Modification de Chronique:Canon Fodder - En Voyage

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[[Fichier:Way Community news banner.jpg|1000px|center]]
[[Fichier:Way Community news banner.jpg|1000px|center]]


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==Ordering off the Desert Menu==
==Ordering off the Desert menu==
[[Fichier:CF - En Voyage (ENV cover).jpg|link=Fichier:Halo Envoy cover art (Chase Toole).jpg|400px|right]]
[[Fichier:Envoy couv.jpg|link=Fichier:Halo Envoy cover art (Chase Toole).jpg|400px|right]]


Back at our Emerald City Comic Con [https://www.youtube.com/watch?v=iglLs3JoTJA panel], we unveiled the cover art for the upcoming novel ''Halo: Envoy''. This gorgeous new piece by 343 concept artist [https://twitter.com/chasetoole Chase Toole] (who also is responsible for many of the Forerunner-era art pieces in ''Halo Mythos'') evokes a range of connected themes and emotions that readers will become quite familiar with as they read through the new tale when it hits on April 25. In fact, there are actually ''several'' little details tucked into the cover art, with some perhaps not becoming as obvious until you guys all get your hands on the book yourselves. And speaking of the art, click the image here for a sans-mechanicals version of the art that will turn your phone lock screen or background into a dynamic desert tapestry.
Back at our Emerald City Comic Con [https://www.youtube.com/watch?v=iglLs3JoTJA panel], we unveiled the cover art for the upcoming novel ''Halo: Envoy''. This gorgeous new piece by 343 concept artist [https://twitter.com/chasetoole Chase Toole] (who also is responsible for many of the Forerunner-era art pieces in ''Halo Mythos'') evokes a range of connected themes and emotions that readers will become quite familiar with as they read through the new tale when it hits on April 25. In fact, there are actually ''several'' little details tucked into the cover art, with some perhaps not becoming as obvious until you guys all get your hands on the book yourselves. And speaking of the art, click the image here for a sans-mechanicals version of the art that will turn your phone lock screen or background into a dynamic desert tapestry.
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Halo: Envoy lands on April 25, and you can '''[https://www.amazon.com/HALO-Envoy-Tobias-S-Buckell/dp/1501106872 preorder your own copy right here]''' (and in '''[http://www.audible.com/pd/Sci-Fi-Fantasy/HALO-Envoy-Audiobook/B06XNP3ZSJ?source_code=SASP0002WS030910 audio book form]''').
Halo: Envoy lands on April 25, and you can '''[https://www.amazon.com/HALO-Envoy-Tobias-S-Buckell/dp/1501106872 preorder your own copy right here]''' (and in '''[http://www.audible.com/pd/Sci-Fi-Fantasy/HALO-Envoy-Audiobook/B06XNP3ZSJ?source_code=SASP0002WS030910 audio book form]''').




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[[Fichier:CF - En Voyage (ENV-Carrow map).jpg|link=Fichier:CF - En Voyage (ENV-Carrow map big).jpg|1000px|center]]
[[Fichier:CF - En Voyage (ENV-Carrow map).jpg|1000px|center]]
 
 
<center>''(clickie to biggie)''</center>
 
 
==The Buckell Starts Here==
[[Fichier:CF - En Voyage (Tobias Buckell).jpg|400px|right]]
 
To get you even further primed for what’s to come, we sat down (virtually) with author [https://twitter.com/tobiasbuckell Tobias Buckell] to gather some of his thoughts on the process, and on working in the Halo universe.
 
'''GRIM: While you’ve recently added two awesome new entries to the Halo fold – can you reflect a bit on your initial foray into our universe with Halo: Evolution’s “Dirt” and Halo: The Cole Protocol? Are there any big differences in either the process, or within the fictional universe itself that you can speak to regarding the “then vs now?”'''
 
