servitude. Though their status increased after the Unggoy Rebellion, they were still considered the lowest caste in the Covenant hierarchy. They served as the first wave of infantry in ground campaigns, deploying in large numbers to undertake a variety of dangerous operational roles. After the end of the Human-Covenant War, many stayed indentured to their [[Halo Waypoint/Universe/Species#Jiralhanae|Jiralhanae]] or Sangheili commanders while others fled back to their homeworld.
When the Covenant came upon vulnerable Balaho in 2142 CE, the Unggoy were aggressively converted and forced into servitude. Though their status increased after the Unggoy Rebellion, they were still considered the lowest caste in the Covenant hierarchy. They served as the first wave of infantry in ground campaigns, deploying in large numbers to undertake a variety of dangerous operational roles. After the end of the Human-Covenant War, many stayed indentured to their [[Halo Waypoint/Universe/Species#Jiralhanae|Jiralhanae]] or Sangheili commanders while others fled back to their homeworld.


==Yanme'e==
===Yanme'e===
[[Fichier:HODST-Yanme'e (Way banner).jpg|center|800px]]
{{quote|texte=Yanme'e are a carnivorous arthropod species encountered in large, tenacious numbers.Humans refer to this species as ‘Drones’ or ‘buggers.’}}
{{quote|texte=Yanme'e are a carnivorous arthropod species encountered in large, tenacious numbers.Humans refer to this species as ‘Drones’ or ‘buggers.’}}


[[Fichier:HODST-Yanme'e (Way square).jpg|left|250px]][[Fichier:H3-Yanme'e (Way thumbnail).jpg|right|400px]]
[[Fichier:HODST-Yanme'e (Way square).jpg|left|250px]][[Fichier:H3-Yanme'e (Way thumbnail).jpg|right|250px]]
<big>'''Yanme'e'''</big><br>
<big>'''Yanme'e'''</big><br>
'''Drones'''
'''Drones'''

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