Modification de Chronique:Halo Bulletin 17/10/2012
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==17 octobre== | ==17 octobre== | ||
Ce bulletin est très important car il comporte un message invisible. Sur la version | |||
Ce bulletin est très important car il comporte un message invisible. Sur la version original on doit surligner le texte pour que celui-ci apparaisse. Pour plus de lisibilité les textes "invisibles" seront colorés en <span style="color:red">rouge</span>. Ce message est la suite de celui du bulletin du [[Halo Bulletin 2012 /40|10 octobre]]. Ces messages sont intégrés dans la [[Campagne virale d'Halo 4|campagne virale d'Halo 4]]. | |||
===Original=== | ===Original=== | ||
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===Every time someone spreads a leak, an angel loses its wings=== | ===Every time someone spreads a leak, an angel loses its wings=== | ||
<center>{{#ev:youtube|W33507BdSZE|400}}</center> | <center>{{#ev:youtube|W33507BdSZE|400}}</center> | ||
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===Evolution of the Master Chief=== | ===Evolution of the Master Chief=== | ||
[[Fichier: | [[Fichier:Evolution of the masterchief.jpg|600px|center]] | ||
As the video game industry advances, so does its tools and techniques, and that is readily apparent when looking at the Master Chief's evolution over the past ten years. Each iteration of our favorite Spartan super-soldier has been distinctive yet similar, but don't confuse design with canon - the Chief is the Chief, just with the details and idiosyncrasies based on what each time period and toolset has to offer. So embiggen the picture above by clicking on it, and enjoy the walk down Master Chief Memory Lane. Just don't wander off too long, because some brand new Meltdown screenshots are anxiously awaiting your attention. | As the video game industry advances, so does its tools and techniques, and that is readily apparent when looking at the Master Chief's evolution over the past ten years. Each iteration of our favorite Spartan super-soldier has been distinctive yet similar, but don't confuse design with canon - the Chief is the Chief, just with the details and idiosyncrasies based on what each time period and toolset has to offer. So embiggen the picture above by clicking on it, and enjoy the walk down Master Chief Memory Lane. Just don't wander off too long, because some brand new Meltdown screenshots are anxiously awaiting your attention. | ||
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===Meltdown=== | ===Meltdown=== | ||
<center>[[Fichier: | <center>[[Fichier:Meltdown4.jpg|300px]] [[Fichier:Meltdown1.jpg|300px]]</center> | ||
<center>Brand spankin' new Meltdown screenshots 1 and 2!</center> | <center>Brand spankin' new Meltdown screenshots 1 and 2!</center> | ||
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SUBJECT: OVER THE FENCE</span> | SUBJECT: OVER THE FENCE</span> | ||
<center>[[Fichier: | <center>[[Fichier:Meltdown3.jpg|300px]] [[Fichier:Meltdown2.jpg|300px]]</center> | ||
<center>Brand spankin' new Meltdown screenshots 3 and 4!</center> | <center>Brand spankin' new Meltdown screenshots 3 and 4!</center> | ||
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In the end, Meltdown became a fun level for both infantry and vehicle fans, and stands out in objective game modes. But look out for the Mantis, which has the ability to rip you a new one when you're not looking... | In the end, Meltdown became a fun level for both infantry and vehicle fans, and stands out in objective game modes. But look out for the Mantis, which has the ability to rip you a new one when you're not looking... | ||
===The Halo 4 Mantis=== | ===The Halo 4 Mantis=== | ||
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Inspired by Halo Legends, the Mantis started out as an armored exoskeleton that Spartans would equip, augmenting their abilities. It had numerous weapons, roles, mechanics and shapes, and featured a dedicated shield. It also had the ability to jetpack, use thrusters, and fire a Railgun. We even had an early prototype that consisted of the Chief riding in a giant scaled-up Chief (Yo dawg, we herd you liek the Chief, so we put the Chief in your Chief so you can play as the Chief while you play as the Chief). The idea then evolved into an actual mechanized vehicle, which was more epic in scale and fit the UNSC better. | Inspired by Halo Legends, the Mantis started out as an armored exoskeleton that Spartans would equip, augmenting their abilities. It had numerous weapons, roles, mechanics and shapes, and featured a dedicated shield. It also had the ability to jetpack, use thrusters, and fire a Railgun. We even had an early prototype that consisted of the Chief riding in a giant scaled-up Chief (Yo dawg, we herd you liek the Chief, so we put the Chief in your Chief so you can play as the Chief while you play as the Chief). The idea then evolved into an actual mechanized vehicle, which was more epic in scale and fit the UNSC better. | ||
[[Fichier:Mantis concept.jpg|600px|center]] | [[Fichier:Mantis concept.jpg|600px|center]] | ||
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Overall, it's slightly similar to the Scorpion tank in terms of health and armor, but it trades firepower for maneuverability, allowing the Mantis to be more agile than the Scorpion when needed. Also like the Scorpion, it is capable of being boarded by enemies and EMPed by a Plasma Pistol charge. One notable difference is that the Mantis is capable of using its weight to deliver a devastating stomp to crush enemies in front of it by pressing the melee button. Time your stomp carefully though, and remember that it's a risk reward. If you miss and or use it carelessly, you leave yourself open to being boarded. | Overall, it's slightly similar to the Scorpion tank in terms of health and armor, but it trades firepower for maneuverability, allowing the Mantis to be more agile than the Scorpion when needed. Also like the Scorpion, it is capable of being boarded by enemies and EMPed by a Plasma Pistol charge. One notable difference is that the Mantis is capable of using its weight to deliver a devastating stomp to crush enemies in front of it by pressing the melee button. Time your stomp carefully though, and remember that it's a risk reward. If you miss and or use it carelessly, you leave yourself open to being boarded. | ||
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*[http://halo.bungie.org/halobulletins/71 Source] | |||
{{Halo Bulletin}} | {{Halo Bulletin}} |