Modification de Chronique:BWU 12/06/2009

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==Original==
==Original==
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''Posted by urk at 6/12/2009 4:00 PM PDT''
Posted by urk at 6/12/2009 4:00 PM PDT


The whiteboard that was once covered with our E3 assault blueprints and marked "DO NOT ERASE" has now been, well, erased. A single tear trickled down my cheek as it was wiped clean by my own hand. I'm gonna miss that giant wall of text.
The whiteboard that was once covered with our E3 assault blueprints and marked "DO NOT ERASE" has now been, well, erased. A single tear trickled down my cheek as it was wiped clean by my own hand. I'm gonna miss that giant wall of text.
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In the immediate wake of this year's ultra exciting Electronics Entertainment Expo, we really don't have much in the way of new hawtness prepped and ready for instant deployment. The scant scribblings on today's freshly cleansed whiteboard is stuff you probably wouldn't get all worked up over. Stuff like intersecting rectangles with corresponding length and width measurements.
In the immediate wake of this year's ultra exciting Electronics Entertainment Expo, we really don't have much in the way of new hawtness prepped and ready for instant deployment. The scant scribblings on today's freshly cleansed whiteboard is stuff you probably wouldn't get all worked up over. Stuff like intersecting rectangles with corresponding length and width measurements.


That doesn't mean I won't have cool stuff to talk about - I do eat lunch just about everyday with some mugs that have ginormous oversized melons (no, not ''those'' kind of melons) - but it does mean that most of our post-E3 action plan is still in the process of being formulated. We dropped a pretty sizable amount of information on the show floor, so we're taking a brief respite to catch our breath, regroup, and ready the next round of informational ammunition. We definitely plan on keep things interesting from now until September, so it's a good thing we now have a bunch of extra whiteboard real estate to fill up.
That doesn't mean I won't have cool stuff to talk about - I do eat lunch just about everyday with some mugs that have ginormous oversized melons (no, not those kind of melons) - but it does mean that most of our post-E3 action plan is still in the process of being formulated. We dropped a pretty sizable amount of information on the show floor, so we're taking a brief respite to catch our breath, regroup, and ready the next round of informational ammunition. We definitely plan on keep things interesting from now until September, so it's a good thing we now have a bunch of extra whiteboard real estate to fill up.


Oh, and before you head into the forums looking to start your awesome "Intersecting rectngles and corisponding length and width measurements what deos it meen?" speculation thread, it might be relevant to note that I have no clue what the rectangles represent and I'm pretty certain that they have nothing to do with the kick ass stuff currently being developed by the hard working folks on the floor. And by "pretty certain" I mean one hundred percent. The kind of stuff that would make you salivate is up on other whiteboards that I'm not allowed to touch and being displayed on just about every monitor in the building as the creation process we're not going to talk about today continues apace. I'd love to tell you all about all that. I'd also love to keep my job. I like most of you jerks, just not ''that'' much.
Oh, and before you head into the forums looking to start your awesome "Intersecting rectngles and corisponding length and width measurements what deos it meen?" speculation thread, it might be relevant to note that I have no clue what the rectangles represent and I'm pretty certain that they have nothing to do with the kick ass stuff currently being developed by the hard working folks on the floor. And by "pretty certain" I mean one hundred percent. The kind of stuff that would make you salivate is up on other whiteboards that I'm not allowed to touch and being displayed on just about every monitor in the building as the creation process we're not going to talk about today continues apace. I'd love to tell you all about all that. I'd also love to keep my job. I like most of you jerks, just not that much.


