Différences entre les versions de « Modèle:Attributs Blitz »
Le WikiHalo rappelle à ses contributeurs que toute information ajoutée doit être officielle et vérifiable. Les contributions sans sources et les théories sur Halo Infinite seront rejetées.
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|Rush=This unit ignores Fatigue when deployed, charging into battle at full strength. | |Rush=This unit ignores Fatigue when deployed, charging into battle at full strength. | ||
|Shield=This unit has energy shield protection that absorbs damage and regenarates when out of combat. | |Shield=This unit has energy shield protection that absorbs damage and regenarates when out of combat. | ||
|Shock= | |Shock=This unit intimidates nearby enemy troops, significantly reducing their armor. | ||
|Siphon=This unit has special weaponry that steals health from its enemies equel to the damage dealt. | |Siphon=This unit has special weaponry that steals health from its enemies equel to the damage dealt. | ||
|Spartan Slam=Leaps high in the air and slams an enemy, taking control of air and vehicle targets. | |Spartan Slam=Leaps high in the air and slams an enemy, taking control of air and vehicle targets. | ||
|Support=This unit cannot attack and instead focuses on support or healing skills to boost your army.}}|{{{1}}}}} | |Support=This unit cannot attack and instead focuses on support or healing skills to boost your army.}}|{{{1}}}}} | ||
</includeonly> | </includeonly> |