Modification de Chronique:Canon Fodder - Have S'Moa

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* '''Isurus95'''
* '''Isurus95'''
Both belong the to the ''Halberd''-class of UNSC destroyers. Other examples include ''Hillsborough''-class destroyers such as the ''Heracles''.
Both belong the to the Halberd-class of UNSC destroyers. Other examples include Hillsborough-class destroyers such as the Heracles.


'''Do not any Thel's elite participate alongside spartans in war games for training?'''
'''Do not any Thel's elite participate alongside spartans in war games for training?'''
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* '''Onyx81'''
* '''Onyx81'''
Halo 3 shows the canonical ''Charon''-class, while Halo 4 introduced us to the ''Strident''-class of UNSC frigates.
Halo 3 shows the canonical Charon-class, while Halo 4 introduced us to the Strident-class of UNSC frigates.


'''Is the unknown Forerunner construct in the E3 2013 a War Sphynx?'''
'''Is the unknown Forerunner construct in the E3 2013 a War Sphynx?'''
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* '''Verses fatum'''
* '''Verses fatum'''
While Jul 'Mdama’s Covenant faction has made use of whatever vessels were most easily obtainable, his primary contingent consists of two assault carriers (the ''Song of Retribution'' and ''Breath of Annihilation''), multiple CRS-class light cruisers, CCS-class battlecruisers, RCS-class armored cruisers, and several SDV-class heavy corvettes. This does not take into account other vessels which have augmented his fleet on different occasions.
While Jul 'Mdama’s Covenant faction has made use of whatever vessels were most easily obtainable, his primary contingent consists of two assault carriers (the Song of Retribution and Breath of Annihilation), multiple CRS-class light cruisers, CCS-class battlecruisers, RCS-class armored cruisers, and several SDV-class heavy corvettes. This does not take into account other vessels which have augmented his fleet on different occasions.


'''What ship class was the Ascendant Justice?'''
'''What ship class was the Ascendant Justice?'''


* '''Spartangold125'''
* '''Spartangold125'''
The Ascendant Justice is a DDS-class carrier (Halo Visual Guide, p. 28). The confusion arises from the designation of “supercarrier” in the Adjunct text of Halo: The Flood (2010, p. 367). However, that wasn’t inaccurate from the perspective of the writer, as the DDS, CAS, and CSO carriers are a breed apart from the as-yet unrevealed range of lighter “carrier” vessels that have support functions using small craft (e.g. the ''Lawgiver'' from Halo: Ghosts of Onyx). Nevertheless, it is confusing and we are currently in talks with Sangheili semantic linguists to see if such confusing nomenclature can be rectified in future broadcast logs.
The Ascendant Justice is a DDS-class carrier (Halo Visual Guide, p. 28). The confusion arises from the designation of “supercarrier” in the Adjunct text of Halo: The Flood (2010, p. 367). However, that wasn’t inaccurate from the perspective of the writer, as the DDS, CAS, and CSO carriers are a breed apart from the as-yet unrevealed range of lighter “carrier” vessels that have support functions using small craft (e.g. the Lawgiver from Halo: Ghosts of Onyx). Nevertheless, it is confusing and we are currently in talks with Sangheili semantic linguists to see if such confusing nomenclature can be rectified in future broadcast logs.