:'''A''': When I wrote Dirt I was trying to wrap my head around the whole history of the universe from a grunt’s [little “g,” not big “G” – Grim] perspective. As a result, I ended up writing this sort of life story of a common soldier in the UNSC that took place over all the history. It was a way for me to firm everything up in my head, but I also felt that a recounting of everything from a tighter perspective might be interesting for readers. A sort of ‘Why We Fight’ story.
 
:For The Cole Protocol, I was trying to delve into Cole’s backstory, but also explore a little bit of the universe that maybe fans hadn’t seen before.
 
:As for the biggest difference between now and then, it’s about how much there is to know. When I wrote Dirt we had, if I recall, three of the games and five novels? I think there was a graphic novel as well. I was able to re-play through all three games (for weeks my wife would come home and find me just playing the games all the way through again), read the five books, the graphic novel, and then start work on The Cole Protocol with everything completely fresh in my head. I’d consumed All The Halo Things.
 
:That’s actually why I was compelled to write Dirt. When working on the new stuff, I realized I couldn’t replay every single game, read every single book all over again, and all the comics, and the movie series, and so on.
 
'''GRIM: Talk a little bit about your recent contribution to ''Halo: Fractures'', “Oasis.” How is it either directly – or indirectly – related to ''Halo: Envoy''?'''
 
:'''A''': Oasis is a look at the world of Carrow and the political situation there right before the novel ''Halo: Envoy'' starts up. Carrow is in the Joint Occupied Zone. It’s a powder keg, because while you have this idea of the JOZ being controlled by both Sangheili and humans, but it’s on Carrow that they end up both living on a world right next to each other. Suddenly this idea of Joint Occupation means you have individuals with freighted histories all living within driving distance of each other. People who are all damaged in one way or another by a massive war.
 
:Oasis looks at a human family, refugees, who have come to Carrow to settle down and put the war far behind them. And what happens, they’re just across a desert from Sangheili. Sangheili who, from their perspective, were the aggressors not that long ago. And on the Sangheili side, there are individuals who have lost in the war as well, who are angry that they’re being forced physical space. And while there are people trying to negotiate some kind of peace, it doesn’t seem to be holding.
 
:'''Halo: Envoy'' is about what comes next after Oasis, when the powder keg is lit.


'''GRIM: What are some of the big differences in approach that you take with writing a short story like Dirt or Oasis, versus writing more traditional “full-length” novels like ''Halo: The Cole Protocol'' and ''Halo: Envoy''?'''


:'''A''': The novels are fun because you can play on such a larger canvas, so you can jump from one point of view to a new one. You can really play out the bigger stories and clashes of groups of people. Short stories require me to really focus on the character of one person and what they’re going through; there’s an intensity that short stories require.
<center>(clickie to biggie)''</center>


'''GRIM: So, speaking of ''Halo: Envoy'' specifically, what are your favorite aspects about the story? What are some of the things you are most excited about – without spoiling anything – fans getting to experience?'''


:'''A''': It’s so hard not to talk about my favorite bits without spoiling. I mean, it’s obvious I love throwing Gray Team into new and complicated situations – I love their Dirty Dozen point of view. Spartans are fun, but other Spartans are more ‘Yes Sir’ than Gray Team. Gray Team was never quite right, and they’ve been out in the dark a long time.


:I also really enjoyed Melody Azikiwe in this book. We’re writing military adventure with lots of guns and explosions, but I think it’s the human stories that make a compelling book, and she’s stuck between a rock and a hard place. She’s been sent to wrest peace between groups that just want to kill each other. That’s so tough to pull off, and that makes her a tough personality.


:Lastly, I’ve seen what the fans speculating about what lies beneath the surface of the planet and I haven’t seen anyone figure it out yet, so I am really excited to see long-time fans and readers encounter-


'''GRIM: Woooah, okay TB, that’s far enough… Moving on, with both ''Halo: The Cole Protocol'' and now with ''Halo: Envoy'', you’ve dealt with the strained and tenuous environment of humanity working and living in close proximity with an alien race – in two very different, but equally volatile time periods. Is that a circumstance that you are particularly intrigued by?'''


