Modification de Chronique:Halo Bulletin 01/11/2012

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=={{e|1}} novembre==
==1<sup>er</sup> novembre==
===Original===
===Original===
{{Collapse}}
<toggledisplay hidetexte=]Masquer[>
 
===Halo 4 Review Round-up===
===Halo 4 Review Round-up===
[[Fichier:HB2012 Reviews Halo 4.png|600px|center]]
[[Fichier:HB2012 Reviews Halo 4.png|600px|center]]


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===Experience Halo===
===Experience Halo===
[[Fichier:HB 01-11-2012 Halo Experience 1.jpg|600px|center]]
 
[[Fichier:HB2012 n43-Halo experience-transforms liechtensteins iconic balzers castle.jpg|600px|center]]


Every day I get to experience Halo. Tuesday, though, thanks to the EMEA Xbox team, I got to do it like never before.
Every day I get to experience Halo. Tuesday, though, thanks to the EMEA Xbox team, I got to do it like never before.
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I was recently whisked away to Liechtenstein, a beautiful country lying entirely within the Alps. For one day only, the mountainous landscapes of the normally tranquil countryside became the stage for a real-life experience set in (a replica of) the Halo universe. Taking over some of the country's most iconic landmarks, including a 13th century castle and a working mine, fans and worldwide media from 16 different countries were catapulted into this off-world environment to take part in a theatrical experience which saw them travel to a top secret location before being unexpectedly thrust into a war zone which re-created brutal battle grounds through pyrotechnic explosions, thunderous sound effects and cinematic set builds.
I was recently whisked away to Liechtenstein, a beautiful country lying entirely within the Alps. For one day only, the mountainous landscapes of the normally tranquil countryside became the stage for a real-life experience set in (a replica of) the Halo universe. Taking over some of the country's most iconic landmarks, including a 13th century castle and a working mine, fans and worldwide media from 16 different countries were catapulted into this off-world environment to take part in a theatrical experience which saw them travel to a top secret location before being unexpectedly thrust into a war zone which re-created brutal battle grounds through pyrotechnic explosions, thunderous sound effects and cinematic set builds.


[[Fichier:HB 01-11-2012 Halo Experience 2.jpg|center|600px]]
[[Fichier:HB2012 n43-Mc stands guard outside liechtensteins iconic balzers castle-Halo experience.jpg|center|600px]]


The experience started with a deceptively uneventful bus ride from Switzerland to Liechtenstein. To fill the time spent in transit, we were treated to a viewing of Halo 4: Forward Unto Dawn (Yes, I saw the ending. No, I will not tell you what happens.). Then, the bus pulled off into a deserted area, with nothing but patches of dirt, clumps of trees and the cover of darkness to greet us. Well, nothing but the aforementioned things if you weren’t to count the dozen or so military vehicles, downed helicopter and 15 soldiers mingling suspiciously in the distance.
The experience started with a deceptively uneventful bus ride from Switzerland to Liechtenstein. To fill the time spent in transit, we were treated to a viewing of Halo 4: Forward Unto Dawn (Yes, I saw the ending. No, I will not tell you what happens.). Then, the bus pulled off into a deserted area, with nothing but patches of dirt, clumps of trees and the cover of darkness to greet us. Well, nothing but the aforementioned things if you weren’t to count the dozen or so military vehicles, downed helicopter and 15 soldiers mingling suspiciously in the distance.
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I might have pooped my pants. Several different times.
I might have pooped my pants. Several different times.


[[Fichier:HB 01-11-2012 Halo Experience 3.jpg|center|600px]]
[[Fichier:HB2012 n43-Unsc vehicle convoy transfers guests across liechtenstein-Halo experience.jpg|center|600px]]


