Différences entre les versions de « Modèle:Attributs Blitz »

Le WikiHalo rappelle à ses contributeurs que toute information ajoutée doit être officielle et vérifiable. Les contributions sans sources et les théories sur Halo Infinite seront rejetées.

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|Rush=This unit ignores Fatigue when deployed, charging into battle at full strength.
|Rush=This unit ignores Fatigue when deployed, charging into battle at full strength.
|Shield=This unit has energy shield protection that absorbs damage and regenarates when out of combat.
|Shield=This unit has energy shield protection that absorbs damage and regenarates when out of combat.
|Shock=this unit intimidates nearby enemy troops, significantly reducing their armor.
|Shock=This unit intimidates nearby enemy troops, significantly reducing their armor.
|Siphon=This unit has special weaponry that steals health from its enemies equel to the damage dealt.
|Siphon=This unit has special weaponry that steals health from its enemies equel to the damage dealt.
|Spartan Slam=Leaps high in the air and slams an enemy, taking control of air and vehicle targets.
|Spartan Slam=Leaps high in the air and slams an enemy, taking control of air and vehicle targets.
|Support=This unit cannot attack and instead focuses on support or healing skills to boost your army.}}|{{{1}}}}}
|Support=This unit cannot attack and instead focuses on support or healing skills to boost your army.}}|{{{1}}}}}
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Version du 21 janvier 2017 à 00:04