===This Is It, Baby...Hold Me===
===This Is It, Baby...Hold Me===
Ever since we revealed that one Sgt. Avery Johnson was going to be available as a playable badass in Halo 3: ODST's Firefight mode, players have been demanding to know exactly which retailers will be participating in the pre-order bonus offer. We can now confirm that the following retailers are in on the offer (in no particular order):
Ever since we revealed that one Sgt. Avery Johnson was going to be available as a playable badass in Halo 3: ODST's Firefight mode, players have been demanding to know exactly which retailers will be participating in the pre-order bonus offer. We can now confirm that the following retailers are in on the offer (in no particular order):


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If you're looking to plunk down your hard-earned monies early, these are the places where your loyal patronage will earn a token to unlock Sgt. Johnson. Initially I thought this was a great place to make a Johnson joke, but I decided it was too easy. You're welcome.
If you're looking to plunk down your hard-earned monies early, these are the places where your loyal patronage will earn a token to unlock Sgt. Johnson. Initially I thought this was a great place to make a Johnson joke, but I decided it was too easy. You're welcome.


[[Fichier:HODST-Johnson Firefight (header).jpg|center]]
[[Fichier:HODST-Johnson Firefight (header).jpg|center|350px]]


===Explore the Space===
===Explore the Space===
Since we already put a pair of Firefight missions on public display during our E3 outing in La La Land, we figured we might as well give you a better glimpse of what you can expect when you drop into Firefight come September. So, we're going to explore the space right here on Bungie.net. The in game description is a bit light for Security Zone: "Fight in the wide-open ONI exterior." Here's a small pile of pictures and words to help you wrap your mind around this mission a bit more tightly, followed up by a brief Q&A with one of Halo 3: ODST's illustrious designers, a man with a normal-sized head, Lars Bakken.
Since we already put a pair of Firefight missions on public display during our E3 outing in La La Land, we figured we might as well give you a better glimpse of what you can expect when you drop into Firefight come September. So, we're going to explore the space right here on Bungie.net. The in game description is a bit light for Security Zone: "Fight in the wide-open ONI exterior." Here's a small pile of pictures and words to help you wrap your mind around this mission a bit more tightly, followed up by a brief Q&A with one of Halo 3: ODST's illustrious designers, a man with a normal-sized head, Lars Bakken.


===Security Zone===
===Security Zone===
[[Fichier:HODST-Firefight Security Zone 08.jpg|center]]
 
[[Fichier:HODST-Firefight Security Zone 08.jpg|center|350px]]
<center><small>Top Down</small></center>
<center><small>Top Down</small></center>


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The Wraiths will be content to stay in the lower section, shelling you and your squad relentlessly as the more agile forces make their way up the central staircases (or flank around and take the dirt and grass roads less traveled.) How you deal with them is up to you, but each earthen terrace boasts its own unique platforms, barriers, and various other elements that might provide you and your squad with a small spot of cover should you find yourself being shelled with endless volleys of plasma.
The Wraiths will be content to stay in the lower section, shelling you and your squad relentlessly as the more agile forces make their way up the central staircases (or flank around and take the dirt and grass roads less traveled.) How you deal with them is up to you, but each earthen terrace boasts its own unique platforms, barriers, and various other elements that might provide you and your squad with a small spot of cover should you find yourself being shelled with endless volleys of plasma.


[[Fichier:HODST-Firefight Security Zone 09.jpg|center]]
[[Fichier:HODST-Firefight Security Zone 09.jpg|center|350px]]
<center><small>In the Shade</small></center>
<center><small>In the Shade</small></center>


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===Get in the Zone...Bakken Zone!===
===Get in the Zone...Bakken Zone!===
To provide a little bit more situational pregame advice to help you keep your wits about you, we recruited designer Lars Bakken, just back from E3 (and a fabulous vacation in Branson, Missouri) to provide you with some preliminary advice. He also weighed in and told me what to call the barriers I've already described above. I wanted to call them Blast Walls. I thought it sounded kinda futuristic. Lars thought it sounded kinda stupid. Barriers it is.
To provide a little bit more situational pregame advice to help you keep your wits about you, we recruited designer Lars Bakken, just back from E3 (and a fabulous vacation in Branson, Missouri) to provide you with some preliminary advice. He also weighed in and told me what to call the barriers I've already described above. I wanted to call them Blast Walls. I thought it sounded kinda futuristic. Lars thought it sounded kinda stupid. Barriers it is.