After climbing into the back of an unlit military vehicle, I chattered nervously with the others temporarily trapped there with me about what could be coming next. The windows were blacked out, as was the barrier between the back and the front, so we huddled together in a cramped, dark space lit only by adrenaline and the soft glow of mobile devices.
After climbing into the back of an unlit military vehicle, I chattered nervously with the others temporarily trapped there with me about what could be coming next. The windows were blacked out, as was the barrier between the back and the front, so we huddled together in a cramped, dark space lit only by adrenaline and the soft glow of mobile devices.
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Ten minutes later, we were delivered to a military camp in the countryside, which was actually a local farmer's field that had been transformed into a post-apocalyptic battle ground (a total of 280 props, three makeshift tents and one helicopter helped complete the transformation). Smoke and the bark of soldiers' orders filled the air as we scurried to pick up supply bags and find a seat in one of the tents. Once everybody was situated, Dr. Halsey (played by none other than Jen Taylor) came out to debrief us on the current situation. Our help was needed to decode a series of cryptic clues. If we were successful, we would save mankind from extinction by fighting off the threat of an attack. If we weren't, well… that wasn't an option.
Ten minutes later, we were delivered to a military camp in the countryside, which was actually a local farmer's field that had been transformed into a post-apocalyptic battle ground (a total of 280 props, three makeshift tents and one helicopter helped complete the transformation). Smoke and the bark of soldiers' orders filled the air as we scurried to pick up supply bags and find a seat in one of the tents. Once everybody was situated, Dr. Halsey (played by none other than Jen Taylor) came out to debrief us on the current situation. Our help was needed to decode a series of cryptic clues. If we were successful, we would save mankind from extinction by fighting off the threat of an attack. If we weren't, well… that wasn't an option.


[[Fichier:HB 01-11-2012 Halo Experience 4.jpg|center|600px]]
[[Fichier:HB2012 n43-Guests given orders by unsc officers as part of xbox 360s halo 4 launch experience-Halo eperience.jpg|center|600px]]


We were divided into three different groups, each of which was assigned to a leader, and then off we went, deep into a working mine (that was turned into a movie film set for the day with a team of six pyrotechnic specialists re-creating explosions with fire balls and sound effects). I had several near death experiences, one of which involved my attempt to get a poncho on. Helpful hint: If you're wearing an adorably fluffy coat with a hood, remove said coat before attempting to put on a poncho. Otherwise you'll flail around like an idiot for an extended length of time, much to the chagrin of every single soldier, the rest of the participants and your lady boss that is of course standing right behind you.
We were divided into three different groups, each of which was assigned to a leader, and then off we went, deep into a working mine (that was turned into a movie film set for the day with a team of six pyrotechnic specialists re-creating explosions with fire balls and sound effects). I had several near death experiences, one of which involved my attempt to get a poncho on. Helpful hint: If you're wearing an adorably fluffy coat with a hood, remove said coat before attempting to put on a poncho. Otherwise you'll flail around like an idiot for an extended length of time, much to the chagrin of every single soldier, the rest of the participants and your lady boss that is of course standing right behind you.
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As we went deeper and deeper into the quarry, explosions rocked the walls and smoke filled the tunnel. After encountering a distraught doctor, we began sifting through the dirt in an attempt to find a glyph. After unearthing one (it's worth noting Frankie delicately used a spade while everybody else dug around frantically with their hands), we ran out of the mine, driven to a frantic pace by both the soldiers and a series of thunderous explosions.
As we went deeper and deeper into the quarry, explosions rocked the walls and smoke filled the tunnel. After encountering a distraught doctor, we began sifting through the dirt in an attempt to find a glyph. After unearthing one (it's worth noting Frankie delicately used a spade while everybody else dug around frantically with their hands), we ran out of the mine, driven to a frantic pace by both the soldiers and a series of thunderous explosions.


[[Fichier:HB 01-11-2012 Halo Experience 5.jpg|center|600px]]
[[Fichier:HB2012 n43--Fans during the finale halo 4 launch experience which transformed liechtenstein.jpg|center|600px]]


Upon safely reaching the entrance, we breathed a sigh of relief and delivered our glyph into the hands of an awaiting doctor. The other two teams also found glyphs, so Dr. Halsey talked us through piecing them together. As that was happening, a nearby disturbance turned our attention back to the mine, where we saw a faint glimmer of light that could only mean one thing: Something (or someone) was coming out of the tunnel. The lights got brighter, shining directly into our eyes and rendering us temporarily blind. Before our vision cleared, we could barely make out a puma-shaped outline, and then we caught sight of the Master Chief, riding in the back of a Warthog. As his chariot of choice came to a stop, a series of pyrotechnic explosions at first startled us, but then caused an eruption of cheers.
Upon safely reaching the entrance, we breathed a sigh of relief and delivered our glyph into the hands of an awaiting doctor. The other two teams also found glyphs, so Dr. Halsey talked us through piecing them together. As that was happening, a nearby disturbance turned our attention back to the mine, where we saw a faint glimmer of light that could only mean one thing: Something (or someone) was coming out of the tunnel. The lights got brighter, shining directly into our eyes and rendering us temporarily blind. Before our vision cleared, we could barely make out a puma-shaped outline, and then we caught sight of the Master Chief, riding in the back of a Warthog. As his chariot of choice came to a stop, a series of pyrotechnic explosions at first startled us, but then caused an eruption of cheers.
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Our hero had arrived.
Our hero had arrived.


