Modification de Chronique:Halo Bulletin 29/11/2012

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===Original===
===Original===
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<toggledisplay hidetext=]Masquer[>
[[Fichier:HB Holidayborder 2012.png|center|600px]]
[[Fichier:HB Holidayborder 2012.png|center|600px]]


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====Wreckage Screenshot Gallery====
====Wreckage Screenshot Gallery====


<center>[[Fichier:H4-Wreckage 06.jpg|500px]]
<center>[[Fichier:Wreckage HB2012 n47.jpg|500px]]
Brand new Wreckage screenshot
Brand new Wreckage screenshot


[[Fichier:H4-Wreckage 07.jpg|500px]]
[[Fichier:Wreckage action2 HB2012 n47.jpg|500px]]


Brand new Wreckage screenshot
Brand new Wreckage screenshot


[[Fichier:H4-Wreckage 03.jpg|500px]]
[[Fichier:Wreckage env HB2012 n47.jpg|500px]]


Brand new Wreckage environment screenshot
Brand new Wreckage environment screenshot


[[Fichier:H4-Wreckage 01.jpg|500px]]
[[Fichier:Wreckage env2 HB2012 n47.jpg|500px]]


Brand new Wreckage environment screenshot
Brand new Wreckage environment screenshot


[[Fichier:H4-Wreckage 02.jpg|500px]]
[[Fichier:Wreckage env3 HB2012 n47.jpg|500px]]


Brand new Wreckage environment screenshot
Brand new Wreckage environment screenshot


[[Fichier:H4-Wreckage 04.jpg|500px]]
[[Fichier:Wreckage action 3 HB2012 n47.jpg|500px]]


Brand new Wreckage screenshot
Brand new Wreckage screenshot


[[Fichier:H4-Wreckage 05.jpg|500px]]
[[Fichier:Wreckage action4 HB2012 n47.jpg|500px]]


Brand new Wreckage screenshot</center>
Brand new Wreckage screenshot</center>


====Wreckage Description====
====Wreckage Description====
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====Harvest Screenshot Gallery====
====Harvest Screenshot Gallery====


<center>[[Fichier:H4-Harvest 17.jpg|500px]]
<center>[[Fichier:Harvest HB2012 n47.jpg|500px]]


Exclusive Halo Waypoint Harvest screenshot
Exclusive Halo Waypoint Harvest screenshot


[[Fichier:H4-Harvest 14.jpg|500px]]
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Exclusive Halo Waypoint Harvest screenshot
Exclusive Halo Waypoint Harvest screenshot


[[Fichier:H4-Harvest 19.jpg|500px]]
[[Fichier:Harvest3 HB2012 n47.jpg|500px]]


Brand new Harvest screenshot
Brand new Harvest screenshot


[[Fichier:H4-Harvest 11.jpg|500px]]
[[Fichier:Harvest env HB2014 n47.jpg|500px]]


Brand new Harvest environment screenshot
Brand new Harvest environment screenshot


[[Fichier:H4-Harvest 12.jpg|500px]]
[[Fichier:Harvest env2 HB2012 n47.jpg|500px]]


Brand new Harvest environment screenshot
Brand new Harvest environment screenshot


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[[Fichier:Harvest env3 HB2012 n47.jpg|500px]]


Brand new Harvest environment screenshot
Brand new Harvest environment screenshot


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[[Fichier:Harvest action3 HB2012 n47.jpg|500px]]


Brand new Harvest screenshot
Brand new Harvest screenshot


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Brand new Harvest screenshot
Brand new Harvest screenshot


