Loot Crate/Transcriptions/Tech

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Ghost
Covenant Rapid Attack Vehicle

Role: Assault, outrider
Manufacturer: Assembly Forges
Top speed: 82 mph (132 kph)
Weight: 1,232.3 lbs (559.1 kg)

Length: 13.8 feet (4.2 meters)
Height: 6 feet (1.8 meters)

Chassis: According to ONI, the vehicle's design was inspired by the karo'etba, a carnivorous insect found on Sanghelios.
Boost limiter: Most Ghost's encountered on Reach only boost for short periods between cooldowns.
Impulse drive: Two sets of reactionless engines provide thrust. Diverting power from the weapons significantly increases the vehicle's speed.
Power: The Ghost's systems are powered by a large plasma cell. Damaging this component can result in a catastrophic containment failure.
Plasma cannons: Twin-linked Class-2 plasma cannons. The guns cannot fire while boosting.
Pilot: The pilot being exposed may reflect the Sangheili sens of martial honor and other quirks of their psycology.

Individual battle transport
The Ghost is a one-man gravity-effect vehicle, primarily used in a reconnaissance and close infantry support role by the Covenant. Large numbers of these vehicles were deployed on Reach; an estimated 5,600 Ghosts were fielded by the Covenant beachhead forces at Szurdok Ridge alone. The Ghost can be operated by most humanoid species in the Covenant, though its use is most closely associated with the Elites.

The two most prominent missions assigned to Ghosts were long-range scouting runs into contested area and patrols of Covenant held-territory. The Ghost was notoriously difficult to spot due to its speed, low profile, and minimal sensor signature; the first warning that many UNSC forces had of their presence was the distinctive whine of their drive's boost mode.