[[Fichier:HB 01-11-2012 Halo Experience 6.jpg|center|600px]]
[[Fichier:HB2012 n43-Liechtenstein becomes the stage for an epic sci-fi saga as xbox 360 transforms the country to launch halo 4-Halo experience.jpg|center|600px]]


Now that we were officially safe, we were transferred to the Gutenberg Castle, one of the most important historical landmarks of Liechtenstein, which had taken on a new guise as a futuristic military fortification. There, with the Master Chief in tow, Cortana congratulated us on our success and briefed us on our next mission (which you'll be tackling on November 6). Then we played Halo 4 until the wee hours of the morning. If you're on Twitter, keep an eye on the #ExperienceHalo hashtag for more coverage from the attendees. A little birdie tells me Nak3d Eli is working on a video as we speak, that he's recounting his experience at this event via Twitter, so that's a good place to start should you desire additional coverage. Here's the official wrap-up video, to give you a small visual taste of what actually went down.
Now that we were officially safe, we were transferred to the Gutenberg Castle, one of the most important historical landmarks of Liechtenstein, which had taken on a new guise as a futuristic military fortification. There, with the Master Chief in tow, Cortana congratulated us on our success and briefed us on our next mission (which you'll be tackling on November 6). Then we played Halo 4 until the wee hours of the morning. If you're on Twitter, keep an eye on the #ExperienceHalo hashtag for more coverage from the attendees. A little birdie tells me Nak3d Eli is working on a video as we speak, that he's recounting his experience at this event via Twitter, so that's a good place to start should you desire additional coverage. Here's the official wrap-up video, to give you a small visual taste of what actually went down.
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===Section 3===
===Section 3===
{|
{|
|-
|-
| [[Fichier:HB 17-10-2012 ARG H4 Symbole.png|45px]] || Last night I dreamt about physics, waldo and ancient melodies.
| [[Fichier:ARGH4HB171012Symbole.png]] || Last night I dreamt about physics, waldo and ancient melodies.
|}
|}
<poem>/START FILE/
/START FILE/ <br/>
//CLASSIFIED/
//CLASSIFIED/ <br/>
//ATTENTION ALL OPERATIVES: HIGH PRIORITY INTEL RECEIVED, REVIEW IS MANDATORY/
//ATTENTION ALL OPERATIVES: HIGH PRIORITY INTEL RECEIVED, REVIEW IS MANDATORY/ <br/>
//CLASSIFIED/ .</poem>
//CLASSIFIED/ .  


/END FILE/
/END FILE/
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[[Fichier:H4ARGEmpty.png|left]]
[[Fichier:H4ARGEmpty.png|left]]
{{clear}}
{{clear}}
===Halo 4 Pre-launch Q&A===


===Halo 4 Pre-launch Q&A===
[[Fichier:H4-John-117, S-IV et Marines.png|center|600px]]
[[Fichier:H4-John-117, S-IV et Marines.png|center|600px]]


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We are tracking all player skill data and while it will not be exposed in the game UI at launch, we have some ideas about how to give players access to that information, in a useful way, in the not-so-distant future.
We are tracking all player skill data and while it will not be exposed in the game UI at launch, we have some ideas about how to give players access to that information, in a useful way, in the not-so-distant future.


[[Fichier:H4 Complex Spartans.jpg|center|600px]]
[[Fichier:H4 Complex Spartans-89-2.jpg|center|600px]]


'''What playlists are going to be available at launch? - SensoryFour34'''
'''What playlists are going to be available at launch? - SensoryFour34'''
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This playlist features the following settings: No Radar, 3 Loadouts (DMR, AR or BR with 1 grenade and Resupply Tactical Package), Player Movement Speed, Reload Speed and Weapon Swap Speed set to 110%, Friendly Fire ON, Score to win Round 60 Kills, No Map Loadouts, and No Custom Loadouts.
This playlist features the following settings: No Radar, 3 Loadouts (DMR, AR or BR with 1 grenade and Resupply Tactical Package), Player Movement Speed, Reload Speed and Weapon Swap Speed set to 110%, Friendly Fire ON, Score to win Round 60 Kills, No Map Loadouts, and No Custom Loadouts.