:'''A''': I think I am. It gives me a chance to explore the aliens and their perspectives on what is going on around the universe. But I think as a writer, you’re looking for places of conflict, and two very different groups being side by side or working in and amongst each other is a natural place to find complication.


'''GRIM: Can’t argue there! Tobias, thanks so much for joining us today – we’d love to have you back again, maybe ''after'' folks have had a chance to dig into the book. Any final words or thoughts for fans before they embark on ''Envoy''’s journey in a couple of weeks?'''


:'''A''': It was great to be back with Gray Team. I’m psyched to have gotten a chance to write another Gray Team story and jump back into the Halo universe once more. One of the most frequent questions I get via email is ‘when will Gray Team be back?’ So, I really appreciate fans who’ve emailed or tweeted their enjoyment of The Cole Protocol, and I hope this holds up for them as being as fun a read, and I hope the wait was worth it.


'''GRIM: I have no doubt it will be, my friend.'''




==Fleet Elite==
==Fleet Elite==
We move from turbulence to tabletop with our next ''Halo: Fleet Battles'' update. Our friends and partners at Spartan Games has two new additions to the space-faring tabletop game, and as is standard fare, we’ve got some sweet new background details to go right along with it.
We move from turbulence to tabletop with our next ''Halo: Fleet Battles'' update. Our friends and partners at Spartan Games has two new additions to the space-faring tabletop game, and as is standard fare, we’ve got some sweet new background details to go right along with it.


===[https://shop.spartangames.co.uk/ProductDetails.asp?ProductCode=HFUN12 Autumn-class Heavy Cruiser]===
===[https://shop.spartangames.co.uk/ProductDetails.asp?ProductCode=HFUN12 Autumn-class Heavy Cruiser]===
[[Fichier:HFB Autumn-class Heavy Cruiser (model).jpg|1000px|center]]
[[Fichier:HFB Autumn-class Heavy Cruiser (model).jpg|1000px|center]]


''Next-generation UNSC warship.''
''Next-generation UNSC warship.''
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===[https://shop.spartangames.co.uk/ProductDetails.asp?ProductCode=HFCV12 Carrack Merchant Cruiser]===
===[https://shop.spartangames.co.uk/ProductDetails.asp?ProductCode=HFCV12 Carrack Merchant Cruiser]===
[[Fichier:HFB Carrack Merchant Cruiser (model).jpg|1000px|center]]
[[Fichier:HFB Carrack Merchant Cruiser (model).jpg|1000px|center]]


''These ancient ships slumber no more.''
''These ancient ships slumber no more.''
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In ''Halo: Fleet Battles'' the Carrack relies on its hull strength and short-range plasma beam rather than the array of ultra-tech countermeasures and lances normally expected from Covenant vessels. It can smash through resistance to deliver its Hunter assault cadres and deliver devastating Plasma Cannon Array broadsides. Once a Carrack closes in, the shipmaster can order the use of Plasma Overload, unleashing a devastating torrent of energy but causing significant stress on the hull.
In ''Halo: Fleet Battles'' the Carrack relies on its hull strength and short-range plasma beam rather than the array of ultra-tech countermeasures and lances normally expected from Covenant vessels. It can smash through resistance to deliver its Hunter assault cadres and deliver devastating Plasma Cannon Array broadsides. Once a Carrack closes in, the shipmaster can order the use of Plasma Overload, unleashing a devastating torrent of energy but causing significant stress on the hull.


[[Fichier:HFB Autumn-class & Carrack comparison (models).jpg|1000px|center]]
[[Fichier:HFB Autumn-class & Carrack comparison (models).jpg|1000px|center]]


Click the individual ship titles above to snag copies for your own tabletop tirades – or just to fill some Halo-sized spaces on your collection shelf!
Click the individual ship titles above to snag copies for your own tabletop tirades – or just to fill some Halo-sized spaces on your collection shelf!

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