Modification de Chronique:Halo Bulletin 31/07/2013

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==31 juillet==
==31 juillet==
===Original===
===Original===
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[[Fichier:HB2013 n29-Halo Bulletin header.jpg|center|600px]]
[[Fichier:HB2013 n29-Halo Bulletin header.jpg|center|600px]]


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Week 4 of the Halo 4 Global Championship will have the largest variety of game types. Aptly named "Rumble Grab Bag," featured game types include UNSC, Covenant and Forerunner Slayer as well as FFA King of the Hill (KOTH) and FFA Oddball. To start, let's look at the map / game type combinations for next week:
Week 4 of the Halo 4 Global Championship will have the largest variety of game types. Aptly named "Rumble Grab Bag," featured game types include UNSC, Covenant and Forerunner Slayer as well as FFA King of the Hill (KOTH) and FFA Oddball. To start, let's look at the map / game type combinations for next week:


<center><table><tr><td style="vertical-align:top;">
{| border="2" cellpadding="5" cellspacing="0" style="margin: 1em 1em 1em 0 ; background: #004080; border-collapse: collapse; font-size: 90%;"|
|-
!  !! Haven !! Solace !! Abandon !! Adrift !! Skyline !! Monolith !! Landfall
|-
| '''FFA KOTH''' || [[Fichier:HB-Coche.png|center]] || [[Fichier:HB-Coche.png|center]] || [[Fichier:HB-Coche.png|center]] || [[Fichier:HB-Coche.png|center]] || [[Fichier:HB-Coche.png|center]] || [[Fichier:HB-Coche.png|center]] || [[Fichier:HB-Coche.png|center]]
|-
| '''FFA Oddball''' || [[Fichier:HB-Coche.png|center]] ||  || [[Fichier:HB-Coche.png|center]] ||  || [[Fichier:HB-Coche.png|center]] ||  ||
|-
| '''UNSC Slayer''' || [[Fichier:HB-Coche.png|center]] ||  ||  || [[Fichier:HB-Coche.png|center]] || [[Fichier:HB-Coche.png|center]] ||  || [[Fichier:HB-Coche.png|center]]
|-
| '''Covenant Slayer''' || [[Fichier:HB-Coche.png|center]] ||  || [[Fichier:HB-Coche.png|center]] ||  ||  ||  ||
|-
| '''Forerunner Slayer''' || [[Fichier:HB-Coche.png|center]] || [[Fichier:HB-Coche.png|center]] ||  || [[Fichier:HB-Coche.png|center]] ||  || [[Fichier:HB-Coche.png|center]] ||
|}</td></tr></table></center>
Each of the Slayer variants will equip competitors with the corresponding precision rifle and automatic weapon in a single, preset Loadout. This is done to vary the game type from last week's Rumble Pro selection, and also because the secondary pistols for each category greatly differ from one another. Finally, offering the Assault Rifle, Storm Rifle, and Suppressor in the secondary slot creates a consistent experience across all three Slayer game types. Here are the Loadouts for each Slayer variant:
<center>'''UNSC Slayer'''
<table><tr><td style="vertical-align:top;">
{| border="2" cellpadding="4" cellspacing="0" style="margin: 1em 1em 1em 0 ; background: #f9f9f9; border-collapse: collapse; font-size: 90%;"|
|-
! Loadout !! Pro BR
|-
| Primary Weapon || Battle Rifle
|-
| Secondary Weapon || Assault Rifle
|-
| Grenades || 2x Frag
|-
| Armor Ability || None
|-
| Tactical Package || Resupply
|-
| Support Upgrade || Explosives
|-
|}</td></tr></table>
'''Covenant Slayer'''
<table><tr><td style="vertical-align:top;">
{| border="2" cellpadding="4" cellspacing="0" style="margin: 1em 1em 1em 0 ; background: #f9f9f9; border-collapse: collapse; font-size: 90%;"|
|-
! Loadout !! Pro Carbine
|-
| Primary Weapon || Carbine
|-
| Secondary Weapon || Storm Rifle
|-
| Grenades || 2x Plasma
|-
| Armor Ability || None
|-
| Tactical Package || Resupply
