Modification de Chronique:Halo Bulletin 15/08/2012
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At this stage of the game (pun totally intended), playtests tend to become slightly more compartmentalized. The time for significant changes and alterations has passed, and tweaking and fine-tuning has moved front and center as we focus on finalizing each individual component that comprises the totality of the Halo 4 sandbox. | At this stage of the game (pun totally intended), playtests tend to become slightly more compartmentalized. The time for significant changes and alterations has passed, and tweaking and fine-tuning has moved front and center as we focus on finalizing each individual component that comprises the totality of the Halo 4 sandbox. | ||
Halo has a history of evolving with every iteration in the franchise. Keeping the essence of Halo while building upon that foundation requires a thoughtful and deliberate hand, and we’ve worked hard to craft an experience that consists of not only fan favorites, but also new features that deliver a fun and satisfying gameplay experience. One of those new features is Specializations. Specializations were originally revealed in [[Halo Bulletin | Halo has a history of evolving with every iteration in the franchise. Keeping the essence of Halo while building upon that foundation requires a thoughtful and deliberate hand, and we’ve worked hard to craft an experience that consists of not only fan favorites, but also new features that deliver a fun and satisfying gameplay experience. One of those new features is Specializations. Specializations were originally revealed in [[Halo Bulletin 2012 /20|the announcement of the Halo 4 Limited Edition]], but details were sparse. So, it’s time to dig a bit deeper into this particular aspect of the game. | ||
WARNING: Numerous words and images inbound… | WARNING: Numerous words and images inbound… |