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===Render-to-Video Beta Housekeeping===
===Render-to-Video Beta Housekeeping===
The Wolf's Contraption continues to devour minutes as the Render-to-Video beta puts it's futuristic technology through the paces. Things are going well. The local power grid seems to be holding up and radiation levels have stabilized, measuring about five millirem's per render on average.
The Wolf's Contraption continues to devour minutes as the Render-to-Video beta puts it's futuristic technology through the paces. Things are going well. The local power grid seems to be holding up and radiation levels have stabilized, measuring about five millirem's per render on average.


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===E3 Swag Bags===
===E3 Swag Bags===
You know our motto. We deliver. Folks who snagged Bungie E3 swag bags via our undisclosed, super scientific methods should be checking their mailboxes next week for a package from the studio. Once they've gnawed through the cardboard and tape like rabid mongrels, they'll each find an assortment of Halo 3: ODST t-shirts, some snappy pins for their jean jackets and/or fanny packs, and some other various Halo 3: ODST-themed items they can use to taunt their less fortunate friends.
You know our motto. We deliver. Folks who snagged Bungie E3 swag bags via our undisclosed, super scientific methods should be checking their mailboxes next week for a package from the studio. Once they've gnawed through the cardboard and tape like rabid mongrels, they'll each find an assortment of Halo 3: ODST t-shirts, some snappy pins for their jean jackets and/or fanny packs, and some other various Halo 3: ODST-themed items they can use to taunt their less fortunate friends.


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===Blame Stosh===
===Blame Stosh===
Stosh found a funny pic. If you like it, it was totally my idea. If not, go reread the title of this section, ''Choose Your Own Adventure'' style.
Stosh found a funny pic. If you like it, it was totally my idea. If not, go reread the title of this section, ''Choose Your Own Adventure'' style.


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===Haloscreenshots Landscape Recon Challenge===
===Haloscreenshots Landscape Recon Challenge===
No, not ''that'' kind of landscaping. No, not ''that'' kind of landscaping either - get your mind out of the gutter. The landscapes we're talking about are the sweeping vistas our artists painted into your copy of Halo 3. The looming mountain range, the gentle rays of a sun setting against the distant horizon, the verdant canopy of a lush rain forest...all that stuff. This weekend's Recon Challenge will require you to capture some stellar (or interstellar) views, upload them into your File Share, and slap a tag on them so we can sort though them all and pick out some winners.
 
No, not ''that'' kind of landscaping. No, not that kind of landscaping either - get your mind out of the gutter. The landscapes we're talking about are the sweeping vistas our artists painted into your copy of Halo 3. The looming mountain range, the gentle rays of a sun setting against the distant horizon, the verdant canopy of a lush rain forest...all that stuff. This weekend's Recon Challenge will require you to capture some stellar (or interstellar) views, upload them into your File Share, and slap a tag on them so we can sort though them all and pick out some winners.


Haloscreenshots.com is once again offering to turn the top screenshots into tangible works of art, covering the preparation, printing, and delivery of three framed prints for the best screenshot artists in the bunch. Along with offering up their services and products for the top three spots, Haloscreenshots.com will also be choosing the rest of the winners who'll be granted, you guessed it, Recon armor. Nice guys, eh?
Haloscreenshots.com is once again offering to turn the top screenshots into tangible works of art, covering the preparation, printing, and delivery of three framed prints for the best screenshot artists in the bunch. Along with offering up their services and products for the top three spots, Haloscreenshots.com will also be choosing the rest of the winners who'll be granted, you guessed it, Recon armor. Nice guys, eh?
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===We Out===
===We Out===
That's it and that's all for this week's update. If you've read this far, thanks for scrolling. If you haven't, well you obviously won't be reading this anyway, ya little jerk. If you find yourself in the former camp, we hope you and yours have a great weekend. Thanks for stopping by and thanks for playing.
That's it and that's all for this week's update. If you've read this far, thanks for scrolling. If you haven't, well you obviously won't be reading this anyway, ya little jerk. If you find yourself in the former camp, we hope you and yours have a great weekend. Thanks for stopping by and thanks for playing.
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