|-
| Support Upgrade || Explosives
|-
|}</td></tr></table>
'''Forerunner Slayer'''
<table><tr><td style="vertical-align:top;">
{| border="2" cellpadding="4" cellspacing="0" style="margin: 1em 1em 1em 0 ; background: #f9f9f9; border-collapse: collapse; font-size: 90%;"|
|-
! Loadout !! Pro LightRifle
|-
| Primary Weapon || LightRifle
|-
| Secondary Weapon || Suppressor
|-
| Grenades || 2x Pulse
|-
| Armor Ability || None
|-
| Tactical Package || Resupply
|-
| Support Upgrade || Explosives
|-
|}</td></tr></table>
</center>
For FFA Oddball and FFA King of the Hill, we've varied the settings a bit and optimized for the Halo 4 Global Championship, with settings such as progressive Hill movement and static Oddball spawning enabled.
[[Fichier:HB2013 n29-Eternal-luminescence by CHAOTICTRINITY.jpg|center|600px]]
'''FFA Oddball'''
<center>
<table><tr><td style="vertical-align:top;">
{| border="2" cellpadding="4" cellspacing="0" style="margin: 1em 1em 1em 0 ; background: #f9f9f9; border-collapse: collapse; font-size: 90%;"|
|-
! Game Settings !!
|-
| Score to Win || 150
|-
| Time Limit || 12 minutes
|-
! Oddball options !!
|-
| Ball Count || 1
|-
| Ball Spawning || Static
|-
| Carry Points || 1 Point
|-
| Carrier Kill Points || No Points
|-
| Automatic Pickup || Enabled
|-
| Hot Potato Timer || Disabled
|-
| Random Potato Timer || Disabled
|-
| Carrier Visibility || Enabled
|-
! Loadout Usage !! Personal
|-
! Respawn Settings !!
|-
| Respawn Time || 5 Seconds
|-
| Suicide Penalty || 3 Seconds
|-
| Death Cam || Disabled
|-
! Infinity Settings !!
|-
| Personal Ordnance || Disabled
|-
! Equipment !!
|-
|Motion Tracker || Enabled
|-
| Sensor Range || Unchanged
|-
|}</td></tr></table>
</center>
[[Fichier:HB2013 n29-Play-ball by CRASH V6.jpg|center|600px]]
'''FFA KOTH'''
<center>
<table><tr><td style="vertical-align:top;">
{| border="2" cellpadding="4" cellspacing="0" style="margin: 1em 1em 1em 0; border-collapse: collapse; font-size: 90%;"|
|-
! Game Settings !!
|-
| Score to Win || 150
|-
| Time Limit || 12 minutes
|-
! KOTH options !!
|-
| Hill movement || Progressive
|-
| Number of Hills || 1 Hill
|-
| Scoring Style || Score One
|-
| Hill Movement Condition || Time
|-
| Hill Time Limit || 30 Seconds
|-
| Hill Point Limit || 25 points
|-
| Drain on Hill Move || Disabled
|-
| Trespasser Kill Points || Disabled
|-
| Hill Spawn Penalty || Disabled
|-
| Vehicles on Hills || Disabled
|-
! Loadout Usage !! Personal
|-
! Respawn Settings !!
|-
| Respawn Time || 5 Seconds
|-
| Suicide Penalty || 3 Seconds
|-
| Death Cam || Disabled
|-
! Infinity Settings !!
|-
| Personal Ordnance || Disabled
|-
! Equipment !!
|-
|Motion Tracker || Enabled
|-
| Sensor Range || Unchanged
|-
|}</td></tr></table>
</center>
We're excited to see how competitors handle the variety of this new mix of Slayer and objective game types. With no map voting in the Global Championship playlist, we can be sure that only well-rounded players will advance through week 4. As always, best of luck to all competitors!
====Global Championship Invites====
When we announced the Halo 4 Global Championship, we stated that some competitors would be invited to compete in the finals event. We had to jump through some additional legal hoops to announce the specifics, and are now able to share the details of the first invites.