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Brand new Harvest screenshot</center>
Brand new Harvest screenshot</center>
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Harvest is a canon concept brought to life - the doomed agricultural planet where humans first made contact with the Covenant. A small to mid-size map, Harvest is ideal for Capture the Flag. Here, you'll need to get creative to effectively use light vehicles which are limited to the exterior pathways and can't get into the bases, making this fully symmetrical map perfect for infantry firefights and face-to-face skirmishes. Snipers will also feel right at home, as long sightlines are broken up by great cover and hiding spots. Harvest allows 8 - 12 players to face off in Capture the Flag, Infinity Slayer, King of the Hill, SWAT and Slayer Pro.
Harvest is a canon concept brought to life - the doomed agricultural planet where humans first made contact with the Covenant. A small to mid-size map, Harvest is ideal for Capture the Flag. Here, you'll need to get creative to effectively use light vehicles which are limited to the exterior pathways and can't get into the bases, making this fully symmetrical map perfect for infantry firefights and face-to-face skirmishes. Snipers will also feel right at home, as long sightlines are broken up by great cover and hiding spots. Harvest allows 8 - 12 players to face off in Capture the Flag, Infinity Slayer, King of the Hill, SWAT and Slayer Pro.
 
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====Shatter Screenshot Gallery====
====Shatter Screenshot Gallery====


<center>[[Fichier:H4-Shatter 10.jpg|500px]]
<center>[[500px]]


Exclusive Halo Waypoint Shatter screenshot
Exclusive Halo Waypoint Shatter screenshot


[[Fichier:H4-Shatter 11.jpg|500px]]
[[500px]]


Exclusive Halo Waypoint Shatter screenshot
Exclusive Halo Waypoint Shatter screenshot


[[Fichier:H4-Shatter 02.jpg|500px]]
[[500px]]


Brand new Shatter screenshot
Brand new Shatter screenshot


[[Fichier:H4-Shatter 05.jpg|500px]]
[[500px]]
 
Brand new Shatter environment screenshot
 
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Brand new Shatter environment screenshot
Brand new Shatter environment screenshot


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[[500px]]


Brand new Shatter environment screenshot
Brand new Shatter environment screenshot


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Brand new Shatter environment screenshot
Brand new Shatter environment screenshot


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Brand new Shatter environment screenshot
Brand new Shatter environment screenshot


[[Fichier:H4-Shatter 01.jpg|500px]]
[[500px]]


Brand new Shatter screenshot
Brand new Shatter screenshot


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[[500px]]


Brand new Shatter screenshot
Brand new Shatter screenshot


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Brand new Shatter screenshot</center>
Brand new Shatter screenshot</center>