[[Fichier:H4 SOPS Land Grab (third person).jpg|center|600px]]
[[Fichier:H4 S-Ops landgrab thirdperson 01-2.jpg|center|600px]]


'''I was thinking about starting Spartan Ops with my friend before starting the campaign. Will the first episode spoil the campaign? Major spoilers? Mild spoilers? - Superman x JLA'''
'''I was thinking about starting Spartan Ops with my friend before starting the campaign. Will the first episode spoil the campaign? Major spoilers? Mild spoilers? - Superman x JLA'''
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<3,
<3,
bs angel
bs angel
{{Collapse-end}}
</toggledisplay>




===Traduction (partielle)===
===Traduction (partielle)===
{{Collapse}}
<toggledisplay hidetexte=]Masquer[>
===Les notes de Halo 4===
===Les notes d’Halo 4===
 
[[Fichier:HB2012 Reviews Halo 4.png|600px|center]]
[[Fichier:HB2012 Reviews Halo 4.png|600px|center]]


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Au lieu des neuf mois traditionnels, il nous a fallu trois ans pour créer (ce que nous espérons que vous penserez être) notre pièce maitresse, et dans moins de quatre jours, nous vous tendrons notre bébé. Ça a été un voyage long et ardu, rempli de jours épuisants et de nuits sans sommeil, et le fait est que nous soyons si près de la sortie du jeu semble surréaliste. Nos tripes sont sens dessus dessous, et nous attendons anxieusement d’entendre ce que vous, la communauté d’Halo, pensez du nouveau titre de votre franchise bien aimée.
Au lieu des neuf mois traditionnels, il nous a fallu trois ans pour créer (ce que nous espérons que vous penserez être) notre pièce maitresse, et dans moins de quatre jours, nous vous tendrons notre bébé. Ça a été un voyage long et ardu, rempli de jours épuisants et de nuits sans sommeil, et le fait est que nous soyons si près de la sortie du jeu semble surréaliste. Nos tripes sont sens dessus dessous, et nous attendons anxieusement d’entendre ce que vous, la communauté d’Halo, pensez du nouveau titre de votre franchise bien aimée.


Lorsque l’horloge a passé le cap de minuit, la nuit dernière, les articles de tests ont commencé à se déverser partout dans l’internet. La majorité des gens de notre studio sont restés éveillé toute la nuit pour les lire, et nous avons été submergés et honorés pour les réponses. Alors que nous nous préparons à la population en masse des champs de bataille de Halo 4, nous aimerions vous offrir un tour rapide de ces tests, réalisés par les différents médias.  
Lorsque l’horloge a passé le cap de minuit, la nuit dernière, les articles de tests ont commencé à se déverser partout dans l’internet. La majorité des gens de notre studio sont restés éveillé toute la nuit pour les lire, et nous avons été submergés et honorés pour les réponses. Alors que nous nous préparons à la population en masse des champs de bataille d’Halo 4, nous aimerions vous offrir un tour rapide de ces tests, réalisés par les différents médias.  


<center>[[Fichier:HB2012 Destructoid Halo 4 Review.png|200px]][[Fichier:HB2012 IGN Halo 4 Review.png|200px]][[Fichier:HB2012 Joystick Halo 4 Review.png|200px]]</center>
<center>[[Fichier:HB2012 Destructoid Halo 4 Review.png|200px]][[Fichier:HB2012 IGN Halo 4 Review.png|200px]][[Fichier:HB2012 Joystick Halo 4 Review.png|200px]]</center>


===Section 3===
===Section 3===
{|
{|
|-
|-
| [[Fichier:HB 17-10-2012 ARG H4 Symbole.png|45px]] || Last night I dreamt about physics, waldo and ancient melodies.
| [[Fichier:ARGH4HB171012Symbole.png]] || Last night I dreamt about physics, waldo and ancient melodies.
|}
|}
<poem>/START FILE/
/START FILE/ <br/>
//CLASSIFIED/
//CLASSIFIED/ <br/>
//ATTENTION ALL OPERATIVES: HIGH PRIORITY INTEL RECEIVED, REVIEW IS MANDATORY/
//ATTENTION ALL OPERATIVES: HIGH PRIORITY INTEL RECEIVED, REVIEW IS MANDATORY/ <br/>
//CLASSIFIED/ .</poem>
//CLASSIFIED/ .  