The goal of the first group of invites is to reward top Halo 4 competitors who have performed well over the past few months at regional tournaments. We've teamed up with Arena Gaming League (AGL) to invite the following players to compete in a semi-finals bracket against other invited players. The players who emerge from the semi-finals bracket will face-off against the winners from RTX, Gamescom, and the online qualifier in the final bracket of the Halo 4 Global Championship. The winner will take home $200,000.
The players will be contacted directly in the near future. Here is the current list of players that will be receiving invites:*
<center>
<table><tr><td style="vertical-align:top;">
{| border="2" cellpadding="4" cellspacing="0" style="margin: 1em 1em 1em 0 ; background: #f9f9f9; border-collapse: collapse; font-size: 90%;"|
|-
!Tournament !! Invited Players
|-
| AGL 3 || 1st place 4v4
|-
| AGL 4 || 1st place 4v4
|-
| AGL 5 || 1st place 4v4
|-
| AGL 6 || 1st place 4v4
|-
| AGL 7 || 1st place 4v4, Top 16 FFA
|-
| AGL 8 || Top 4 4v4 teams, Top 16 FFA
|}</td></tr></table>
</center>
After RSVP'ing, players who receive an invite will be given admission to the Halo 4 Global Championships and a spot in the semi-finals bracket. Invited players are responsible for providing their own travel and lodging, but will be given a PAX badge so that they may compete in the invite bracket. Also, we'll be keeping a very close eye on the AGL 9 tournament on August 9-11 in Atlanta, GA, so best of luck to all of the 4v4 and FFA players!
Next up, bs angel has a Screenshot Spotlight for you, and a rather Majestic one at that. I can't tell if that joke is getting old or not. Nah, probably not.
====Screenshot Spotlight - Majestic Map Pack====
Previously, we turned the spotlight on images that would be sure to make you laugh. This week, we decided to go with a Majestic map. Take a gander at the following Landfall screenshots, and then capture your own for your chance at being featured in next week's Bulletin.
For your chance at being in the next spotlight, take a screenshot that features a Monitor. Then tag it with "Monitor" and "Halo Waypoint," and maybe, just maybe, yours will be featured in the next Halo Bulletin!
<center>
<table><td style="vertical-align:top;">
<center>
[[Fichier:HB2013 n29-Evacuate by VINDICTIVUS.jpg|350px]]<br>
Evacuate by VINDICTIVUS
[[Fichier:HB2013 n29-Flashbang by SINFUL RUSSIAN.jpg|350px]]<br>
Flashbang by SINFUL RUSSIAN
[[Fichier:HB2013 n29-Bloodocean by SPARTAN SIVP.jpg|350px]]<br>
Bloodocean by SPARTAN SIVP
[[Fichier:HB2013 n29-Hopeless by FALCOTTE.jpg|350px]]<br>
Hopeless by FALCOTTE
[[Fichier:HB2013 n29-Landfall1 by CAT WOLFEST.jpg|350px]]<br>
Landfall1 by CAT WOLFEST
[[Fichier:HB2013 n29-In the Car in Landfall by LIZKING10152011.jpg|350px]]<br>
In the Car in Landfall by LIZKING10152011
</center>
</td>
<td style="vertical-align:top;">
<center>
[[Fichier:HB2013 n29-Access Denied by RECEPTOR 17.jpg|350px]]<br>
Access Denied by RECEPTOR 17
[[Fichier:HB2013 n29-Geometric Surroundings by PRIME ORDNANCE.jpg|350px]]<br>
Geometric Surroundings by PRIME ORDNANCE
[[Fichier:HB2013 n29-Loss by BLUNTSAFIDDY.jpg|350px]]<br>
Loss by BLUNTSAFIDDY
[[Fichier:HB2013 n29-Evac by DUELSCYTHE.jpg|350px]]<br>
Evac by DUELSCYTHE
[[Fichier:HB2013 n29-0wn3d by MASTER C44.jpg|350px]]<br>
0wn3d by MASTER C44
[[Fichier:HB2013 n29-c est mon gun! by EL PATOU XD.jpg|350px]]<br>
c est mon gun! by EL PATOU XD
</center>
</td>
</table>
</center>
Until next week,
Bravo
{{Collapse-end}}




==Source==
</toggledisplay>
*[http://halo.bungie.org/halobulletins/108 Halo.Bungie.Org]


*[http://halo.bungie.org/halobulletins/108 Source]


{{Halo Bulletin}}
{{Halo Bulletin}}

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