'''What is the name of Spartan Locke's armor variant?'''
'''What is the name of Spartan Locke's armor variant?'''
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The three-letter codes for Covenant vessels are transliterations of the Primary, Secondary, and Tertiary classification codes used by the alien fleet itself. Though these are somewhat analogous to the hull classification codes used by the UNSC Navy (e.g. “C” denoting cruiser, “DD” indicating the vessel is a destroyer, etc.), the Covenant fleet have a different tradition of ship design and naming than the UNSC, due to the particularities of their history, language, role in the empire, and individual missions. Of considerable consternation to naval intelligence is that the alien empire was able to eschew rigid standardization and mass production due to the highly advanced manufacturing methods enabled by fabrication plants such as the Assembly Forges. In fact, every Covenant vessel is a bespoke, “coach-built” example within a broader design pattern – often tweaked by individual shipwrights or the demands of the fleet masters who requested them.
The three-letter codes for Covenant vessels are transliterations of the Primary, Secondary, and Tertiary classification codes used by the alien fleet itself. Though these are somewhat analogous to the hull classification codes used by the UNSC Navy (e.g. “C” denoting cruiser, “DD” indicating the vessel is a destroyer, etc.), the Covenant fleet have a different tradition of ship design and naming than the UNSC, due to the particularities of their history, language, role in the empire, and individual missions. Of considerable consternation to naval intelligence is that the alien empire was able to eschew rigid standardization and mass production due to the highly advanced manufacturing methods enabled by fabrication plants such as the Assembly Forges. In fact, every Covenant vessel is a bespoke, “coach-built” example within a broader design pattern – often tweaked by individual shipwrights or the demands of the fleet masters who requested them.


For a worked example let’s consider the ''Incorruptible'', a “Reverence-class” Covenant cruiser noted in Halo: Ghosts of Onyx (p. 191; Halo Encyclopedia, p. 287) and not to be confused with the destroyer Reverence (Halo Encyclopedia, p. 284). Thorough fans have historically (and correctly) inferred that another Covenant vessel from Halo: Ghosts of Onyx, the ''Bloodied Spirit'', is a CPV destroyer based on p. 223 of Halo: Ghosts of Onyx (and confirmed in Halo Encyclopedia, p. 282). For the ''Incorruptible'', however, it was more difficult to make the necessary connections, though we can confirm today that the ''Incorruptible'' was an ORS-class heavy cruiser. To help alleviate any confusion, let’s take a closer look at the ship naming conventions as held by the Covenant.
For a worked example let’s consider the Incorruptible, a “Reverence-class” Covenant cruiser noted in Halo: Ghosts of Onyx (p. 191; Halo Encyclopedia, p. 287) and not to be confused with the destroyer Reverence (Halo Encyclopedia, p. 284). Thorough fans have historically (and correctly) inferred that another Covenant vessel from Halo: Ghosts of Onyx, the Bloodied Spirit, is a CPV destroyer based on p. 223 of Halo: Ghosts of Onyx (and confirmed in Halo Encyclopedia, p. 282). For the Incorruptible, however, it was more difficult to make the necessary connections, though we can confirm today that the Incorruptible was an ORS-class heavy cruiser. To help alleviate any confusion, let’s take a closer look at the ship naming conventions as held by the Covenant.


Regarding the ''Incorruptible'', (R)everence refers to vessels who can conduct missions related to reconnaissance and possible excavation of Forerunner artifacts. The known classes that fall within category for primary or secondary mission and size class is specific enough that we could narrow it down to either the ORS heavy cruiser or RCS armored cruiser. Of note here is that (O)rdained denotes the vessel contains a Forerunner augmentation (a weapons-core in this case), and is not a mission type. The tertiary code of (S)alvation denotes that this is a dedicated warship capable of cleansing the enemies of the Covenant with holy fire. Keep in mind that there isn’t a single, specific ship type that the Covenant refer to as the Reverence-class in all cases. There are multiple vessels ranging in size from kilometer-long behemoths to scout ships less than 100m in length that share a Reverence classification code.
Regarding the Incorruptible, (R)everence refers to vessels who can conduct missions related to reconnaissance and possible excavation of Forerunner artifacts. The known classes that fall within category for primary or secondary mission and size class is specific enough that we could narrow it down to either the ORS heavy cruiser or RCS armored cruiser. Of note here is that (O)rdained denotes the vessel contains a Forerunner augmentation (a weapons-core in this case), and is not a mission type. The tertiary code of (S)alvation denotes that this is a dedicated warship capable of cleansing the enemies of the Covenant with holy fire. Keep in mind that there isn’t a single, specific ship type that the Covenant refer to as the Reverence-class in all cases. There are multiple vessels ranging in size from kilometer-long behemoths to scout ships less than 100m in length that share a Reverence classification code.