====Shatter Description====
Shatter is themed around natural crystalline surfaces and the huge UNSC factories mining them. This large, symmetrical map is a playground for the Warthog and Mantis - its open pathways make getting around easy, whether on foot or in vehicles. Shatter is a great fit for large games of Dominion and Extraction. For some close-quarters face-time, escape the open landscape and duck into a mining facility, or slip through a doorway and hunt unsuspecting Spartans. Shatter enables multiplayer mayhem for up to 16 players in Infinity Slayer and up to 12 in other modes, such as Capture the Flag, King of the Hill, Dominion and Extraction.
We'll be digging a bit deeper into these maps before they launch, so stay tuned for more information about each new environment.
[[Fichier:HB Holidayborder 2012.png|center|600px]]
====Next Week's Matchmaking Playlist Update====
[[Fichier:Matchmaking Playlist Update Team regicide HB2012 n47.jpg|center|500px]]
The biggest news for me with regard to Matchmaking this week is that we welcomed a new member to our sustain team on Monday. You may think I'm only excited about this because it means less work for me, but I'm also excited about this because it means less work for me. He will slowly be taking over the playlist update portions of the Bulletin (along with 9,001 other things), but you'll have to put up with me for at least a little longer while he learns important things such as the location of the bathroom, how I like my coffee, and where we keep all the inappropriate Forge pictures. Hint: They're the rotating wallpapers for my desktop. You're welcome.
Now back to the business at hand. On Monday, Team Snipers was removed from Matchmaking and FFA Throwback was added, as were 5 brand new Spartan Ops missions. Also included in that update were the following:
*Fixed scripting issues in Regicide
*Fixed exploit locations on Solace
*Fixed KotH on Complex
*Fixed Mantis spawn timer on Meltdown
*Made late joining improvements to Join in Progress in all game types
*Reduced the window for Join in Progress in Slayer game types
*Made improvements to Join in Progress for uneven starts
Please note that the map fixes only affect playlists and not on-disc custom game map variants. Also know we're continuing to keep an eye on our forums for exploits and glitches, so please keep reporting them, and we'll keep fixing them.
SWAT, to absolutely nobody's surprise, continues to perform well so it is sticking around for yet another 7-day time period of rotational goodness. FFA Throwback, however, will be swapped out for Team Regicide come the next Matchmaking update. Team Regicide is an all-new game mode in Halo 4, and it is a much different experience from the FFA version. The leading player from each team is crowned King and is worth a fixed 25 points to the other team; this makes protecting your King just as important as killing the enemy leader.
Team Regicide features several medals, HUD, an announcer VO unique to the team variant, and is a heavily teamwork-focused game type, emphasizing many 4 vs. 4 team encounters and strategy. Unlike FFA Regicide, the King's bonus does not fluctuate as the King gets kills.
Below are the maps that will appear in the Team Regicide playlist.
*Haven
*Adrift
*Complex
*Solace
*Abandon
If you are unfamiliar with Regicide, here are some tips and tricks to get you prepared for your upcoming encounter with royalty.
*Protect your King: Keeping your King alive is the key to success in Team Regicide. The other team will know where your King is!
*Communicate: Keep an open line of communication with teammates and your King.
*Use the boosts: It's often best to time an offensive when your King has a power-up for that extra advantage in a team fight.
*Hunt the enemy King: Especially if your team is down, the points are almost always worth it!
Here is a preview of the planned settings for Team Regicide.
Teams: 4 vs. 4<br>
Score to Win: 750<br>
King Logic: Leading player [medal points] from each team<br>
Regicide Points: 25 Fixed<br>
Execution Points: 15<br>
King Power-ups: Enabled<br>
Time Limit: 12 Minutes
We hope you enjoy Team Regicide and also the headshot-happy experience SWAT offers. Oh, and one more thing: If you happen to see our new sustain person hanging around the forums, make sure you tell him bravo and congratulations, 'cause he's happy to be here, and we're happy to have him.
[[Fichier:HB Holidayborder 2012.png|center|600px]]
====Forza 2011 Ford F-150 SVT Raptor Halo Edition====
[[Fichier:Forza truck UNSC HB2012 n47.jpg|center|500px]]
The December IGN Car Pack will be available for Forza Horizon on Tuesday, December 4 for 400 MS Points. While the pack includes a 2008 Aston Martin DBS, 2012 Ferrari F12berlinetta, 2006 Ford GTX1, 2006 Hummer H1 Alpha Open Top, 1993 McLaren F1, and 1971 AMC Javelin-AMX, the four-wheeled vehicle we're most excited about is the 2011 Ford F-150 SVT Raptor Halo Edition. Why, you ask? Because we love trucks, especially ones that are slathered in Halo. If you prefer things fast and more than a little furious, here is a description of that sweet, sweet Halo ride:
"Celebrating the November 6 worldwide release of Halo 4, this Ford Raptor is tough enough for the Master Chief and comes with a custom UNSC paint job, designed by the creators of Halo 4, 343 Industries. If you love the Halo series, this special edition liveried Raptor is a must-have. The detail of the design is intense and the performance of the SVT Raptor is in a league of its own."
While normal people have to pay the 400 MSP asking price to acquire it, we worked out a deal where you just have to do two simple things, and you will be given the 2011 Ford F-150 SVT Raptor Halo Edition for the low, low price of NOTHING. Here are the required actions:.
*"Share" the following post on Facebook, and:
*Include your Gamertag in a comment. [http://www.facebook.com/forzamotorsport#!/forzamotorsport/posts/311455108960560]
Be sure to complete the aforementioned duo of steps in a timely fashion, because you only have one week to score yourself that UNSC-branded truck. We'd also like to give a quick shout out to the Forza team for allowing us to hook you up with an awesome in-game Halo goody. All of you rock! And roll. Get it? Roll like a car because we're talking about vehicles? Your side is probably about ready to split from that joke, so I think we should probably consider this Bulletin done.
Until next week...
<3,
bs angel
P.S. Discuss.
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==Source==
*[http://halo.bungie.org/halobulletins/77 Halo.Bungie.Org]


</toggledisplay>


{{Halo Bulletin}}
{{Halo Bulletin}}

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