/END FILE/
/END FILE/
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[[Fichier:H4ARGEmpty.png|left]]
[[Fichier:H4ARGEmpty.png|left]]
{{clear}}
{{clear}}
===Questions / Réponses d’avant sortie===


===Questions / Réponses d’avant sortie===
[[Fichier:H4-John-117, S-IV et Marines.png|center|600px]]
[[Fichier:H4-John-117, S-IV et Marines.png|center|600px]]


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Nous enregistrons toutes les données liées au skill du joueur, et bien qu’elles ne seront pas visible dans le jeu à sa sortie, nous avons quelques idées sur comment donner au joueur l’accès à cette information, dans un futur pas si lointain.
Nous enregistrons toutes les données liées au skill du joueur, et bien qu’elles ne seront pas visible dans le jeu à sa sortie, nous avons quelques idées sur comment donner au joueur l’accès à cette information, dans un futur pas si lointain.


[[Fichier:H4 Complex Spartans.jpg|center|600px]]
[[Fichier:H4 Complex Spartans-89-2.jpg|center|600px]]


'''Quelles seront les sélections disponibles à la sortie du jeu ? - SensoryFour34'''
'''Quelles seront les sélections disponibles à la sortie du jeu ? - SensoryFour34'''
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Pas de radar, trois paquetages (DMR, BR ou Fusil d’assaut avec 1 grenade et Resupply), les vitesses de déplacement, de rechargement et de changement d’arme  du joueur augmentés de 10%, tir allié activé, 60 frags pour gagner, pas de paquetages personnalisés ou liés à la map.
Pas de radar, trois paquetages (DMR, BR ou Fusil d’assaut avec 1 grenade et Resupply), les vitesses de déplacement, de rechargement et de changement d’arme  du joueur augmentés de 10%, tir allié activé, 60 frags pour gagner, pas de paquetages personnalisés ou liés à la map.


[[Fichier:H4 SOPS Land Grab (third person).jpg|center|600px]]
[[Fichier:H4 S-Ops landgrab thirdperson 01-2.jpg|center|600px]]


'''Est-ce que le premier épisode des Spartan Ops spoile la campagne ? - Superman x JLA'''
'''Est-ce que le premier épisode des Spartan Ops spoile la campagne ? - Superman x JLA'''
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'''Quelles sont les actions à effectuer pour débloquer les armures ? - MSchnelkz 17'''
'''Quelles sont les actions à effectuer pour débloquer les armures ? - MSchnelkz 17'''


Un set d’armure et quelques emblèmes seront déblocables dans la section CLASSIFIED de Waypoint. Vous aurez besoin de trouver des codes (cachés dans les bulletins), jouer à la Campagne, aux Spartan Ops et aux War Games de Halo 4.
Un set d’armure et quelques emblèmes seront déblocables dans la section CLASSIFIED de Waypoint. Vous aurez besoin de trouver des codes (cachés dans les bulletins), jouer à la Campagne, aux Spartan Ops et aux War Games d’Halo 4.


'''Y aura-t-il d’autres packs de maps que les trois déjà connus ? - GristlyStew721'''
'''Y aura-t-il d’autres packs de maps que les trois déjà connus ? - GristlyStew721'''
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[[Fichier:H4-John-117, Infinity, Scorpion.jpg|center|600px]]
[[Fichier:H4-John-117, Infinity, Scorpion.jpg|center|600px]]


'''Combien de slots contiendra le partage de fichiers de Halo 4 ? Y aura-t-il un équivalent au Bungie Pro ? - Jeff McRae'''
'''Combien de slots contiendra le partage de fichiers d’Halo 4 ? Y aura-t-il un équivalent au Bungie Pro ? - Jeff McRae'''


Tous les joueurs auront 25 slots dans leur catalogue personnel, et il n’y aura pas d’équivalent au Bungie Pro.
Tous les joueurs auront 25 slots dans leur catalogue personnel, et il n’y aura pas d’équivalent au Bungie Pro.
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'''[http://halocreation.superforum.fr/t13853-halo-bulletin-30-1er-novembre-2012 Traduit par Elros pour Halo Création].'''
'''[http://halocreation.superforum.fr/t13853-halo-bulletin-30-1er-novembre-2012 Traduit par Elros pour Halo Création].'''
{{Collapse-end}}
</toggledisplay>
 


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