'''Did any Moa survive the invasion of Reach?'''
'''Did any Moa survive the invasion of Reach?'''


* '''M0aherder'''
* '''M0aherder'''
Though their native numbers were certainly decimated to near-extinction levels by the catastrophic environmental effects of the Covenant’s assault on their natural habitat, it is held that there are still moa populations thriving in remote sectors on the post-glassed Reach. Interestingly enough, the largest single population of moa still alive are currently thriving on Gannick 22, an inner colony world named for the original twenty-two scientists and pioneers of the UNSC ''Gannick'' that gave their lives in the discovery and exploration of a once-hostile environment. Gannick 22 has become a larger population center since escaping the Covenant War unscathed, and is home to Wiljax Brantley, entrepreneur and humble owner of his restaurant and petting zoo “Have S’Moa.” When the attack on Reach took place, the latest population of moa that he had just recently received instantly became worth more than their weight in titanium, turning Brantley into a very rich man practically overnight. In related news, moa nuggets, once a simple staple in Have S’Moa’s KolonyKids Meals, have now become an incredibly expensive delicacy among wealthy UEG dignitaries.
Though their native numbers were certainly decimated to near-extinction levels by the catastrophic environmental effects of the Covenant’s assault on their natural habitat, it is held that there are still moa populations thriving in remote sectors on the post-glassed Reach. Interestingly enough, the largest single population of moa still alive are currently thriving on Gannick 22, an inner colony world named for the original twenty-two scientists and pioneers of the UNSC Gannick that gave their lives in the discovery and exploration of a once-hostile environment. Gannick 22 has become a larger population center since escaping the Covenant War unscathed, and is home to Wiljax Brantley, entrepreneur and humble owner of his restaurant and petting zoo “Have S’Moa.” When the attack on Reach took place, the latest population of moa that he had just recently received instantly became worth more than their weight in titanium, turning Brantley into a very rich man practically overnight. In related news, moa nuggets, once a simple staple in Have S’Moa’s KolonyKids Meals, have now become an incredibly expensive delicacy among wealthy UEG dignitaries.




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==New universe entries this week!==
==New universe entries this week!==
*'''[https://www.halowaypoint.com/en-us/universe/locations/threshold Threshold]'''
*'''[[Threshold]]'''
Threshold is an enormous gas giant in the Soell system. It has an extensive network of Forerunner gas mining and refinery stations and was once orbited by Alpha Halo.
Threshold is an enormous gas giant in the Soell system. It has an extensive network of Forerunner gas mining and refinery stations and was once orbited by Alpha Halo.


*'''[https://www.halowaypoint.com/en-us/universe/vehicles/song-of-retribution Song of Retribution]'''
*'''[[Song of Retribution]]'''
Song of Retribution is an assault carrier that operates as the leading flagship of Jul ‘Mdama’s resurrected Covenant.
Song of Retribution is an assault carrier that operates as the leading flagship of Jul ‘Mdama’s resurrected Covenant.


*'''[https://www.halowaypoint.com/en-us/universe/vehicles/grizzly Grizzly]'''
*'''[[Grizzly]]'''
The Grizzly is employed in combat situations that require overwhelming firepower and near-invulnerability.
The Grizzly is employed in combat situations that require overwhelming firepower and near-invulnerability.


*'''[https://www.halowaypoint.com/en-us/universe/locations/high-charity High Charity]'''
*'''[[High Charity]]'''
The Holy City of High Charity was an enormous mobile space station used as the capital of the Covenant empire.
The Holy City of High Charity was an enormous mobile space station used as the capital of the Covenant empire.


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